Latest Reviews
DerpyHoovesIWBTG
For: I wanna be the A minimum game
[0] Likes
For: I wanna be the A minimum game
[0] Likes
Rating: 0.7 7
Difficulty: 45 45
Jun 16, 2019
DerpyHoovesIWBTG
For: I Wanna Kill the Muzza
For: I Wanna Kill the Muzza
The longer you play, the worse it gets to the point where it just turns into mostly generic and boring needle. It just keeps going and going.
There's some secret screen early on which does nothing than buff the needle for a few screens, and eventually it just turns into normal needle again. Lastly, it has one of those "le epic happil needle XD" moments but there's a hidden trigger which lets you skip it thankfully.
It's not bad for a first game, I hope you'll make better stuff in the future. Don't give up.
There's some secret screen early on which does nothing than buff the needle for a few screens, and eventually it just turns into normal needle again. Lastly, it has one of those "le epic happil needle XD" moments but there's a hidden trigger which lets you skip it thankfully.
It's not bad for a first game, I hope you'll make better stuff in the future. Don't give up.
Tagged as: Needle
[0] Likes
Rating: 3.0 30
Difficulty: 60 60
Jun 16, 2019
Nogard
For: I Wanna Kill the Muzza
For: I Wanna Kill the Muzza
Screen resizes upon death.
[3] Likes
Rating: N/A
Difficulty: N/A
Jun 16, 2019
Irkara
For: Crimson Needle 2
For: Crimson Needle 2
Most fantastic Needle Game I have ever played.
No need more words.
It's a pity that this game have first save in 89F, emperor screen in Needle rush, first save in 97F, and some other place, or it maybe worth 10 point.
[0] Likes
No need more words.
It's a pity that this game have first save in 89F, emperor screen in Needle rush, first save in 97F, and some other place, or it maybe worth 10 point.
Rating: 9.7 97
Difficulty: 93 93
Jun 16, 2019
Artimax
For: I wanna be the Adventurer
For: I wanna be the Adventurer
A fangame with an easy difficulty setting!?
This is a short easy adventure game with dialogue that is in Japanese. Each "stage" showcases a gimmick that is used for about half a minute. This game is surprisingly short, but a good beginner game. The production value is decent and a beginner player would enjoy it.
Desert Level - Autoscroller section where you have to ride on a tank but the player's movement is not synced up with the tank's. Mainly dodging and shooting (if on medium difficulty or higher) flying enemies. Fun but constantly having to move the player ruins it.
Ruins Level - Simple platforming with a few spikes and platforming, meh.
Falling Level - Unique section. Dodging blocks and fitting in tight gaps is fun.
Labyrinth Level - Long and boring area with repeated room layouts which lead to you repeating the same jumps again and again to get to where you need to go. Not very fun.
Hand Boss - Interesting boss where you have to shoot each of his 8 hands to defeat him. After each hand is killed, the boss gets slightly easier. Medium difficulty increases the number of attacks he does in this phase and how fast they go. After all 8 hands are knocked out, the second phase begins. In this phase, you have to shoot his body. The harder the difficulty, the more and more different types of projectiles are in this phase. Good and fun boss.
Avoidance (Medium+) - Simple 1:02 avoidance with pretty disgusting looking carrots and basic attacks. They are always either facing vertical or horizontal!
There are no extra bosses if you set the difficulty to hard, and I don't wanna try impossible.
Overall, this is a very short adventure game with interesting ideas, but some aspects and design decisions drag it down. However, I would recommend it for a new fangame player but there are better fangames to begin with.
More time was spent writing this review than my first playthrough *_*
[0] Likes
This is a short easy adventure game with dialogue that is in Japanese. Each "stage" showcases a gimmick that is used for about half a minute. This game is surprisingly short, but a good beginner game. The production value is decent and a beginner player would enjoy it.
Desert Level - Autoscroller section where you have to ride on a tank but the player's movement is not synced up with the tank's. Mainly dodging and shooting (if on medium difficulty or higher) flying enemies. Fun but constantly having to move the player ruins it.
Ruins Level - Simple platforming with a few spikes and platforming, meh.
Falling Level - Unique section. Dodging blocks and fitting in tight gaps is fun.
Labyrinth Level - Long and boring area with repeated room layouts which lead to you repeating the same jumps again and again to get to where you need to go. Not very fun.
Hand Boss - Interesting boss where you have to shoot each of his 8 hands to defeat him. After each hand is killed, the boss gets slightly easier. Medium difficulty increases the number of attacks he does in this phase and how fast they go. After all 8 hands are knocked out, the second phase begins. In this phase, you have to shoot his body. The harder the difficulty, the more and more different types of projectiles are in this phase. Good and fun boss.
Avoidance (Medium+) - Simple 1:02 avoidance with pretty disgusting looking carrots and basic attacks. They are always either facing vertical or horizontal!
There are no extra bosses if you set the difficulty to hard, and I don't wanna try impossible.
Overall, this is a very short adventure game with interesting ideas, but some aspects and design decisions drag it down. However, I would recommend it for a new fangame player but there are better fangames to begin with.
More time was spent writing this review than my first playthrough *_*
Rating: 6.0 60
Difficulty: 22 22
Jun 16, 2019
Kcafe
For: I Wanna Lose Brain Cells
For: I Wanna Lose Brain Cells
Just in case you're curious, here's the stage order- Gaborro, Piece, Watson, Wolfie, Stonk, p00ks, and Egg
[2] Likes
Rating: 10.0 100
Difficulty: 50 50
Jun 16, 2019
Taprus
For: I Wanna Lose Brain Cells
For: I Wanna Lose Brain Cells
Straight up the funniest game I've ever played. You gotta be able to tolerate stupidity to enjoy it though, but if you can, you'll love it.
[2] Likes
Rating: 10.0 100
Difficulty: 50 50
Jun 16, 2019
Artimax
For: I wanna randrandrand
For: I wanna randrandrand
This is a terrible game with a truly unique premise.
It is full of rooms where spikes, cherries, blocks, etc. are spawned randomly throughout the room and eventually differentiates into a set position of blocks or spikes but randomly placed objects on top of that.
Most of the time, the level design is garbage, but it is a game that can give you an experience that no other fangame can recreate. You will never have the same level design as someone else or an earlier playthrough, and most of the time, you will end up doing a jump that you have never seen before and will require mastery of the engine instead of memorization of how high you have to jump or aligns.
However, this game has its flaws:
It looks like hot garbage.
If you spawn in a room and are instantly killed by an object that spawns on top of you, the game will not save.
The infamous water room that is completely impossible with bad RNG, unlike any other room which COULD be possible in a TAS if you get bad RNG.
There are consecutive rooms of Inf jumping in tight spots.
Overall, this game is great for improving your skill with the Kid's physics and is very fun, but that statement is glossing over many important things you should consider before playing this game.
If you are a patient person and don't mind dying instantly multiple times to things you can't react to, play this game.
[0] Likes
It is full of rooms where spikes, cherries, blocks, etc. are spawned randomly throughout the room and eventually differentiates into a set position of blocks or spikes but randomly placed objects on top of that.
Most of the time, the level design is garbage, but it is a game that can give you an experience that no other fangame can recreate. You will never have the same level design as someone else or an earlier playthrough, and most of the time, you will end up doing a jump that you have never seen before and will require mastery of the engine instead of memorization of how high you have to jump or aligns.
However, this game has its flaws:
It looks like hot garbage.
If you spawn in a room and are instantly killed by an object that spawns on top of you, the game will not save.
The infamous water room that is completely impossible with bad RNG, unlike any other room which COULD be possible in a TAS if you get bad RNG.
There are consecutive rooms of Inf jumping in tight spots.
Overall, this game is great for improving your skill with the Kid's physics and is very fun, but that statement is glossing over many important things you should consider before playing this game.
If you are a patient person and don't mind dying instantly multiple times to things you can't react to, play this game.
Rating: 6.0 60
Difficulty: 40 40
Jun 15, 2019
Delicious Fruit