Latest Reviews
moogy
For: I wanna be the Noodle Loon
For: I wanna be the Noodle Loon
The second stage of this game is a bunch of absolutely terrible single save screens that are filled with incredibly obnoxious jumps, can't say I had any fun with it at all. The first stage is okay.
[1] Like
Rating: 5.0 50
Difficulty: 61 61
Apr 24, 2019
moogy
For: I wanna beyond strange needle
For: I wanna beyond strange needle
Three screens of easy-ish needle. Overuses 16px gaps but isn't bad otherwise I guess.
[1] Like
Rating: N/A
Difficulty: 34 34
Apr 24, 2019
shign
For: I wanna be the Bored
For: I wanna be the Bored
Almost funny, but in a creative way.
[0] Likes
Rating: 5.3 53
Difficulty: 40 40
Apr 24, 2019
AndresSgarrido
For: I wanna be the kelanzana
For: I wanna be the kelanzana
There are some interesting attacks, but there is also few transitions that can be unfair, and some really tough attacks. There is a 30 HP practice mode which is nice if someone wants to grind and clear this avoidance.
Also the mikus don't kill you on the vegetable juice attack, so you can easily cheese the attack in the corners with very few cherries dodges, can't really tell if kela left that in purpose since he is the meme homie.
[1] Like
Also the mikus don't kill you on the vegetable juice attack, so you can easily cheese the attack in the corners with very few cherries dodges, can't really tell if kela left that in purpose since he is the meme homie.
Rating: 6.0 60
Difficulty: 90 90
Apr 24, 2019
DokiNabi
For: I wanna battle the cherryies
For: I wanna battle the cherryies
I haven't yet completed the game, but it is definitely a nice one to try out.
You have 6 themed stages with a cherry boss at the end of each stage. These themes in order are:
1. Trap
2. Water
3. Constant movement (automatically jumping when you touch the ground, or having to always walk or jump or else you immediately die)
4. Layered screens
5. Low/High Gravity
6. Darkness/Flashlight
The later stages have some interesting design, but the first stage definitely lacks a lot. The bosses are mostly average and just try to reflect the theme or gimmick that the stage has. After clearing all 6 stages, you get to a King/Queen Cherry for the "final boss". This boss is actually somewhat fun for 4 pattern attacks, they're extremely easy once you learn them but they're pleasing to look at.
Now, everything after this comes with the game's secrets.
Each of the 6 stages has a secret room in it, really just discovered by hugging walls until you start walking through one. Stage 1 is a standard needle secret, stage 2 features water needle, and so on.
Each secret gives you a key when you complete it, adding up to 6 keys. Once you have all 6 keys and you've beaten the boss once, an 8th door will open up in the room to the right of the 7 doors. This brings you to one room of hard needle as a special room, which is actually not that bad either. I had a fun time playing the screen, even if I ended up choking a few of the jumps.
Once you complete this screen, you get a rocket which serves an important purpose in the boss fight. Go back to the boss, play it as usual, and when you take out its health the rocket will appear which you can hop in to enter the next phase of the true final boss. I won't tell anything about this boss, so people can have fun experiencing it for themselves.
In the end, this game starts out kinda meh but really starts to pick up the pace and become fun to play if you see it out to the end.
[0] Likes
You have 6 themed stages with a cherry boss at the end of each stage. These themes in order are:
1. Trap
2. Water
3. Constant movement (automatically jumping when you touch the ground, or having to always walk or jump or else you immediately die)
4. Layered screens
5. Low/High Gravity
6. Darkness/Flashlight
The later stages have some interesting design, but the first stage definitely lacks a lot. The bosses are mostly average and just try to reflect the theme or gimmick that the stage has. After clearing all 6 stages, you get to a King/Queen Cherry for the "final boss". This boss is actually somewhat fun for 4 pattern attacks, they're extremely easy once you learn them but they're pleasing to look at.
Now, everything after this comes with the game's secrets.
Each of the 6 stages has a secret room in it, really just discovered by hugging walls until you start walking through one. Stage 1 is a standard needle secret, stage 2 features water needle, and so on.
Each secret gives you a key when you complete it, adding up to 6 keys. Once you have all 6 keys and you've beaten the boss once, an 8th door will open up in the room to the right of the 7 doors. This brings you to one room of hard needle as a special room, which is actually not that bad either. I had a fun time playing the screen, even if I ended up choking a few of the jumps.
Once you complete this screen, you get a rocket which serves an important purpose in the boss fight. Go back to the boss, play it as usual, and when you take out its health the rocket will appear which you can hop in to enter the next phase of the true final boss. I won't tell anything about this boss, so people can have fun experiencing it for themselves.
In the end, this game starts out kinda meh but really starts to pick up the pace and become fun to play if you see it out to the end.
Rating: 7.5 75
Difficulty: 60 60
Apr 24, 2019
shign
For: I Wanna Go The Legend Kid
For: I Wanna Go The Legend Kid
don't play it
[3] Likes
Rating: 1.5 15
Difficulty: N/A
Apr 24, 2019
Delicious Fruit