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RandomChaos_
For: あほげ6
Short avoidance. Most, if not all the attacks are pattern. It is not bad fight at all.















:^)

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Tagged as: Avoidance
[0] Likes
Rating: 6.0 60       Difficulty: 45 45
Mar 8, 2019
cutedog
For: Pink
Interesting easy game.

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[0] Likes
Rating: 7.8 78       Difficulty: 40 40
Mar 8, 2019
Magellanic
For: Pink
[0] Likes
Rating: 6.0 60       Difficulty: 40 40
Mar 8, 2019
Magellanic
For: I wanna dreamy state of mind
[0] Likes
Rating: 7.0 70       Difficulty: 32 32
Mar 8, 2019
Wolfiexe
For: I wanna go Terazone
Terazone is a very interesting adventure game based upon a variety of stages, each taking heavy influence from 7 different games, these being KINOKO & GAL, World of Goo, Oddworld, Metal Gear, Ib, A Link to the Past and Tower of Heaven. This makes for a very varied experience that ends up hitting the mark the majority of the time.

You're free to tackle these stages in any order you wish, as they're scattered throughout a little hub with visuals reminiscent of Go Across the Rainbow. Important to note this game is incomplete, and there are a couple segments unreachable, blocked with demo blocks. Each stage has a difficulty rating out of 5 stars and often features very different gameplay from the last. To delve into some specifics, I'll go into spoiler territory.

The first stage I stumbled into was the KINOKO & GAL stage, also the one rated the highest. I felt this was by far the weakest point of the game, with it being a NES-sort-of style game featuring enemies, traps and long'ish segments. Some parts got very tedious to go through and it was also the longest stage by far, although perhaps down to the difficulty and troubles I had. The other stages lifted my spirits a lot though. World of Goo is a really fun stylistic stage albeit lacking the classic Goo physics, Oddworld a classic homage to the Abe games with some fun references and the Ib stage being quite a spooky little adventure reminiscent of The Cardinal House. I wasn't overly fond of some design choices in the Link to the Past stage, mixed with my poor map-memorization skills, but there's definitely something for everyone in here.

After beating all 7 stages, you're left to just wander the hub and reflect on your journey. There's no clear screen or real GG to speak of, so whichever portal you go in last, make sure to cherish it's ending well. I actually tried savehacking past the demo blocks to investigate the out-of-reach portals. One just leads to the KINOKO & GAL stage and the other leads to what seems to have been planned for a Sherlock Holmes stage, although after a brief intro it just cuts to a broken colour screen. It'll be interesting to see if this ever gets updated, although almost 2 years on now I'm not so sure.

Definitely worth a play. The huge amount of variety will guarantee you'll find a stage or two that you'll love. IF you're unsure, I'd actually maybe recommend just playing the stages that seem most appealing to you (you can leave stages with BACKSPACE), and then just considering the rest if you feel like getting that clear bonus. But yeah, a pretty solid adventure game for sure.

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Tagged as: Adventure Gimmick Boss
[3] Likes
Rating: 8.4 84       Difficulty: 55 55
Mar 8, 2019
Wolfiexe
For: I Wanna Flip the Grid
Flip the Grid is a fairly challenging gravity-flipper themed needle game consisting of 10 screens, each with a certain design theme although all built upon the 32px grid.

I found the needle to be pretty fun, and the manoeuvres Shadow designed you to do felt very satisfying if not sometimes a bit lengthy, with some particularly long drops scattered throughout the game mixed with the gravity flippers. The vast majority of the jumps feel thought out and consideration is given to balance so that nothing feels overly precise compared to the rest of the save. The only exception here is the final save. Whilst none of the jumps in this save are particularly difficult, it is drawn out around the entire screen making for a very lengthy segment. I did find the final stretch to be fairly easy, although I wasn't sure I was a fan of it being as long as it is.

Visually the screens tend to appear quite messy, given the 32px style of heavily making use of floating spikes in irregular formations, although I didn't really mind this so much. I would've liked to have seen the visuals maybe change up as you progress. I noticed the music did change every few screens, so maybe the tileset or some part of the visuals could've been adjusted too to keep things fresh and interesting. I did like how the colours shifted upon gravity flipping though, which was a really nice touch.

All-in-all if you're looking for needle based around gravity flipping, you'll probably have a good time with this.

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Tagged as: Needle
[1] Like
Rating: 8.0 80       Difficulty: 65 65
Mar 8, 2019
SilentNight
For: Pink
[0] Likes
Rating: 6.0 60       Difficulty: 38 38
Mar 8, 2019
DerpyHoovesIWBTG
For: I wanna play the SIF 2
The platforming is pretty good up until the second stage where it goes downhill real quick. The first stage also has more variety to it than the rest of the game since it has bullet bills and a warp to teleport gimmick similar to NANG but sadly only get used here and nowhere else. The second half of the game turns into stupid needle without any gimmicks or traps present whatsoever.

The bosses present here are a bit better than the ones in the first game. The final boss is still obnoxious but atleast this time I can do it without wasp.

Once again cool ideas, but are made in a way that it's not enjoyable. Wouldn't recommend.

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Tagged as: Needle Avoidance Boss
[0] Likes
Rating: 3.4 34       Difficulty: 54 54
Mar 8, 2019
Leopolc
For: Pink
[0] Likes
Rating: 8.0 80       Difficulty: 30 30
Mar 8, 2019
skywalker
For: Pink
[0] Likes
Rating: 7.5 75       Difficulty: 52 52
Mar 8, 2019
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