Latest Reviews
Chance
For: I wanna be the G Another
For: I wanna be the G Another
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Feb 14, 2017
Shinobu
For: I wanna be the Engine Nikaple Edition
For: I wanna be the Engine Nikaple Edition
Great engine that built on top of Yuuutu engine, but also features supersound, save encryption, and many other things that you can simply make a great game right now with using this one.
However, some of the parts are hard to understand compared to Yuuutu engine so I recommend that you should build up more coding experience before using this.
However, some of the parts are hard to understand compared to Yuuutu engine so I recommend that you should build up more coding experience before using this.
Tagged as: Engine
[0] Likes
Rating: 9.5 95
Difficulty: N/A
Feb 14, 2017
Shinobu
For: I wanna be the Engine yuuutu edition
For: I wanna be the Engine yuuutu edition
Most famous engine. Current versions features option including decision for none restarting music. Not much to say.
(The reason why I rated this high is because it's most famous and also keeps updating throughout the years)
(The reason why I rated this high is because it's most famous and also keeps updating throughout the years)
Tagged as: Engine
[2] Likes
Rating: 9.0 90
Difficulty: N/A
Feb 14, 2017
Shinobu
For: I wanna be the Engine trial
For: I wanna be the Engine trial
Very first engine which was made with gamemaker 6 back in 2009 January. Gets 3 points only for this.
Trial -> engine Japan (2009 November) -> Japan sona edition (2011.4.9) -> Poroniumu edition (2011.5.1) -> Yuuutu edition (2011)
Trial -> engine Japan (2009 November) -> Japan sona edition (2011.4.9) -> Poroniumu edition (2011.5.1) -> Yuuutu edition (2011)
Tagged as: Engine
[2] Likes
Rating: 3.0 30
Difficulty: N/A
Feb 14, 2017
Shinobu
For: I wanna be the Engine poroniumu edition
For: I wanna be the Engine poroniumu edition
Yuuutu engine was built on top of this, so this one was quickly forgotten, unfortunately.
(Similarity with Yuuutu engine between this is about 95%)
(Similarity with Yuuutu engine between this is about 95%)
Tagged as: Engine
[1] Like
Rating: 6.0 60
Difficulty: N/A
Feb 14, 2017
Shinobu
For: I wanna be the Engine Japan Sona Edition
For: I wanna be the Engine Japan Sona Edition
One of the most famous engine long time ago before poroniumu edition. The physics are very similar to yuuutu engine so you should hardly notice that it's a different engine.
(Namely most of doruppi's games(phantom) and carua and mizdori's games(breaking out) used this engine)
Anyway, as an engine right now, it's not worth it, but if you want to study the basic parts of fangame engine, it's worth it. This is literally a nerf version of yuuutu engine, and there is a lot more content then you should expect, so I personally recommend you should check out this one.
(Namely most of doruppi's games(phantom) and carua and mizdori's games(breaking out) used this engine)
Anyway, as an engine right now, it's not worth it, but if you want to study the basic parts of fangame engine, it's worth it. This is literally a nerf version of yuuutu engine, and there is a lot more content then you should expect, so I personally recommend you should check out this one.
Tagged as: Engine
[3] Likes
Rating: 6.5 65
Difficulty: N/A
Feb 14, 2017
DestructorTheDestroyer
For: I wanna be the Despair
For: I wanna be the Despair
Screw the stupid raised squished min-invert save by far the hardest jump I've ever done.
Tagged as: Needle
[1] Like
Rating: 5.5 55
Difficulty: 70 70
Feb 14, 2017
BaronBlade
For: I wanna reach Heaven
For: I wanna reach Heaven
This was a very OK 100f game imo. It relies heavily on gravity flippers and jump refreshers, both which I dislike pretty much always. I wasn't a fan of stages 2 through 4, and with it being such a large portion all in a row, I was somewhat put off for the rest of the game. I did enjoy stages 5 and 6 quite a bit, being mostly normal platforming with light jump refresher usage and water; if the whole game had been like this I'd have enjoyed it a lot more honestly. The gimmicks from here on out are either stuff I dislike (jump-activated moving spikes) or stuff that was somewhat ruined by how they were used (particularly in stage 9, where the spike/block-switching gimmick was really fun but paired up with screenwrap). I personally disliked most of the design, although I do see why people enjoy this. Give it a shot, maybe.
[0] Likes
Rating: 6.2 62
Difficulty: 58 58
Feb 14, 2017