Latest Reviews
Wolfiexe
For: A Minimal Adventure
For: A Minimal Adventure
This was an enjoyable shortventure mainly based around needle'ish platforming and using a few simple gimmicks here and there to enhance it. The minimalist aesthetic was easy on the eyes, although I preferred the visuals in stage 2 (also my favourite stage in the game). You pull off the VVVVVV style very well, with both the level design and the extra touches such as the title texts and visuals feeling polished. I also particularly liked the stage 3 screens where the single/double jump star gimmicks were used, although on a small note I felt the save sound effect in stage 3 was noticeably louder than everything else. For the most part though the audio was without issues.
The ending did feel very abrupt, and I wished there was some sort of finale to cap it off, be it a boss or perhaps a final stage/tower with the mixed-stage tile style you used in your final screen (which I'm always a fan of). I couldn't really find a way to tie the game to the shortventure theme either, although that didn't detract from my enjoyment.
Ultimately it's a nice little game with some pretty fun segments. I would've liked to have seen more variety in the design of the early stage or perhaps something a bit unusual to make it more memorable in parts. A nice entry though and congratulations on making your first adventure! Hopefully we see more if you're feeling up to it.
[1] Like
The ending did feel very abrupt, and I wished there was some sort of finale to cap it off, be it a boss or perhaps a final stage/tower with the mixed-stage tile style you used in your final screen (which I'm always a fan of). I couldn't really find a way to tie the game to the shortventure theme either, although that didn't detract from my enjoyment.
Ultimately it's a nice little game with some pretty fun segments. I would've liked to have seen more variety in the design of the early stage or perhaps something a bit unusual to make it more memorable in parts. A nice entry though and congratulations on making your first adventure! Hopefully we see more if you're feeling up to it.
Rating: 6.8 68
Difficulty: 40 40
Nov 13, 2018
Wolfiexe
For: We Live Under The Stairs
For: We Live Under The Stairs
Under the Stairs is a fangame not quite like any other. It borders on experimental with the things you may experience and for the Shortventure 2018, it nailed the theme of 'Fear' above all other submissions. I opted to not put my judge review for this, as I feel the less information you have going into it the better. Do know however that it's an eerie adventure telling the tale of the whimsical hijinks of a wacky family and their surroundings.
Sort of what you'd expect from Wookie, although don't expect a typical platforming adventure here. No doubt this game will be quite divisive due to the somewhat slow and different nature of the game, but I was a fan.
[4] Likes
Sort of what you'd expect from Wookie, although don't expect a typical platforming adventure here. No doubt this game will be quite divisive due to the somewhat slow and different nature of the game, but I was a fan.
Rating: 8.6 86
Difficulty: 20 20
Nov 13, 2018
WetWookie [Creator]
For: We Live Under The Stairs
For: We Live Under The Stairs
This is my Shortventure 2018 contest entry. The theme was supposed to be about 'fear' but I screwed up and made it about cuisine and music. Sorry about that.
[14] Likes
Rating: N/A
Difficulty: N/A
Nov 13, 2018
Bob
For: I wanna play Kiduija
For: I wanna play Kiduija
This game is incredible. I honestly think it might be better than Mattin's game from last year, which was a feat in itself. This one makes great use of the "fear" theme. The HP bar being a fear meter was a really nice touch and it worked well with the game's design. The final boss using the kid's four biggest fears to attack him was pretty funny and made for a really memorable fight.
The atmosphere and production value is basically perfect. Everything looks amazing and there are even some awesome 3D effects. I liked the way the player explores a large mansion, it reminded me of the castlevania games. The world layout is good with some puzzles sprinkled around and shortcuts for backtracking. One thing though that I think the game could use is a map, because at one point I got lost and had to backtrack through a few areas before I found a way I hadn't gone. It's not a big deal, but it flustered me a bit not knowing what to do.
Really, it's just a great experience of a game. The gimmicks were fun, the controls were good, and the bosses were intense and interesting. Would buy on steam.
[1] Like
The atmosphere and production value is basically perfect. Everything looks amazing and there are even some awesome 3D effects. I liked the way the player explores a large mansion, it reminded me of the castlevania games. The world layout is good with some puzzles sprinkled around and shortcuts for backtracking. One thing though that I think the game could use is a map, because at one point I got lost and had to backtrack through a few areas before I found a way I hadn't gone. It's not a big deal, but it flustered me a bit not knowing what to do.
Really, it's just a great experience of a game. The gimmicks were fun, the controls were good, and the bosses were intense and interesting. Would buy on steam.
Rating: 9.4 94
Difficulty: 37 37
Nov 12, 2018
skywalker
For: I wanna to arrive the Blue sky 2
[0] Likes
For: I wanna to arrive the Blue sky 2
[0] Likes
Rating: 7.3 73
Difficulty: 29 29
Nov 12, 2018
ActualKale [Creator]
For: I wanna be the Crimson Needle
For: I wanna be the Crimson Needle
The most influential needle game
[20] Likes
Rating: 10.0 100
Difficulty: 85 85
Nov 12, 2018
Wolfiexe
For: I wanna play Kiduija
For: I wanna play Kiduija
Mattin delivers an amazing adventure game yet again. This is one of a couple entries which replicates the survival-horror atmosphere that I really enjoy, and searching around this giant mansion looking for keys, powerups and other items makes for a fun time. This is further complemented by the menu system, something I'm glad to see in this style of game. The level design in particularly felt really solid and well thought-out all the way through, and there were no weird difficulty bumps or questionable saves. There werwe also a variety of bosses, each completely different visually and conceptually but all equally creative and engaging to play. The final boss in particular is a stand-out, and whilst I'd have like to have seen perhaps more attacks in the shooty phase or just have that phase last a little less time, it made for a really intense finale. The production value was very impressive too, from the parallax background effects to the clean and slick tilesets, it's just all-around a great production.
As mentioned earlier, I'd have liked to have seem the final boss have a few more attacks in the shooty phase, perhaps an series of enrage attacks. I liked how in the Brain boss one of the attacks "enraged" upon breaking the glass, and it's something I wish was in all of the bosses as it makes the fights more intense and exciting. It's not a major thing though, and one of the small things I can really pick out. I did get a tiny bit lost at the end when looking where to put the 2 items, as I hadn't noticed that segment was examinable.
From small things like the well-designed flow of the environment and the attention to detail on sound effects, to the creative level design and fun boss variety, Kiduija makes for a really memorable adventure game. Great stuff as always Mattin!
[1] Like
As mentioned earlier, I'd have liked to have seem the final boss have a few more attacks in the shooty phase, perhaps an series of enrage attacks. I liked how in the Brain boss one of the attacks "enraged" upon breaking the glass, and it's something I wish was in all of the bosses as it makes the fights more intense and exciting. It's not a major thing though, and one of the small things I can really pick out. I did get a tiny bit lost at the end when looking where to put the 2 items, as I hadn't noticed that segment was examinable.
From small things like the well-designed flow of the environment and the attention to detail on sound effects, to the creative level design and fun boss variety, Kiduija makes for a really memorable adventure game. Great stuff as always Mattin!
Rating: 9.0 90
Difficulty: 45 45
Nov 12, 2018
P2shka
For: I wanna be the Shin 2
For: I wanna be the Shin 2
Tagged as: Impossible
[1] Like
Rating: N/A
Difficulty: 100 100
Nov 12, 2018
Delicious Fruit