Latest Reviews
GaspacoZanis
For: I wanna be the DARK BLAZE
For: I wanna be the DARK BLAZE
Fast-paced and RNG avoidance, based on SDVX music, which looks like was inspired by other these kind of avoidance creators (which you can see in a set of attacks and in visuals), the only difference is that this creator tried to make it easier. RNG in this avoidance is more or less fair, however beginning can be pretty tough to read or react. That is why I can totally agree with inferno that first half is pretty frustrating to play and is the main reason of most of the deaths, but second is more enjoyable to dodge, but can be totally first-tried (for example, I first-tried everything after horizontal bullet attack) and has much less deaths on it than on the first half of the avoidance. The first half for me is everything from the beginning after the end of bouncing attacks. This is why I have mixed feelings about this one, and can't say for 100% that I would recommend this one. I would say that if you have patience and you like such a soundtrack, you may give it a shot, however I wouldn't recommend if you aren't so skilled, since this isn't easy avoidance for a few minutes, and for me it took more than hour, and even though second half is easier than the first one, but you still have to deal somehow with the first half to get to the second, so just play game on your own risk.
Tagged as: Avoidance
[0] Likes
Rating: 6.2 62
Difficulty: 47 47
Oct 23, 2018
GaspacoZanis
For: I wanna be the Chargrilled dish of resurrection extra strength
For: I wanna be the Chargrilled dish of resurrection extra strength
Crazy avoidance, which is basically an easy version of normal avoidance, which gives you 1000 HP to clear it. Avoidance is really fast-paced so it is actually pretty hard, since you can easily lose more than 100 HP at once if you don't know what to do. Avoidance is known for its crazy visual effects, which fits very well with crazy soundtrack. It is pity that there is no light version, since many attacks laggs very much and game can't be so enjoyable, and also there could be more HP, since it is pretty confusing at some point what to do, and because of this you can't enjoy visuals a lot, but should think of some weird strategies to work (and if you have laggs, then it can give some problems too), which is the reason, why I didn't give this avoidance higher rating. Anyway it is pretty hard to say how hard avoidance is, so difficulty may be a little bit incorrect (for example, I cleared it with 59 HP left, so it was pretty close to lose and can be reason ofincorrect rating). Anyway, I would recommend this game if you have good PC, which could handle such a visuals or if you want to see some crazy visual effects and want to play something not too hard, but fastpace and with good soundtrack too!
Tagged as: Avoidance
[2] Likes
Rating: 8.7 87
Difficulty: 35 35
Oct 23, 2018
evilgod
For: I wanna practice the entrance
For: I wanna practice the entrance
short.
[0] Likes
Rating: N/A
Difficulty: N/A
Oct 23, 2018
ninz
For: I wanna practice the entrance
For: I wanna practice the entrance
shoutouts to releasing practice tools
its not even a good one at that, its literally just the last attack of entrance
no reason for downloading
[7] Likes
its not even a good one at that, its literally just the last attack of entrance
no reason for downloading
Rating: 0.0 0
Difficulty: N/A
Oct 23, 2018
Xplayerlol
For: I Wanna Be The Guy: The Mugen Based Fan Game
For: I Wanna Be The Guy: The Mugen Based Fan Game
[Uncleared]
An old fangame thingy that emulates a fangame-themed fighting game. Naturally, you have 1 HP. You can use a few special moves and stuff, besides the basic shooting ability, but be careful, because your attacks can kill you as well. It's a neat idea, ruined by the ridiculously high amount of HP your enemies have. It's just too easy to die, too hard to kill anything else, and there doesn't seem to be much skill involved from what I played, just patience and luck, hoping your enemy's next attack doesn't ruin your attempt. Still, the more I look at it, the less I hate it for some reason, so I decided to leave it unrated despite finding it pretty much unplayable.
An old fangame thingy that emulates a fangame-themed fighting game. Naturally, you have 1 HP. You can use a few special moves and stuff, besides the basic shooting ability, but be careful, because your attacks can kill you as well. It's a neat idea, ruined by the ridiculously high amount of HP your enemies have. It's just too easy to die, too hard to kill anything else, and there doesn't seem to be much skill involved from what I played, just patience and luck, hoping your enemy's next attack doesn't ruin your attempt. Still, the more I look at it, the less I hate it for some reason, so I decided to leave it unrated despite finding it pretty much unplayable.
Tagged as: Special
[1] Like
Rating: N/A
Difficulty: N/A
Oct 22, 2018
AndresSgarrido
For: I wanna All placement!!!
For: I wanna All placement!!!
I spent more time walking to the jumps than doing the jumps themselves. Also difficulty varies from 25 to 85
Tagged as: Needle
[2] Likes
Rating: 2.0 20
Difficulty: 85 85
Oct 22, 2018
AndresSgarrido
For: I wanna practice the entrance
For: I wanna practice the entrance
time to practice a luck based attack
Tagged as: Avoidance
[3] Likes
Rating: N/A
Difficulty: N/A
Oct 22, 2018
AndresSgarrido
For: I Wanna Kill The Kamilia 2: Legacy Extra
[0] Likes
For: I Wanna Kill The Kamilia 2: Legacy Extra
[0] Likes
Rating: 3.0 30
Difficulty: 78 78
Oct 22, 2018
ElCochran90
For: I wanna be the Fangame!
For: I wanna be the Fangame!
I thought I was overrating this, but if I really think about it, this is not only a classic, but features plenty of variety and there's a lot of love behind the project. Visual design is not always the best and the engine gave me trouble several times, and I won't compare its engine to the remaining 98% of fangames. I am comparing it to the original classics that had their own engines: IWBTG, IWBTB and IWKTG. All of those engines worked for the platorming they featured; this one didn't: first jump is too fast and too high, and second jump is ridiculously low. Making a gate jump equals making a mini-spike jump in a regular engine, but it can be pulled off. The problem comes with jumps that do require trial and error because previous calculations will fail you.
Exactly 25% of the scenarios I didn't like, and exactly 75% the scenarios I loved. These percentages include all secret areas, which are fantastic more often than not. It is too trap-based for my taste, but the adventure feeling is there to convey a sense of progression and achievement. Music and worlds are derivative from mandatory classics and it is highly influential.
Although not on par with the original IWBTG (which hasn't been removed from my Top 5 list of fangames yet [*hears nonsense screams in the distance of IWBTG "not being a fangame"*]), this is an adventure I would recommend because it has more ups than downs, and the downs are not worth missing the ups, such as the final tower area, the Doom boss segment, the final escape, the location of all secrets (which would certainly increase my final difficulty rating), Trial 5 and other clever traps that make you laugh first and frustrate you second.
For the record, this did a much better job recreating the Pokemon world than the bizarre Rose Gear did, and a work as splendid as Run the Marathon to create a Super Mario Bros. world. Plenty of old-school game references are here and add up to an experience that definitely aims at surpassing the difficulty of Kayin's original great game (it really does in nominal terms).
This could potentially be considered as the true sequel of IWBTG instead of Thenewgeezer's eternally unfinished game.
Play it. It demands it more than just for its classic status.
[2] Likes
Exactly 25% of the scenarios I didn't like, and exactly 75% the scenarios I loved. These percentages include all secret areas, which are fantastic more often than not. It is too trap-based for my taste, but the adventure feeling is there to convey a sense of progression and achievement. Music and worlds are derivative from mandatory classics and it is highly influential.
Although not on par with the original IWBTG (which hasn't been removed from my Top 5 list of fangames yet [*hears nonsense screams in the distance of IWBTG "not being a fangame"*]), this is an adventure I would recommend because it has more ups than downs, and the downs are not worth missing the ups, such as the final tower area, the Doom boss segment, the final escape, the location of all secrets (which would certainly increase my final difficulty rating), Trial 5 and other clever traps that make you laugh first and frustrate you second.
For the record, this did a much better job recreating the Pokemon world than the bizarre Rose Gear did, and a work as splendid as Run the Marathon to create a Super Mario Bros. world. Plenty of old-school game references are here and add up to an experience that definitely aims at surpassing the difficulty of Kayin's original great game (it really does in nominal terms).
This could potentially be considered as the true sequel of IWBTG instead of Thenewgeezer's eternally unfinished game.
Play it. It demands it more than just for its classic status.
Rating: 7.5 75
Difficulty: 50 50
Oct 22, 2018
Delicious Fruit