Latest Reviews
Noa
For: I Wanna be the L2S
For: I Wanna be the L2S
2 screens needle game. Some interesting platform jumps in the game. It was fun.
[0] Likes
Rating: 6.6 66
Difficulty: 62 62
Oct 19, 2016
Sp1ritulogical
For: I wanna make you ya 2
For: I wanna make you ya 2
Tagged as: Needle
[0] Likes
Rating: 7.5 75
Difficulty: 62 62
Oct 19, 2016
Epic_sax_cake
For: I wanna be the Kaleidoscope
[0] Likes
For: I wanna be the Kaleidoscope
[0] Likes
Rating: 9.0 90
Difficulty: 39 39
Oct 19, 2016
Noa
For: I wanna be the lou needle
For: I wanna be the lou needle
Rating include extra.
Good needle game. Visuals are good.
Good needle game. Visuals are good.
Tagged as: Needle
[0] Likes
Rating: 6.8 68
Difficulty: 63 63
Oct 19, 2016
Shark3143
For: I wanna be the Strongest Fairy
[0] Likes
For: I wanna be the Strongest Fairy
[0] Likes
Rating: 7.0 70
Difficulty: 25 25
Oct 19, 2016
kurath
For: I wanna be the Kaleidoscope
For: I wanna be the Kaleidoscope
Very enjoyable. Nice mellow needle for a few screens followed by a very fair avoidance. All of it is well balanced to be interesting without being punishing.
[0] Likes
Rating: 8.2 82
Difficulty: 40 40
Oct 18, 2016
kurath
For: I wanna be the Easy needle
For: I wanna be the Easy needle
Its exactly what you expect. Generic assets, simple needle. Not sure how 3 screens with nothing going on comes out to 30mb, but I suppose that doesn't really matter.
[1] Like
Rating: 2.5 25
Difficulty: 30 30
Oct 18, 2016
kurath
For: I wanna Roll Around
For: I wanna Roll Around
It pains me a bit to give this a mediocre rating as its a really original, creative and interesting game with a lot of value. Starting with the good - the gimmick is great, well designed for in most cases and original and most of the games screens are fun.
However, difficulty curve and save balance were very much all over the place. There were a slew of technical issues, most fairly minor - turning the music off only kind of works - anytime a new song gets activated it will re-enable. This means in the first room that a song starts playing you have to turn it off every time as it won't save. The rolling gimmick with certain wall obstacles seems to be align dependent where the right align will just let you hit the wall to no effect. The most significant of which was that using the roll to strike certain objects I was able to do this in the third stage with the pipes such as the room where you start in the water and do the diagonal, unsure if there are other locations causes you to get stuck in the geometry. This wouldn't be so bad but it also causes the game to get stuck, freeze and need to be task manager shutdown.
Design-wise, as I said, much of it was good. However, when it was bad it was really bad and unfortunately these were key times, most notably the first two bosses.
Still, it was a decent game and an ambitious first game. With a bit more polish it could've been amazing. I'd still recommend it to anyone to try, though I did not particularly enjoy it, it definitely has value and I think the gimmick is worth looking at and trying for yourself to see if you will. Updated a bit as it seems some minor changes were made to smooth out some rough parts.
[2] Likes
However, difficulty curve and save balance were very much all over the place. There were a slew of technical issues, most fairly minor - turning the music off only kind of works - anytime a new song gets activated it will re-enable. This means in the first room that a song starts playing you have to turn it off every time as it won't save. The rolling gimmick with certain wall obstacles seems to be align dependent where the right align will just let you hit the wall to no effect. The most significant of which was that using the roll to strike certain objects I was able to do this in the third stage with the pipes such as the room where you start in the water and do the diagonal, unsure if there are other locations causes you to get stuck in the geometry. This wouldn't be so bad but it also causes the game to get stuck, freeze and need to be task manager shutdown.
Design-wise, as I said, much of it was good. However, when it was bad it was really bad and unfortunately these were key times, most notably the first two bosses.
Still, it was a decent game and an ambitious first game. With a bit more polish it could've been amazing. I'd still recommend it to anyone to try, though I did not particularly enjoy it, it definitely has value and I think the gimmick is worth looking at and trying for yourself to see if you will. Updated a bit as it seems some minor changes were made to smooth out some rough parts.
Rating: 8.0 80
Difficulty: 53 53
Oct 18, 2016