Latest Reviews
Thenewgeezer
For: Summer Spike
For: Summer Spike
Tagged as: Needle
[0] Likes
Rating: 4.5 45
Difficulty: 75 75
Aug 16, 2016
Subfusc_moose
For: I Wanna Be the Catastrophe
For: I Wanna Be the Catastrophe
3 portals, 2 rooms of needle and an avoidance fight in each one. Needle isn't really anything special, but the game is mainly about the bosses. For how old this game is, each avoidance is extremely unique and well made, making it shine even after all these years.
[4] Likes
Rating: 8.5 85
Difficulty: 75 75
Aug 16, 2016
Paragus
For: I wanna be the 依存症(β版)
For: I wanna be the 依存症(β版)
It literally does nothing correctly
[2] Likes
Rating: 0.5 5
Difficulty: N/A
Aug 16, 2016
P2shka
For: I Wanna Break The Series Z 3
For: I Wanna Break The Series Z 3
Tagged as: Medley
[0] Likes
Rating: 7.9 79
Difficulty: 90 90
Aug 16, 2016
Unkko
For: I wanna NewGame
For: I wanna NewGame
Some of it was a little rough around the edges (which is understandable, considering how this is the creator's first game), but it was pretty good overall. It's fairly pattern heavy and a little instagibby, but I had a lot of fun learning it.
Tagged as: Avoidance
[0] Likes
Rating: 8.0 80
Difficulty: 40 40
Aug 16, 2016
Smartkin
For: I wanna be the 依存症(β版)
For: I wanna be the 依存症(β版)
>Trashed
[0] Likes
Rating: 1.0 10
Difficulty: 15 15
Aug 16, 2016
ArtismExpert
For: I wanna kill the Guy
For: I wanna kill the Guy
Rating is based off of the first 4 chapters, since chapter 5 is forever unfinished. (Edit; Also, Chapter 5 is trash.)
OH GOD. This was an emotional roller coaster.
(There are many spoilers below this point, but I'm pretty sure most everyone in the community knows this game so idc.)
As is the case with many fangames, the bosses are EXTREMELY hard compared to the platforming areas. Except in Chapter 1, where everything is free.
Chapter 2 is slightly less free (Piranha plant took me a while)
Chapter 3 was intense (ItsBoshyTime BabyRage)
Chapter 4... oh god.
Chapter 4 is tbh the only finished chapter with legitimately hard platforming (that or I'm a needle pro).
Big Boo took me a lot longer than it should have, because the first time I got there, I didn't realize you could up+shift to throw the blocks upward. I spent a long time waiting for the RNG to stack the blocks so that I could throw them at a good height. Even after I looked at a video in order to find out that you could throw the blocks straight up, the boss was still a chaotic RNG festival, and if it weren't for this, I might have given this game a 9.x.
Geezer was INCREDIBLY fun to fight, as I was constantly thinking "Oh, I got to make it to the survival phase, I got to make it to the survival phase, YES I made it to the survival phase, NOOOOOOOOOO" I actually spent a long time not being able to get to the survival phase. (especially because of the ridiculous RNG dependence on the 1st Zelda phase). My first attempt on the boss actually made it to ~16 seconds left on the survival phase. I hadn't made it that far again until I died at 6 seconds a while later. The attempt right after that won.
The production value is fantastic.
The boss design is professional-like and exciting.
The gimmicks are fun.
It's not too easy, but not insane either.
I loved it.
[2] Likes
OH GOD. This was an emotional roller coaster.
(There are many spoilers below this point, but I'm pretty sure most everyone in the community knows this game so idc.)
As is the case with many fangames, the bosses are EXTREMELY hard compared to the platforming areas. Except in Chapter 1, where everything is free.
Chapter 2 is slightly less free (Piranha plant took me a while)
Chapter 3 was intense (ItsBoshyTime BabyRage)
Chapter 4... oh god.
Chapter 4 is tbh the only finished chapter with legitimately hard platforming (that or I'm a needle pro).
Big Boo took me a lot longer than it should have, because the first time I got there, I didn't realize you could up+shift to throw the blocks upward. I spent a long time waiting for the RNG to stack the blocks so that I could throw them at a good height. Even after I looked at a video in order to find out that you could throw the blocks straight up, the boss was still a chaotic RNG festival, and if it weren't for this, I might have given this game a 9.x.
Geezer was INCREDIBLY fun to fight, as I was constantly thinking "Oh, I got to make it to the survival phase, I got to make it to the survival phase, YES I made it to the survival phase, NOOOOOOOOOO" I actually spent a long time not being able to get to the survival phase. (especially because of the ridiculous RNG dependence on the 1st Zelda phase). My first attempt on the boss actually made it to ~16 seconds left on the survival phase. I hadn't made it that far again until I died at 6 seconds a while later. The attempt right after that won.
The production value is fantastic.
The boss design is professional-like and exciting.
The gimmicks are fun.
It's not too easy, but not insane either.
I loved it.
Rating: 8.5 85
Difficulty: 52 52
Aug 16, 2016
sunbla
For: I wanna Conquer the IL
For: I wanna Conquer the IL
i like the idea, but it could have been a bit longer. still had fun with it though
[3] Likes
Rating: 5.9 59
Difficulty: 30 30
Aug 15, 2016
Shroud3d
For: I wanna be the Animus
For: I wanna be the Animus
I really enjoyed this game. It starts off very easy with the water segment being mostly a joke (you can swim around basically all the difficult jumps) but the difficulty ramps up reasonably. The final stage felt like a bit of a difficulty spike and I actually took a short break from the game because of it. I took another break a little bit earlier to learn how vines work (IWBT Vine Tutorial). The final boss is unfortunately a letdown, with predictable and easy to dodge attacks. You can probably kill her in the first few tries.
In general, if you're as new as me to the fangame scene then you should at least give this a shot and see how far you get. If you're a veteran, you'll probably breeze through it but you'll enjoy the small gimmicks. So a good game for everyone.
[1] Like
In general, if you're as new as me to the fangame scene then you should at least give this a shot and see how far you get. If you're a veteran, you'll probably breeze through it but you'll enjoy the small gimmicks. So a good game for everyone.
Rating: 7.0 70
Difficulty: 35 35
Aug 15, 2016