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Patitok
For: I wanna be the Vector
Very fun and original needle. Pretty much every segment feels good to play and there isn't really anything bad about this.

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Tagged as: Needle
[0] Likes
Rating: 8.5 85       Difficulty: 70 70
Jul 29, 2016
Patitok
For: I wanna be Assaulted
Two path fangame with trap platforming and avoidances. Left path is based on old games and contains pretty bad traps and overall not very enjoyable platforming. The avoidance however is very fun and easy. Right path is way better in term of traps and avoidance, although it is harder. Would recommend this game for the avoidances.

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Tagged as: Avoidance Trap
[1] Like
Rating: 8.0 80       Difficulty: 55 55
Jul 29, 2016
Patitok
For: I Dun Wanna be Anything 2
Very long metroidvania style fangame. Considering the length of this game there are understandably a lot of bad parts but most of it is very enjoyable. Would recommend.

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Tagged as: Adventure Long
[0] Likes
Rating: 8.0 80       Difficulty: 60 60
Jul 29, 2016
Epic_sax_cake
For: I Dun Wanna be Anything 2
Tagged as: Adventure metroidvania
[0] Likes
Rating: 10.0 100       Difficulty: 70 70
Jul 29, 2016
ActualKale
For: I wanna be the Fodomia
Every few months there is a new season coming out for the action rpg Diablo 3. This usually means some new features, some balancing and general quality of life updates.
For a while me and some friends had a tradition of playing every new season pretty intensively in the first few weeks from when it releases. After these weeks have passed we usually get bored with the diminishing returns in effort/reward and the reptetitive (although extremely well polished)gameplay.

We also have a habit of never picking the same class two consecutive seasons, in fact the class is most oftenly decided because of how long it has been since the person picking it last played that particular character rather than how well it can potentially perform which may fluctuate greatly from season to season. Now unfortunately this results in being a bit of a gamble and sometimes someone will end up with a much weaker or less fun class than the others but this is not necessarily something you can avoid either way since the better builds might not be discovered until a fair amount of the season has passed. It also may not be such a big deal since a lot of the time the classes are fairly even until you start pushing the high level min/max-ing part of the game and we rarely get that far before getting worn out.

There is, however, something so terrible, so despicable, so awfully game-ruining and demoralizing in Diablo 3, an item, that everyone makes damn sure to say a silent prayer it will not haunt them and make their class of choice near unplayable. The item I am talking about is one useable by all classes, it is very powerful and for a lot of builds it is irreplaceable. The Taeguk.

The Taeguk is a legendary gem, that means you put it in your jewelry and it gives you a buff. You can also upgrade your gem by passing through various gear checks and luck-based dungeons and in the case of the Taeguk it only makes it more intolerable. See, the Taeguk gives you a small damage and defensive buff every time you use an attack. This buff can stack and the number of times it stacks depends on which level it is. At most I have been able to stack it close to 70 times. Now here is the kicker; if you do not use an attack for 2 or so seconds your stack of Taeguk will immediately vanish in its entirety. In high level dungeons som classes can barely hold on without the defensive buff 70 stacks of Taeguk gives you and because of this you will have to frantically keep hitting attack or you will die.

In the last season we played every single one of us managed to pick classes where the best builds required the Taeguk. 2 or so weeks in every single one of us (me and 3 others) had developed wrist/arm problems so bad we could not play anymore. I lost nearly all strength in my right hand and got really bad random strokes of pain when I moved it the wrong way. One of my friends still has not recovered and can only play for 1 hour sessions and none of us have touched Diablo 3 since (has been over 6 months).

We used to joke that physical therapists over the world probably have framed photos of the Taeguk on their walls, that their entire livelihood depends on fools picking game characters that rely on spamming the same button for hours on end.

Goranclinton's stage in Fodomia is not the fangame equivalent of the Taeguk but there is plenty of unpleasant and sometimes physically painful jumps here. FailJguy's stage on the other hand is nice and his addition to the final stage is pretty fun as well. Would recommend.

The apples don't kill you.

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[9] Likes
Rating: 6.0 60       Difficulty: 68 68
Jul 29, 2016
Emmanating
For: I wanna be the LLLLLL
Tagged as: Needle
[0] Likes
Rating: 5.5 55       Difficulty: 65 65
Jul 29, 2016
Paragus
For: I wanna be the rushed creation
Given the premise of the game, it's pretty well done. While the game is understandably on the short side, the various stages are all pretty well done and production is good. The game starts off with simple platforming, then takes you through a few gimmick type stages that show some interesting mechanics, and ultimately ends with a nice needle tower. It's not a long game but you will probably enjoy it for as long as it lasts.

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[3] Likes
Rating: 7.5 75       Difficulty: 45 45
Jul 29, 2016
Piranha
For: I wanna kill the kisha
267 Megabytes of pure cancer if you ask me...

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Tagged as: Medley
[3] Likes
Rating: 0.1 1       Difficulty: 50 50
Jul 29, 2016
Jumpyluff
For: I wanna solve color puzzle
Challenge comes from difficulty of puzzles, not execution. This took me just over an hour to complete and I was stumped quite a few times.

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Tagged as: Puzzle
[0] Likes
Rating: 8.4 84       Difficulty: 85 85
Jul 29, 2016
Aronax
For: I wanna be the Strong spike
Ratings include extra
So this game is definitely the worst out of the series. Just full of diagonals and gates with the odd full jump and short jump here and there. Definitely not bad game and does have some cool jumps but as a whole, its just a bit meh.

The extra is another ballgame and in my opinion is such a drastic difficulty spike that its not even worth it. I think I had around 1000 deaths in this game, 900 of those in extra. Take that as you will.

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Tagged as: Needle
[0] Likes
Rating: 6.0 60       Difficulty: 66 66
Jul 29, 2016
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