Latest Reviews
Joni
For: I wanna kill the Maker
For: I wanna kill the Maker
I loved this game a lot. Played it on hard, which I would estimate to be somewhere around 70 in terms of difficulty and I enjoyed it a bunch. The sunspike screen in stage 2 is a bit rough (esp on easy).
Nonetheless this is certainly what a medley game should look like and I can only recommend playing it. =)
[2] Likes
Nonetheless this is certainly what a medley game should look like and I can only recommend playing it. =)
Rating: 8.5 85
Difficulty: N/A
May 24, 2015
SupremeEntropy
For: I Wanna Be the Picture
For: I Wanna Be the Picture
Very good game. You float up into book and arrive into portal room. You need to collect various of things in different portals, go back and finally escape, but there won`t be the end. I would recommend to play this game.
[1] Like
Rating: 6.8 68
Difficulty: 50 50
May 24, 2015
Jumpyluff
For: I Wanna Hope the End Of
For: I Wanna Hope the End Of
Tagged as: Adventure
[0] Likes
Rating: 6.3 63
Difficulty: 67 67
May 24, 2015
Xplayerlol
For: I wanna be the たったのこれだけwww4
For: I wanna be the たったのこれだけwww4
As Infern0 said, this game is possible with jump cancel. Difficulty rating is a bit random, since most of the game's difficulty comes from the jump cancelling itself (Learning how to jump cancel can be hell for some, but once you learn it, this game becomes quite easily doable). Either way, the death effect is interesting, and it's good that the music doesn't restart, but that doesn't mean much if the platforming itself is this bad. Highly not recommended.
Tagged as: Needle
[0] Likes
Rating: 1.5 15
Difficulty: 60 60
May 24, 2015
Xplayerlol
For: I wanna be the GB
For: I wanna be the GB
There are some interesting concepts, such as the stage with the tunnels. Sometimes the game trolls you in a funny way (Very rare). And some of the stages actually look good, really reminding you of a GB game. Few. And these are all the good things I can name about this game.
Traps are mostly generic, and most saves are so filled with them you don't even get to enjoy the platforming (A platforming that could be decent at some points). Water works like infinite jumping (Doesn't slow you down when you're falling), which makes me wonder how much does this Kid weigh. And that would still make a decent game, if it weren't for the bosses.
Bosses are always about mashing (Not including the chase), and since their HP is kinda high, this is very exhausting. Just to name some of them, we have: A bouncing Mario that attacks you with a rain of RNG bouncing cherries, plus more RNG bouncing cherries when you attack him, and he adds spikes to the fun if his HP is low; A laughing face that becomes a fist and connects his attacks in so many annoying ways that getting impossible/very hard to avoid RNG is almost casual; The last boss, with three phases: GB, GBA and NDS. It's all at once, glitchy, annoying, repetitive, boring, hard to learn, confusing, bad-looking, and overall made in the worst possible way.
All the bosses are bad-looking, and some of them are extremely glitchy (GB/GBA/NDS isn't the only one). Even Tribute was more enjoyable than this. Highly not recommended.
[1] Like
Traps are mostly generic, and most saves are so filled with them you don't even get to enjoy the platforming (A platforming that could be decent at some points). Water works like infinite jumping (Doesn't slow you down when you're falling), which makes me wonder how much does this Kid weigh. And that would still make a decent game, if it weren't for the bosses.
Bosses are always about mashing (Not including the chase), and since their HP is kinda high, this is very exhausting. Just to name some of them, we have: A bouncing Mario that attacks you with a rain of RNG bouncing cherries, plus more RNG bouncing cherries when you attack him, and he adds spikes to the fun if his HP is low; A laughing face that becomes a fist and connects his attacks in so many annoying ways that getting impossible/very hard to avoid RNG is almost casual; The last boss, with three phases: GB, GBA and NDS. It's all at once, glitchy, annoying, repetitive, boring, hard to learn, confusing, bad-looking, and overall made in the worst possible way.
All the bosses are bad-looking, and some of them are extremely glitchy (GB/GBA/NDS isn't the only one). Even Tribute was more enjoyable than this. Highly not recommended.
Rating: 2.0 20
Difficulty: 64 64
May 23, 2015
just_another_Guy
For: I wanna Marchen
For: I wanna Marchen
Really fun needle game with consistently good level design, nice music and cool visuals (I didn't find them distracting at all, by the way). There's an avoidance at the end that's exceptionally well made, too. My only complaints are that vine jumps sometimes seemed to not work (may have been fixed in newer versions?) and the waiting time to enter the boss is absurd (13 seconds, really?). Other than that, this game is great.
[2] Likes
Rating: 9.0 90
Difficulty: 75 75
May 23, 2015
Kryshtal
For: I wanna challenge 100 trials!!
[0] Likes
For: I wanna challenge 100 trials!!
[0] Likes
Rating: 7.0 70
Difficulty: 25 25
May 23, 2015
Skuttie
For: I wanna be the 敵か!味方か!大根マン!
For: I wanna be the 敵か!味方か!大根マン!
A unique fangame experience for sure. There's too many trolls at the start and the platforming is basic but the bosses are all unique and different using different styles from other games.
[0] Likes
Rating: 7.0 70
Difficulty: 25 25
May 23, 2015
Petsson12
For: I wanna meet Santa Claus
For: I wanna meet Santa Claus
This game was fun, it has a few gimmicks but it's mostly needle. Please play this at christmas though, it makes the experience so much better.
Tagged as: Gimmick
[0] Likes
Rating: 6.0 60
Difficulty: 37 37
May 23, 2015