Latest Reviews
reijerzzz
For: I wanna challenge 100 trials!!
[0] Likes
For: I wanna challenge 100 trials!!
[0] Likes
Rating: 7.0 70
Difficulty: 30 30
May 16, 2015
Bob
For: I wanna Marchen
For: I wanna Marchen
This game is almost good, but the visuals are distracting, the music sucks, the death animation is unnecessary and some of the level design is plain awful.
Tagged as: Needle
[0] Likes
Rating: 4.5 45
Difficulty: 65 65
May 15, 2015
Golden_Truth
For: I wanna find my Destiny
For: I wanna find my Destiny
My current all time favorite fangame, and one I recommend for all skill levels.
Levels: The level design is top notch with a huge variety of stages that all felt different interesting. Gimmicks were mostly good, though spikes in stage 6 felt off, and clouds in stage 7 were wonky. The curve was very well done with only some minor problems (stage 5 and 6 were harder than 7 and 9). Though the curve is set up in such a way that newer players could get into it right off the bat. I didn't like stage 5 and 6 as much as the others, but they were still better than most other fangames. The final stage also ends up getting pretty crazy good near the end.
Bosses: Another very strong aspect of the game in which I have few complaints. I likes how little RNG was involved in these bosses, as it lets me and other newish players make consistent progress, however, I can also see how this could be boring for some. All the bosses impressed me both in visual style and mechanics with the exception of Boss 9. Similarly, there was a good curve for all bosses excluding boss 9 who was way to easy. The final boss was amazing and felt great to beat (and there was a thankfully a save at the avoidance part). My only real complaint with the bosses is how they don't have invulnerability frames, making it so people who can spam shoot can bypass a lot of boss phases they shouldn't, and people who can't spam well are forced to repeat phases.
Production Value: As with the rest of the game it's great overall, having a very visually appealing art style, and a good OST. Not sure why there are achievements though, as the only ones that exist are beat stage X and beat boss X.
[0] Likes
Levels: The level design is top notch with a huge variety of stages that all felt different interesting. Gimmicks were mostly good, though spikes in stage 6 felt off, and clouds in stage 7 were wonky. The curve was very well done with only some minor problems (stage 5 and 6 were harder than 7 and 9). Though the curve is set up in such a way that newer players could get into it right off the bat. I didn't like stage 5 and 6 as much as the others, but they were still better than most other fangames. The final stage also ends up getting pretty crazy good near the end.
Bosses: Another very strong aspect of the game in which I have few complaints. I likes how little RNG was involved in these bosses, as it lets me and other newish players make consistent progress, however, I can also see how this could be boring for some. All the bosses impressed me both in visual style and mechanics with the exception of Boss 9. Similarly, there was a good curve for all bosses excluding boss 9 who was way to easy. The final boss was amazing and felt great to beat (and there was a thankfully a save at the avoidance part). My only real complaint with the bosses is how they don't have invulnerability frames, making it so people who can spam shoot can bypass a lot of boss phases they shouldn't, and people who can't spam well are forced to repeat phases.
Production Value: As with the rest of the game it's great overall, having a very visually appealing art style, and a good OST. Not sure why there are achievements though, as the only ones that exist are beat stage X and beat boss X.
Rating: 10.0 100
Difficulty: 63 63
May 15, 2015
patrickgh3
For: I wanna be the Speed Out
For: I wanna be the Speed Out
Chill, simplistic needle game with its own likable style of level design. Would be a fun challenge for people just getting into needle.
Tagged as: Needle
[0] Likes
Rating: 6.5 65
Difficulty: 55 55
May 15, 2015
patrickgh3
For: I wanna be the WC
For: I wanna be the WC
A short game made for a tournament on December 2, 2012: "Wakaba to winter tournament," meant to be played blind. That's what I gathered from the readme. The stage themes are unique and humorous, with enjoyable traps. The bosses are interesting, but can get quite tedious; you have to sit through the easy part every time before attempting the harder attacks. I imagine it was fun watching people react to this game live in the tournament.
[0] Likes
Rating: 6.0 60
Difficulty: 25 25
May 15, 2015
Xplayerlol
For: I Wanna Graduate From DT
For: I Wanna Graduate From DT
Interesting little game. Basically, there are four stages. The three first ones can be beaten in any order to unlock the last one. The stages can be quite puzzle-ish sometimes (Minecraft's Underground Stage is the best example of that), or trigger-heavy, but puzzles and traps don't mix, which scores a lot of points to this game.
The visuals are nice, and so are the musics (Sadly, they restart, which is particularly annoying at the trap segments). There are plenty of nice traps (And some generic ones, of course), as well. The game loses plenty of points for the Green Stage, because there's almost nothing good about it (The musics, maybe). Quiz stages are hardly good, and this "hardly" becomes a "never" when the questions aren't in English. The boss isn't much better, the first part is boring and the second part is way too RNG-heavy.
The other stages are cool, and so are the other bosses. But the best of them is the last stage. There's a nice scrolling segment, and a couple portal puzzles that you won't see in many fangames. Also, the last boss is a cool avoidance. It's focused at pattern attacks, but there aren't many of them, so you don't need to die every single second to learn how to dodge the next attack. It's also quite good-looking.
Overall, it's a nice game, aside from the Green Stage. Would recommend.
[0] Likes
The visuals are nice, and so are the musics (Sadly, they restart, which is particularly annoying at the trap segments). There are plenty of nice traps (And some generic ones, of course), as well. The game loses plenty of points for the Green Stage, because there's almost nothing good about it (The musics, maybe). Quiz stages are hardly good, and this "hardly" becomes a "never" when the questions aren't in English. The boss isn't much better, the first part is boring and the second part is way too RNG-heavy.
The other stages are cool, and so are the other bosses. But the best of them is the last stage. There's a nice scrolling segment, and a couple portal puzzles that you won't see in many fangames. Also, the last boss is a cool avoidance. It's focused at pattern attacks, but there aren't many of them, so you don't need to die every single second to learn how to dodge the next attack. It's also quite good-looking.
Overall, it's a nice game, aside from the Green Stage. Would recommend.
Rating: 7.0 70
Difficulty: 35 35
May 15, 2015
Jumpyluff
For: I wanna be the Golden Arch Jump
For: I wanna be the Golden Arch Jump
Worst fangame I've played.
[0] Likes
Rating: 0.0 0
Difficulty: 5 5
May 15, 2015
Jumpyluff
For: Straight Outta Compton
For: Straight Outta Compton
Easy game, average boss. Glitchy, dumb, joke. Is the milk gif the end?
[2] Likes
Rating: 0.5 5
Difficulty: 15 15
May 15, 2015
Jumpyluff
For: I wanna be the Bowl
For: I wanna be the Bowl
A very mediocre game. Nothing is memorable besides the final boss, which took me quite a while to beat. Some music, enemies, blocks, and the final boss are taken straight from Kirby, so the game is inspired very much by Kirby.
Tagged as: Adventure
[1] Like
Rating: 2.5 25
Difficulty: 60 60
May 15, 2015