Latest Reviews

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whalington
For: I wanna VANILLA
A procedurally generated game. My problem with this game is that there's only so many sections of rooms that are in the system to be procedurally generated, and that led to the fact that by my second run of this game, everything felt like I'd seen it before, which I had. The bosses are pretty lackluster, consisting of apples that have easy patterns, and then slightly harder versions of the same apples which now move, making the boss fight longer(but not at all more exciting). The costumes are cool and the leaderboards are neat, but the game itself gets very old very quickly in my opinion. I'd reccommend it, but it needs more variety for me to enjoy it.

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Tagged as: Needle Gimmick Boss x_Floor
[2] Likes
Rating: 5.6 56       Difficulty: 24 24
Nov 28, 2016
just_another_Guy
For: I wanna defeat Pachoom
Tagged as: Short
[0] Likes
Rating: 6.8 68       Difficulty: 28 28
Nov 28, 2016
letzplaygameplay
For: I wanna Black spike
The first screens were actually quite good, unfortunately it devolved into repetitive boredom.

There is a large difficulty spike at the start of the dark green background screens, requiring a lot of intricate jumps such as 16px and a double diamond!

Final Deaths: 418
Final Time:35:03

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Tagged as: Needle
[0] Likes
Rating: 4.6 46       Difficulty: 55 55
Nov 28, 2016
kurath
For: I wanna be the Neon 2
Pretty hefty dotkid focus in this one so if that's your jam, have at it. In general though its another good entry in nader's neon series - quality needle without too many frills.

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Tagged as: Needle Dotkid
[0] Likes
Rating: 7.6 76       Difficulty: 50 50
Nov 28, 2016
Aronax
For: I wanna VANILLA
Amazing procedurally generated fangame with multiple game modes. I am not going into too much detail as other people already have. Just know it is amazing, a must play in my opinion even just for the sheer uniqueness.

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Tagged as: Needle Gimmick Boss 100_Floor Special
[0] Likes
Rating: 8.0 80       Difficulty: 30 30
Nov 28, 2016
iraqlobster01
For: I wanna fall into the snow
Very nice and lengthy needle game. The atmosphere is very cool and relaxed, which all needle games really should be no matter the difficulty. The game curved well and never became a grind excluding 1 or 2 saves. Overall, fantastic game.

Platforming:

Consisting of around 20 screens (I forgot to count), the game starts out at an average difficulty with no grindy jumps or saves. The theme of a few medium-sized saves with moderate jumps followed by a short, more advanced save is established immediately and the game flows well with this pace, integrating everything from vanilla needle to platform and water jumps. As someone who would like more experience with platform needle, it was a great refresher and test in regards to this concept, though I wish more of the game used it along with water. A few of the saves, although short, seemed extremely tedious, but not tedious enough to be called a grind; it took a few minutes but most players will get to the next save eventually. All in all, the platforming was smooth, cool, and very fun to play. The atmosphere definitely contributed to how much I enjoyed the game, but I wish it wasn't so vanilla and integrated more gimmicks that don't stray from how vanilla the game was (platforms for example).

Avoidance:

None to note/analyze.

Aesthetics:

Very chill, cool atmosphere. Music is perfect and helps creating this relaxing atmosphere. Played well (wish I didn't have to play it on a keyboard I'm not used to that cramped my hands x_x) and was fantastic aesthetically overall.

Overall:

Fantastic game. Would recommend to anyone looking for something chill to play after a long, grindy game or just something to chill with in general. Most players should finish this in under or around an hour so it shouldn't take long to complete. Once again, I wish more water and platforms were used, but this preference should not dissuade anyone from playing this game. It's great to test your needle as well as give you something to cool down with when the player needs it. In short, great game.

Rating: 7.8/10
Difficulty: 57/100

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[0] Likes
Rating: 7.8 78       Difficulty: 57 57
Nov 28, 2016
Epic_sax_cake
For: I wanna VANILLA
[0] Likes
Rating: 8.0 80       Difficulty: 20 20
Nov 28, 2016
asza5
For: I wanna VANILLA
[0] Likes
Rating: 9.4 94       Difficulty: N/A
Nov 28, 2016
joseph567
For: I wanna trash
[0] Likes
Rating: 6.0 60       Difficulty: 60 60
Nov 28, 2016
letcreate123
For: I wanna VANILLA
This is a 100 Floor game. But not just any 100 Floor game, it's one that generates the floors procedurally instead of loading already made rooms, which does actually make it more fun.

But that's not all! There's more to it than just procedurally generated rooms. The game has FOUR awesome modes, with FOUR amazing concepts! Let me show you... oh no... OH MAN! I totally forgot to bring the list! This is embarrasing... okay don't worry.

Just kidding, here it is:

-Free Play: The normal mode, with a lot of settings.
-Speed Run: If you want to speedrun this game, this is for you.
-One Life Mode: Basically Impossible Mode. See if you can reach for the top!
-Hell Mode: Basically One Life Mode but the rooms are much, much harder. Good luck on this one.

There's also a shop with some kid and block skins, though there isn't much variety, at least when compared to Cultured 2's, but whatever, something is something.

Also, like in some other fangames you might or might not find, there is an Online mode. No, it doesn't let you play multiplayer, you silly. It basically consists of two leaderboards: one for Speed Run and the other one for One Life Mode. Also, you get notified when somebody goes online. You can play as guest or make an account yourself, it doesn't matter either way.

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Tagged as: 100_Floor Special
[2] Likes
Rating: 9.0 90       Difficulty: 25 25
Nov 28, 2016
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