voraciousreader's Profile
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226 Ratings!
143 Reviews!
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226 Games
143 Reviews
voraciousreader
For: I wanna use Snow magic
For: I wanna use Snow magic
**Possible black flashes at the beginning**
Great visuals, but the pacing is all over the place
The confetti can be hard to see
The red heart is nigh impossible to dodge on the left side and free on the right side
Most of the other attacks are easy and the avoidance is not short, which means a minute of dodging easier stuff after the harder attacks, which isn't too fun
Still a solid avoidance, but not something I would recommend to beginners, even if it's on the beginner page currently
Great visuals, but the pacing is all over the place
The confetti can be hard to see
The red heart is nigh impossible to dodge on the left side and free on the right side
Most of the other attacks are easy and the avoidance is not short, which means a minute of dodging easier stuff after the harder attacks, which isn't too fun
Still a solid avoidance, but not something I would recommend to beginners, even if it's on the beginner page currently
Tagged as: Avoidance
Epilepsy_Warning
[0] Likes
Rating: 7.3 73
Difficulty: 35 35
Nov 6, 2022
voraciousreader
For: I Wanna MedlMedlMedl
For: I Wanna MedlMedlMedl
Great game! A varied stage selection and a very creative randomization, with the right balance so you feel like most spawns are worth trying, instead of it being "reset 50 times until you get an easy spawn"
[3] Likes
Rating: 9.2 92
Difficulty: 53 53
Oct 31, 2022
voraciousreader
For: I wanna Burnmind
For: I wanna Burnmind
Pretty wacky, the high points are very good and the low points are mercifully short
Worth playing for the creativity alone
[0] Likes
Worth playing for the creativity alone
Rating: 9.1 91
Difficulty: 53 53
Oct 23, 2022
voraciousreader
For: Honyarara
For: Honyarara
A solid mix of traps and gimmicks, of old school and modern, with an epic final boss.
[0] Likes
Rating: 8.8 88
Difficulty: 57 57
Oct 9, 2022
voraciousreader
For: WannaFest 22
For: WannaFest 22
Definitely high up with past FM adventures in terms of quality, with abundant production value and aesthetics. I can't even begin to imagine all the work it took to make the 2.5D stages look this good.
The gameplay in the main stages is pretty fun; my favorite stages were Goemon and Parappa . On the other side, the Sonic chase was too long and Monkeyball felt a bit "throw lives at it" luck based sometimes , although part of that might be attributed to the base games.
My main gripe is with the final boss, which is a significant difficulty spike and while the concept is fine, I feel that the execution could have been better. To be specific, the difficulty gap between the easier and the harder roulette picks feels too big. The quiz becoming free is unavoidable, but the targets pick, the eye lasers and the wrecking cherry could be more interesting and less free. The money pick is also free once you notice you can bait and outrun the punishment; I would have lowered the debt and given bonus damage if you get enough credit instead, to incentivize the money collection. At the other end, Destination could be slightly nerfed, and platform snap is very annoying on Colonel; special mention to the anvil pick, which has a low but significant chance of screwing you over.
Overall I'd still highly recommend it, but be prepared for a long endurance boss!
[3] Likes
The gameplay in the main stages is pretty fun; my favorite stages were Goemon and Parappa . On the other side, the Sonic chase was too long and Monkeyball felt a bit "throw lives at it" luck based sometimes , although part of that might be attributed to the base games.
My main gripe is with the final boss, which is a significant difficulty spike and while the concept is fine, I feel that the execution could have been better. To be specific, the difficulty gap between the easier and the harder roulette picks feels too big. The quiz becoming free is unavoidable, but the targets pick, the eye lasers and the wrecking cherry could be more interesting and less free. The money pick is also free once you notice you can bait and outrun the punishment; I would have lowered the debt and given bonus damage if you get enough credit instead, to incentivize the money collection. At the other end, Destination could be slightly nerfed, and platform snap is very annoying on Colonel; special mention to the anvil pick, which has a low but significant chance of screwing you over.
Overall I'd still highly recommend it, but be prepared for a long endurance boss!
Rating: 9.2 92
Difficulty: 58 58
Oct 1, 2022
6 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
Eppur Si Muove | 62.4 | 7.3 | 6 |
Retrospective | 60.5 | 7.3 | 4 |
I Wanna Rewrite the Past | 55.2 | 7.6 | 17 |
Seventh V | 67.5 | 7.2 | 5 |
I Wanna Step Outside the Needle | 58.2 | 8.1 | 17 |
I Wanna Triplethink | 59.9 | 7.8 | 9 |
69 Favorite Games
226 Cleared Games