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Joined on: Sep 21, 2019

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9 Ratings!
9 Reviews!
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9 Reviews

SigmaNoire
For: I Wanna Game Jam 1 - Magic/Fantasy
I will try to rate the games here one by one as I clear them, I might not be skilled enough to clear all of them but we will see.

I Wanna WandWandWand by Patrickgh3
A game with 24 procedurally generated screens, where you also get random powerups for each screen. It's not the best presented game but it definitely is fun to play which I believe is the most important aspect for a game like this and it does feel diverse enough to keep you interested.
Rating 8.0/10
Difficulty 40/100

GameJam0122 by RndGuy
Gimmick/Puzzle, definitely a game of great potential but the time pressure shows, so the gimmick isn't explored enough and the boss is unfinished which is what the author has stated themselves. I think that especially the boss has a lot of original ideas that I really liked. Not entirely sure if I'd connect this game with either Magic or Fantasy if I didn't know what contest it was for.
Rating 5.5/10
Difficulty 25/100

Normal I Wanna Be The Guy by RandomErik
LSD moment
Rating 5.5/10
Difficulty 20/10

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Tagged as: Contest
[2] Likes
Rating: N/A       Difficulty: N/A
Feb 12, 2022
SigmaNoire
For: super game
Inbred cousin of Super Mastermaxify

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Tagged as: Special cease
[1] Like
Rating: 0.0 0       Difficulty: N/A
Feb 12, 2022
SigmaNoire
For: I wanna be the Bosses demo
A true "masterpiece" that had no business sitting on average rating for such a long amount of time. The game includes 4 bosses accompanied by low resolution sprites from games and ear shattering audio right from the start of the game. I'm not 100% sure if all the bosses are actually beatable without the godmode even including TAS play, I would say Kracko is NOT beatable but I'll leave to more senior members for review.

The best (but still god awful) boss in the game is probably the Guy, for one you can damage him during all of his attacks unlike any other boss in the game, and most of his most unfair attacks come later in his attack cycle, so you can avoid them entirely. There are still some "funny" attacks that you have to remember and you should absolutely mute the game for this fight (can be said about every fight that isn't Mario tho)

With Mario we go from terrible territory to What is that ??? territory, as the boss 1) is an avoidance 2) has probably over 20 attacks 3) some attacks take around a minute to finish ! If you used quarter of this boss Mario would still be considered a difficult one.

Bomberman is just cursed, he has all of the problems that I've mentioned for Mario, however the fight is also glitchy as hell, with you getting stuck in the wall, long sections of aimlessly floating in the air and attacks don't even happen on the screen. Unlike Mario where almost all of the encounter could IN THEORY be beaten on the first try, Bomberman uses a lot of attacks that are too fast to react to.

Kracko just makes you wonder what kind of cracko was the author on. It's worth noting that this is both the loudest and ugliest boss in the game, other than that Kracko can be hit only during one attack. He uses it only once per attack cycle at the start and the attack cycle takes around 5 minutes, so if you wanna beat this abomination be prepared for at least 10 minutes of perfect play. I'm not gonna explain how his attacks look like because that would spoil the surprise.

+0,1 point for Guy being beatable by a human being, +0,1 for the creator not lacking enough judgement to finish the game

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[0] Likes
Rating: 0.2 2       Difficulty: 99 99
Feb 6, 2020
SigmaNoire
For: I wanna be the 夕方
Short and easy needle/trap hybrid with an easy Gradius boss at the end. There's not much to say about this game for an experienced player, however if you need a game for someone who's never played a fangame before, this one is a good introduction.

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[0] Likes
Rating: 6.0 60       Difficulty: 20 20
Sep 28, 2019
SigmaNoire
For: I wanna be the abduction
A weird trap/gimmick game where some saves are god awful and some are actually very fun (the first arrow save was my favorite) Getting rid of the trap aspect could help this game. I haven't actually completed the game but I assume I reached the final boss since this version is called 0.1, I had to stop there because the boss has a violent strobe effect for around 15 seconds at the start - not the smartest design decision. Overall I'd say the game lacks a general direction, it's clear that the creator is capable of creating a well designed gameplay based on the best saves so there's definitely ground for an actual good game.

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[0] Likes
Rating: 3.5 35       Difficulty: 40 40
Sep 27, 2019
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3 Cleared Games

GameDifficultyUser's Rating
We Live Under The Stairs 10.0 8.0
I wanna SlimeTrap 20.0 9.5
I wanna be the 夕方 20.0 6.0