I wanna be the Pastel

Creator: azure

Average Rating
6.2 / 10
Average Difficulty
63.7 / 100
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Tags:

Adventure (2) Needle (6) Trap (1) Gimmick (6) Boss (5) Trigger (1) Jumpscare (2) Bosses (1) him (1)

Screenshots

  • by Thenewgeezer
  • by Thenewgeezer
  • by Wolfiexe
  • by Wolfiexe

19 Reviews:

CeleCele
Old fangame with some interesting gimmicks and bosses.
Though my favorite stages were the needle ones. Well... minus one certain screen.
The gimmicks are very creative and though not my favorite stages they were also very good.
Unfortunately the bosses were very hit or miss for me, luckily the final boss was great!

All in all, it's a good game with some flaws, but still very much worth playing!

Also There are two jumpscares, the one behind the wall in the clear screen scared me to death

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Tagged as: Needle Gimmick Boss Jumpscare
[1] Like
Rating: 8.0 80       Difficulty: 65 65
Feb 28, 2019
theTics
There are plenty of fun gimmicks, but what's surprising is that each area's difficulty is well balanced. None of them(even bosses) didn't ruin the pace.
RNG in dragon boss is random so often it shows literally impossible pattern. Other than that, I liked everything, include jumpscare.

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[1] Like
Rating: 7.0 70       Difficulty: 66 66
Dec 22, 2018
just_another_Guy
Most of the fun came from the platforming, it's kinda unbalanced but it was fun and had variety. The bosses were alright. Also, there's a jumpscare (actually two but the second one is hidden at the end behind a block after the credits sequence, so it's easy to not trigger it), thankfully it's pretty tame.

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Tagged as: Needle Bosses
[1] Like
Rating: 7.5 75       Difficulty: 66 66
Sep 17, 2015
Rainydays
some boss sucks

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[0] Likes
Rating: 3.5 35       Difficulty: N/A
Dec 23, 2023
CanusAntonius
Pastel is a pretty solid Adventure game made by Azure that mostly features gimmick-based stages with interesting concepts. It's a bit rough around the edges, but a good amount of it is pretty fun.

As mentioned, there are a lot of stages connected via a hub, and each one generally comes with some gimmick to deal with. The most notable ones from this game might be recognizable to the average fangamer, these being the famous pastel spikes. Other interesting gimmicks include a Waddle Dee which you must protect from harm, as well as a broom you can fly with in order to engage in some rather wicked fights. The roughness though comes from the difficulty of these stages, I think the actual implementation of the gimmicks lessens the amount of fun one might have due to the high execution requirement for a lot of segments. One part in particular is the target shooting segment, it's neat conceptually but the score requirement is extremely tight to the point it took me quite a while to beat. I'll also mention that the pink trap needle stage was incredibly unfun to me, if it was easier maybe it would be tolerable but non-easy needle with traps is simply unfun to me. Bosses are found at the end of every stage, most of them are fine but I will mention be wary of stray bullets when the boss dies as I double KO'd to almost every fight in the game.

Overall, it's got some harsh points in it, but I think it's probably worth playing if you like Azure's games. I'd recommend it

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Tagged as: Adventure Needle Trap Gimmick Boss
[0] Likes
Rating: 7.5 75       Difficulty: 65 65
Dec 30, 2022