I wanna be the Fangame!

Creator: tijit

Average Rating
7.2 / 10
Average Difficulty
43.9 / 100
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Tags:

Adventure (12) Trap (10) Gimmick (9) Boss (8) Secrets (1) Long (1) Classic (1) Fangame (1)

Screenshots

  • by ElCochran90
  • by Petsson12
  • by ElCochran90
  • by ElCochran90
  • by Petsson12
  • by Petsson12
  • by ElCochran90
  • by Petsson12
  • by ElCochran90
  • by Petsson12
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90

Creator's Comments:

tijit [Creator]
thankyou everybody

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[18] Likes
Rating: N/A       Difficulty: N/A
Dec 10, 2021

46 Reviews:

just_another_Guy
A lot better than the original.

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Tagged as: Adventure Trap
[1] Like
Rating: 7.5 75       Difficulty: 48 48
Aug 24, 2015
BaronBlade
Honestly, I don't understand the hype with this game. As a relatively new player, I feel like the game's flaws stuck out too much for it to be terribly enjoyable. I'll give a full review in the spoiler, but I essentially dislike the game's design and engine, although there are good parts.


I'll start with what I did enjoy. The music in this game is far superior to that of the original, and as an unofficial sequel, this is expected and welcome. Not limiting the game to purely retro games allowed for what tijit wanted to be a more in-depth atmosphere. i also think that the game choices are much better than in IWBTG, including a variety from Bubble Bobble to Portal. Again, this contributes to the intended atmosphere and makes the game more interesting.

Next, I'll discuss the bosses, since I'm mixed on this. I think a few bosses are done well, particularly Bub and GLaDOS. However, many bosses were boring or outright unfair. Sticky Keys especially falls into the latter category. His first attack forces you to do a very precise maneuver right away, making it very inta-gibby. His drop hitbox is also strange, forcing you to be between the inner sides of the left and right buttons. Secondly, the splitting attack occasionally softlocks the boss since the room's collision is set up poorly and one part can fly offscreen, forcing the player to restart. A bunch of bosses are also very learn-heavy.

Finally, the level design and engine. Oh, god, that engine. This engine would be absolutely unacceptable in any other game. The first jump is way too high, making what should be easy jumps many times harder, and making the second jump lower doesn't help very much with recovery. And don't even get me started on the water physics. The levels are designed in such a way that these flaws jump out at every hard jump and just about every troll/trap. Speaking of level design, I dislike most of it. The difficulty curve is very wonky, with the easiest-to-access path being harder than the next-hardest to find. Many of the trolls are extremely hard to figure out, especially in the Mario and Pokemon worlds. I found myself repeatedly looking to Youtube videos to help me with these, although that could just be a personal weakness of mine. Lastly, the final few areas are way, way harder than anything else in the game. This comment may sound like whining, but nothing before the cloud area comes relatively close to the first Sticky Keys chase and the bat room. Overall, the level design was mediocre at best, terrible at worst.

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[1] Like
Rating: 4.0 40       Difficulty: 45 45
Aug 24, 2015
Petsson12
In this game you have to collect 3 keys (from different paths, see screenshots) to unlock the tower and then defeat sticky keys! Overall this game is fun and features a bunch of different gimmicks and the bosses are different and challanging. The graphics and music isn't terrible but can use alot of improvement.

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[1] Like
Rating: 7.0 70       Difficulty: 45 45
Feb 12, 2015
Magellan
rating based on hard difficulty

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[0] Likes
Rating: 6.0 60       Difficulty: 55 55
May 4, 2022
Eturnes
faithful to the original, very enjoyable game

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[0] Likes
Rating: 9.5 95       Difficulty: 50 50
Mar 28, 2021