13 Reviews:
Yiaz
Horrible +1 game where half of the buffs are literally just visual aids, some screens that could potentially cause seizures for people that are prone to epileptic flashing and really mediocre platforming with the occasional room in which the game resizes the window every time you reset. Obviously by now a lot of the jokes and references are outdated, but the effect on the gameplay is just that it makes things incredibly tedious and hard to bare. There is honestly only one good buff in the Denferok stage that was special and fun to deal with. The boss also lasts too long for its own good and gets annoying to do, as the denferok phase seems to be pretty bullshit while everything else is mostly fine. Not worth your time.
[6] Likes
Rating: 1.5 15
Difficulty: 70 70
Jul 28, 2020
Nearigami
I did not have fun with this game. Honestly as soon as I learned this game had god mode I did my absolute best to try finding the key. Even still I just wasn’t having fun. I’m not a fan of visual challenge and +1 so I just got absolutely nothing from this experience.
[0] Likes
Rating: 2.0 20
Difficulty: 65 65
Feb 12, 2024
lawatson
A classic old game and a surviving relic of the old fangame culture. Each stage, if you know the inside jokes pertaining to each of the Wannabes they're based on, has a mixture of hard platforming and playful humor (stages consist of a single room getting incremental changes). Once you're done with each stage, the boss that follows is much harder yet is based on the same Wannabes. The boss is really hard. If you're gonna try to beat it, you're in for the long haul. It might be reasonable to stop here, because by then you've witnessed pretty much everything the game sought out to do anyways; be silly fun.
Largest detractors from its value as a game are the music loops (Not quite restarting, but it doesn't loop unless you restart a room) and some of the needle design being pretty unforgivingly hard from the getgo. There are also several points where your character will straight-up die in a gravity flip without a clear indication of why it's happening. The boss can be perceived as a particularly weak point of the game, but that depends on how you perceive it.
Recommended for skilled needle players, on the condition that you understand you might not like all the platforming/screen effects and you might not get all the jokes. Not even I do.
[0] Likes
Largest detractors from its value as a game are the music loops (Not quite restarting, but it doesn't loop unless you restart a room) and some of the needle design being pretty unforgivingly hard from the getgo. There are also several points where your character will straight-up die in a gravity flip without a clear indication of why it's happening. The boss can be perceived as a particularly weak point of the game, but that depends on how you perceive it.
Recommended for skilled needle players, on the condition that you understand you might not like all the platforming/screen effects and you might not get all the jokes. Not even I do.
Rating: 6.2 62
Difficulty: 71 71
Jan 28, 2019
Shinobu
Pretty dumb. If you literally want/like a visual challenge, this is the game for you.
If not, this can go straight to the trash can. I quit on the keep my mental screen somewhere in denferok area iirc (been a long time since I played this) and that particular screen (kinda like auto jumping) made me don't want to touch this ever again.
Highly not recommended.
[0] Likes
If not, this can go straight to the trash can. I quit on the keep my mental screen somewhere in denferok area iirc (been a long time since I played this) and that particular screen (kinda like auto jumping) made me don't want to touch this ever again.
Highly not recommended.
Rating: 3.4 34
Difficulty: 68 68
Nov 30, 2018