29 Reviews:
PlutoTheThing
Absolutely horrendous adventure game which overwhelms the player with terrible visual challenge gimmicks, annoying traps, dumb easy bosses that waste your time, and just some of the least fun gameplay I've seen in a fangame. There's decisions such as making the wind direction random in the first stage which are completely baffling, and plague the whole experience. I was frustrated after 5 minutes, and that feeling never went away throughout the entire game. The only reason it's not a flat 0 rating is some good visuals, but that's the only good thing in my opinion.
[2] Likes
Rating: 0.5 5
Difficulty: 31 31
Feb 19, 2023
Chrisay
I don't know how to feel about this game, it starts out pretty poorly with some annoying traps and just weird design flaws, like how you have to wait for the wind to switch which takes forever. The second stage and boss were the absolute low point with some very frustrating design. The two stages after that were surprisingly decent, but maybe that's because the traps didn't feel as plentyful or cruel.
Visually this game looks really great.
[2] Likes
Visually this game looks really great.
Rating: 7.0 70
Difficulty: 40 40
May 17, 2020
sonicdv
This game is not groovy.
EDIT Any game that forces you to go through water without being able to see yourself gets a 0/10, same as PYF.
[2] Likes
EDIT Any game that forces you to go through water without being able to see yourself gets a 0/10, same as PYF.
Rating: 0.0 0
Difficulty: 50 50
May 14, 2020
shign
I'm gonna sadly agree with polaroid and say that the game isn't good at all. It has a very good production, but suffers from heavy problems.
First, it seems that the game was built around only annoying gimmicks : we have random wind for stage 1, huge shit in the foreground for stage 2 and water that doesn't allow you to see for stage 3. I dont like saying things like "what the creator thought while making that" but I'm really curious because wind is annoying but bearable, but the two others just totally ruin their stages, making them very unfun and frustrating. And it's even more the case if you add traps. I know it's quite incredible but around 2/3 of the saves in the first three stages have a trap at the very end. For some reasons, stage 4 has only a very few amount of traps, but combined many drawbacks of the previous stages such as wind and shit in the foreground.
I'm really sad to say that but it's honestly one of the worst adventure game I have played, and it's even more sad because there are bosses and they are mostly well made, but the enjoyement brought by them is deleted once you get to the next stage.
[2] Likes
First, it seems that the game was built around only annoying gimmicks : we have random wind for stage 1, huge shit in the foreground for stage 2 and water that doesn't allow you to see for stage 3. I dont like saying things like "what the creator thought while making that" but I'm really curious because wind is annoying but bearable, but the two others just totally ruin their stages, making them very unfun and frustrating. And it's even more the case if you add traps. I know it's quite incredible but around 2/3 of the saves in the first three stages have a trap at the very end. For some reasons, stage 4 has only a very few amount of traps, but combined many drawbacks of the previous stages such as wind and shit in the foreground.
I'm really sad to say that but it's honestly one of the worst adventure game I have played, and it's even more sad because there are bosses and they are mostly well made, but the enjoyement brought by them is deleted once you get to the next stage.
Rating: 2.7 27
Difficulty: 40 40
May 11, 2020