13 Reviews:
Desticler
This game is great.
Many playable characters. Many guns. Stages that have nothing in common - every gimmick is unique. Memorable bosses. Great level design that doesn't have any needle jumps. Secrets that are well-hidden. And much more.
Just... why do people hate this game. Sure, it has bugs, ice gimmick is awful, but those are the only problems this game has!
It is one of my favorite fangames. Seeing its rating makes me sad.
[4] Likes
Many playable characters. Many guns. Stages that have nothing in common - every gimmick is unique. Memorable bosses. Great level design that doesn't have any needle jumps. Secrets that are well-hidden. And much more.
Just... why do people hate this game. Sure, it has bugs, ice gimmick is awful, but those are the only problems this game has!
It is one of my favorite fangames. Seeing its rating makes me sad.
Rating: 9.0 90
Difficulty: 40 40
Sep 22, 2016
MatthewRPG
It's a little taboo to give this game a good review, since most people despise it, but I think it deserves one. There were some parts that actually made me laugh, to be honest, and I enjoy how the game made an effort to have a little variety in its stages instead of just nothing but spike jumps (No I'm not a member of the cancerous forums but I can appreciate a little variety when I see it). Some bosses were good, some were okay, and some were bad. Brisulph was a really fun fight that I enjoyed all the way through, and I prefer him over Toast A La Ghost; that's no saying Toast is a bad boss, though. I enjoyed the use of different guns (wasn't done before this, or at least if it was it wasn't common) and other gimmicks weren't really seen at the time this was released. Different characters was a thing, but not so much characters with different abilities. This game started a few gimmicks that are common place nowadays, and I can respect it for that- even if no one else can.
[also, just a little sidenote, why are the reviews that give this game 0.1/10 not removed? I thought the rules said you have to be serious with ratings but not reviews? Even if the game can be bad, it has enough production quality to ensure at least a 1-2/10.]
[4] Likes
[also, just a little sidenote, why are the reviews that give this game 0.1/10 not removed? I thought the rules said you have to be serious with ratings but not reviews? Even if the game can be bad, it has enough production quality to ensure at least a 1-2/10.]
Rating: 8.0 80
Difficulty: 47 47
May 27, 2016
Xplayerlol
Well, the idea behind this game was good. But poorly executed. RNG where there shouldn't be RNG, lots of bugs, game-breaking-tedious last boss...Oh well. The stages and stuff are somewhat well-made, but the save placement, the gimmicks and even some of the bosses...All of it feels wrong. A bunch of good ideas executed the worst possible way. Which is really, REALLY sad. Difficulty rating based on hard mode, because it's the only mode I've played.
[3] Likes
Rating: 3.0 30
Difficulty: 50 50
Feb 10, 2015
Patuah
Focuses way too much on the gimmick and leaves as a foreground the platforming and stuff that makes fangames fangames.
IWBTBrisulph is an ambitious game, with 6 different weapons and 7 characters you wouldn't be wrong to guess that this game has a lot of interactions, and it does. Enemies interact/die differently depending on the weapon you're using and some characters can get to places others can't. For example, you can freeze the water in world3 or you could bubble the enemies from world 5 for an instakill.
Sadly, this is where the praise ends.Having this amount of characters that can reach places others can't means you gotta pay attention to every detail of the level then get the secret character (because they're hidden around the levels) and finally backtrack all the way to the place you think a secret is located. Which is, obviously, tedious. And that's because the platforming is boring. The game is glitchy as hell and some gimmick are actually awful (Ice level,Bomberman waiting,Swarms).
However after going through the first half and getting all characters/weapons the game starts picking up again. Sadly this doesn't last long but I thought it might be worth pointing out
Overall I would say this game had a lot of potential but ended up being dissapointing as it focused more on the little details and not the big picture.
I would recommend it only if you know some of the people this game references and you're determined to put up with it glitchyness
[2] Likes
IWBTBrisulph is an ambitious game, with 6 different weapons and 7 characters you wouldn't be wrong to guess that this game has a lot of interactions, and it does. Enemies interact/die differently depending on the weapon you're using and some characters can get to places others can't. For example, you can freeze the water in world3 or you could bubble the enemies from world 5 for an instakill.
Sadly, this is where the praise ends.Having this amount of characters that can reach places others can't means you gotta pay attention to every detail of the level then get the secret character (because they're hidden around the levels) and finally backtrack all the way to the place you think a secret is located. Which is, obviously, tedious. And that's because the platforming is boring. The game is glitchy as hell and some gimmick are actually awful (Ice level,Bomberman waiting,Swarms).
However after going through the first half and getting all characters/weapons the game starts picking up again. Sadly this doesn't last long but I thought it might be worth pointing out
Overall I would say this game had a lot of potential but ended up being dissapointing as it focused more on the little details and not the big picture.
I would recommend it only if you know some of the people this game references and you're determined to put up with it glitchyness
Rating: 3.5 35
Difficulty: 40 40
Jan 28, 2018