Screenshots
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by ElCochran90
- by ElCochran90
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
- by WrathofAnubis
49 Reviews:
just_another_Guy
One of the better 100F games in my opinion. Also, beating the game on very hard (or impossible) unlocks n extra stage which includes 20 floors with standard needle (harder than the main game, but you get a save point for every floor) and harder versions of the bosses of the main game. I really liked the bosses (both the normal and buffed versions).
Tagged as: 100_Floor
[6] Likes
Rating: 8.0 80
Difficulty: 30 30
Nov 22, 2015
Xplayerlol
First off, the intended way is probably the very hard mode (Or maybe the impossible mode), since at the Thank you for Playing screen there's a passage that's locked and says "At least Very Hard mode". However, I have no patience to try the very hard mode, so I'll go with the normal mode anyway. I really doubt it, but if I get bored someday and decide to play this game on the very hard mode, I'll update this review with the results.
Now back to the game. While it's true that this game doesn't really have many things that stand out in the world of the x-floors, it's also true that this game takes a lot of good things from other x-floor games, while avoiding many of the mistakes featured on those. This game also improves some of these things.
For example, the joke boss in this game is easily the best I've seen in a x-floor game. Usually, it's just a boss that stands there waiting for you to kill him (Conquer the Blow Game), doesn't hit you (Churatch), or something among these lines. This one manages to be a true joke boss. It's funny, the joke doesn't only apply to the difficulty.
Still speaking of bosses, this is also one of the x-floor games that puts the most effort into making creative bosses. Usually, what I see is "Oh, it's time to put a boss, let's just insert some random thing that will have one attack (Maybe we can use two or three, if it's the last boss) and the player will have to shoot it a few times to kill it. Sounds epic". Here, we have an avoidance (A serious avoidance, taking around 3 minutes, and beginner-friendly), an armored boss that will keep you moving all the time with fast-paced attacks and limited weak spots, and to top it all, a rhythim game with a good song.
The visuals give a small medley vibe, the most notorious ones being the Sunspike floors and the mixture of Crimson tilesets with the Emperor background. They're quite good, and so are the musics. Also, gets more extra points for always having some sort of transition before changing the visuals, in a way that actually makes sense for the most part.
There's no dumb jump placement, such as in Churatch (The downwards water diagonal at the end of Floor 85 will haunt me forever), the difficulty curve is solid, unlike in Celebrate 100 (Hello, 50s), and there's some creativity in the bosses, something that I haven't seen since Conquer the Blow Game 3 (Boss rush with Taisa Unicorn comes to the mind). At its line of difficulty, this game has no rivals, and it easily reaches my list of recommended 100-floors for anyone, along with Conquer the Blow Game 3 (Sheep 100 and other harder 100-floors are obviously not for anyone). And I don't see any reason to not play both, since they are quite a bit different.
Highly recommended to beginners, and more experienced players could try it out too.
[2] Likes
Now back to the game. While it's true that this game doesn't really have many things that stand out in the world of the x-floors, it's also true that this game takes a lot of good things from other x-floor games, while avoiding many of the mistakes featured on those. This game also improves some of these things.
For example, the joke boss in this game is easily the best I've seen in a x-floor game. Usually, it's just a boss that stands there waiting for you to kill him (Conquer the Blow Game), doesn't hit you (Churatch), or something among these lines. This one manages to be a true joke boss. It's funny, the joke doesn't only apply to the difficulty.
Still speaking of bosses, this is also one of the x-floor games that puts the most effort into making creative bosses. Usually, what I see is "Oh, it's time to put a boss, let's just insert some random thing that will have one attack (Maybe we can use two or three, if it's the last boss) and the player will have to shoot it a few times to kill it. Sounds epic". Here, we have an avoidance (A serious avoidance, taking around 3 minutes, and beginner-friendly), an armored boss that will keep you moving all the time with fast-paced attacks and limited weak spots, and to top it all, a rhythim game with a good song.
The visuals give a small medley vibe, the most notorious ones being the Sunspike floors and the mixture of Crimson tilesets with the Emperor background. They're quite good, and so are the musics. Also, gets more extra points for always having some sort of transition before changing the visuals, in a way that actually makes sense for the most part.
There's no dumb jump placement, such as in Churatch (The downwards water diagonal at the end of Floor 85 will haunt me forever), the difficulty curve is solid, unlike in Celebrate 100 (Hello, 50s), and there's some creativity in the bosses, something that I haven't seen since Conquer the Blow Game 3 (Boss rush with Taisa Unicorn comes to the mind). At its line of difficulty, this game has no rivals, and it easily reaches my list of recommended 100-floors for anyone, along with Conquer the Blow Game 3 (Sheep 100 and other harder 100-floors are obviously not for anyone). And I don't see any reason to not play both, since they are quite a bit different.
Highly recommended to beginners, and more experienced players could try it out too.
Rating: 8.0 80
Difficulty: 34 34
Apr 17, 2015
WrathofAnubis
A 100 floor game that changes up the tileset every 5 floors instead of every 10! Still a boss every 25 floors though. Overall a solid game, no particularly interesting platforming though. A decent game for beginners, without many tricky jumps, but might get a tiny bit challenging on the later floors. There are also absurdly difficult shortcuts that don't really save you any time... Sometimes feels like a significantly easier version of Churatch.
[2] Likes
Rating: 6.5 65
Difficulty: 35 35
Apr 16, 2015
kurath
Decent 100 floor game for beginners. Pretty decent easy platforming that manages to have good variety without getting hard. The 'rest rooms' are a huge waste of time and the bosses all have a relatively interesting base but don't really progress anywhere and just kind of drag on.
Tagged as: 100_Floor
[1] Like
Rating: 6.0 60
Difficulty: 30 30
Nov 2, 2017
bereavement
Only cleared very hard mode. Dif based on other reviews, but with extra 50 - 60.
100 floors of generic needle, after that you get 20 extra screens and a boss rush of buffed bosses (didn't get a clear screen, after re-entering the save file a path opened up in the floor with, what looks like, a planned final boss, which is blocked off).
The tilesets and backgrounds most of the time don't match well, ugly color usage and the like. Didn't really find the traps good, just gave me mini heart attacks.
Nothing to say about the needle. However, after extra room 14 everything goes downhill - the room itself has 3 shit ass drops, after that prepare for extra gates, extra diagonals and a shit vine jump preservation room.
Maybe good for beginners at medium difficulty, but probably not worth the grind.
[0] Likes
100 floors of generic needle, after that you get 20 extra screens and a boss rush of buffed bosses (didn't get a clear screen, after re-entering the save file a path opened up in the floor with, what looks like, a planned final boss, which is blocked off).
The tilesets and backgrounds most of the time don't match well, ugly color usage and the like. Didn't really find the traps good, just gave me mini heart attacks.
Nothing to say about the needle. However, after extra room 14 everything goes downhill - the room itself has 3 shit ass drops, after that prepare for extra gates, extra diagonals and a shit vine jump preservation room.
Maybe good for beginners at medium difficulty, but probably not worth the grind.
Rating: 5.0 50
Difficulty: 35 35
Jan 2, 2024