32 Reviews:
LOLGamer
One of the best fangames I've played in a while. The game looks gorgeous and every stage has a unique gimmick, making each stage distinct. The saves are a bit lenghty for my taste but that's okay. I liked everything else this game had to offer. Would reccommend if you're skilled.
[1] Like
Rating: 9.0 90
Difficulty: 70 70
Jan 26, 2016
Cutiefruity
Hilarious 10 stage game with some platforming I found frustrating, but overall very nice.
[0] Likes
Rating: 8.2 82
Difficulty: 65 65
May 21, 2021
bantsmen
A fun and simple fangame. Each stage consists of separate single save screens all focusing on one gimmick. Aside from 1 or 2 screens which I felt were a little tedious, pretty much every screen was fun to go through. The bosses are likewise pretty simple and straightforward. They all follow a pattern, although a few have RNG heavy attacks. These typically aren't much of a problem since the bosses are so short you won't be stuck on them for long. This fangame also features an amazing, heartwarming story. Overall, this is a great simple and straight-forward fangame with a reasonable challenge that doesn't overstay its welcome and I would highly recommend it.
[0] Likes
Rating: 9.0 90
Difficulty: 60 60
May 6, 2021
Tyste
Christmas Deliveries is funny, well made, and has a lot of effort and thought put behind it.
Unfortunately it lacks some pacing elements in it when it comes to difficulty. The bosses are generally learny and RNG heavy, which I personally find to be a frustrating combo. Platforming is generally OK throughout, but it feels like some of the jumps are just there for "choke" value, or a very precise jump at the start of a learny save which forces you to grind through the save rather than figure out what you need to do (since the amount of attempts you get is somewhat limited by that precise jump).
Honestly this is one of those games I wish I'd liked a lot more than I do, and it might mainly be because of my own skill level. To those confident in their general fangame skill, and not necessarily of the needle variety, then I'd still recommend this game.
[0] Likes
Unfortunately it lacks some pacing elements in it when it comes to difficulty. The bosses are generally learny and RNG heavy, which I personally find to be a frustrating combo. Platforming is generally OK throughout, but it feels like some of the jumps are just there for "choke" value, or a very precise jump at the start of a learny save which forces you to grind through the save rather than figure out what you need to do (since the amount of attempts you get is somewhat limited by that precise jump).
Honestly this is one of those games I wish I'd liked a lot more than I do, and it might mainly be because of my own skill level. To those confident in their general fangame skill, and not necessarily of the needle variety, then I'd still recommend this game.
Rating: 5.0 50
Difficulty: 60 60
May 12, 2020
shign
Shoutout for one of the most creative and pleasant game I have played. It consists of 10 worlds, each with a gimmick and a boss. Gimmicks and level design are the very strong point of the game, they are always creative and well done, I even like the moving spikes world (I usually tend to dislike that). The weak point of the game is bosses, not that they are bad (except maybe boss 8) but they are mostly decent at best and forgettable. The final stage also lacks of a boss, and boss 7 has a post death annoying instagib.
Production speaking, it's really good. Visuals are great and bosses have nice sprites and some have even some fluent animations.
Clearly one of the best gimmick needle.
[0] Likes
Production speaking, it's really good. Visuals are great and bosses have nice sprites and some have even some fluent animations.
Clearly one of the best gimmick needle.
Rating: 9.7 97
Difficulty: 60 60
Feb 26, 2020