22 Reviews:
Paragus
I decided to play this on the easier difficulty just to make it a little less grindy for myself. It's a pretty long but well made needle game. The first stage of the game was off-putting for me, as the visuals, and music in the area probably don't give off the best first impression. The first stage also had 2 rooms back to back which only had 1 save which almost broke me.
Luckily, this game was one of the rare cases where the game really got significantly better after stage 1. The visuals start to get a bit more developed and the music gets better. The difficulty level of this game is weird in the sense that it's more of a flat difficulty. The game doesn't necessarily get harder as you go farther into it, but there's a few doozy rooms in the home stretch for m that hurt my hands a little bit.
If you like needle games then it's definitely worth playing. Whether you opt to play on the easier difficulty is purely preference, but I don't regret it.
Luckily, this game was one of the rare cases where the game really got significantly better after stage 1. The visuals start to get a bit more developed and the music gets better. The difficulty level of this game is weird in the sense that it's more of a flat difficulty. The game doesn't necessarily get harder as you go farther into it, but there's a few doozy rooms in the home stretch for m that hurt my hands a little bit.
If you like needle games then it's definitely worth playing. Whether you opt to play on the easier difficulty is purely preference, but I don't regret it.
Tagged as: Needle
[2] Likes
Rating: 7.8 78
Difficulty: 65 65
Mar 29, 2016
Kefit
Really long needle game with tons of variety in save style and jump design. While there are a few odd design choices here and there, for the most part this game is excellent and really fun. The final stage in particular is super good. One minor issue is that there are no floor numbers and that the difficulty level is fairly static. These elements combine to give the game a very muddled sense of progression - it's pretty easy to feel "lost" after a while, with no real idea how many screens you've played or how many there are left. On the other hand, the static difficulty level means that the game doesn't waste your time with easy floors early on. Every screen is designed to present a meaningful challenge for an experienced needle player.
Despite this game being so long (70 screens!) I've actually played through it twice. That should give you a good idea of how high quality it is.
Despite this game being so long (70 screens!) I've actually played through it twice. That should give you a good idea of how high quality it is.
Tagged as: Needle
[1] Like
Rating: 8.5 85
Difficulty: 75 75
Aug 22, 2017
Taprus
Probably the needle ive enjoyed the most so far, a bunch of hardish needle that always takes some time but feels rewarding af but never too precise. Its really long too, which id say kinda takes a bit away from it since the stages feel waay too fucking long, but otherwise its great. Def reccomend
[1] Like
Rating: 8.5 85
Difficulty: 75 75
Mar 28, 2017
Wolfiexe
It's probably worth mentioning that this review is based on the Normal difficulty. There is an Easy difficulty which I believe removes some spikes or adds saves and makes the overall challenge somewhat easier.
A thoroughly enjoyable needle game. I really enjoyed going through this, and it gave me a pretty hefty challenge with some saves giving me quite a bit of trouble. What I liked is the variety of jumps on a whole, and particularly the use of vines and platforms. There were some really unique and clever saves which made it fun to figure out how to manage the mechanics properly.
Visually, I liked some stages more than others. The Jtool area for example was much less interesting to look at with the grey tileset and less-hype music, as opposed to the Purple area which had some pretty great music to back-up the more colourful graphics. This is just personal preference of course.
In terms of difficulty, the balance is pretty even. The game stays hard throughout, with the occasional save that's either much harder or pretty free. For the most part though the difficulty stays the same, which is nice.
Overall, I'd recommend this to anyone looking for a challenging needle game that they can sink some time into. It's a fun one and pretty satisfying in the long run!
A thoroughly enjoyable needle game. I really enjoyed going through this, and it gave me a pretty hefty challenge with some saves giving me quite a bit of trouble. What I liked is the variety of jumps on a whole, and particularly the use of vines and platforms. There were some really unique and clever saves which made it fun to figure out how to manage the mechanics properly.
Visually, I liked some stages more than others. The Jtool area for example was much less interesting to look at with the grey tileset and less-hype music, as opposed to the Purple area which had some pretty great music to back-up the more colourful graphics. This is just personal preference of course.
In terms of difficulty, the balance is pretty even. The game stays hard throughout, with the occasional save that's either much harder or pretty free. For the most part though the difficulty stays the same, which is nice.
Overall, I'd recommend this to anyone looking for a challenging needle game that they can sink some time into. It's a fun one and pretty satisfying in the long run!
Tagged as: Needle
[1] Like
Rating: 8.2 82
Difficulty: 75 75
Apr 26, 2016