Creator's Comments:
Chatran [Creator]
On my birthday in 2016, Hiddow randomly approached me and asked me if I would like to test a game he was working on. I quite readily took him up on that. Though I never got to really play most of it because slight performance issues lagged my ancient computer at the time, and what remained was yet to be finished, what I could experience of my testplay of Magnificent Stumble directly inspired what you see in here.
Because I was also on a binge of sorts dedicating fangames to my good friends, I then decided to make the game a gift for Nader, hence the Funny clear screen. It was also intended to be an easy game relative to the rest of my output at the time, but I was so stupidly good at my own style that the efforts were pretty fruitless.
I focused a lot on the aesthetics of the game, which I am still proud of. However, because of my own skill getting in the way and it only really taking me a week to make from beginning to end, the game suffers quite a bit. Some parts, particularly screen 5, are clunky and terribly balanced, and there are a lot of decisions I heavily disagree with by my current standards. But it is still an important game to me because it really helped define a style that was unique to me, and I wouldn't have made Phonotransmitter without this initial step in my journey.
When all is said and done, I'd avoid this game and go straight to the infinitely better sequel, but I can't stop you I'm a review. Just note that I'm pretty certain it requires a 1 frame.
[2] Likes
Because I was also on a binge of sorts dedicating fangames to my good friends, I then decided to make the game a gift for Nader, hence the Funny clear screen. It was also intended to be an easy game relative to the rest of my output at the time, but I was so stupidly good at my own style that the efforts were pretty fruitless.
I focused a lot on the aesthetics of the game, which I am still proud of. However, because of my own skill getting in the way and it only really taking me a week to make from beginning to end, the game suffers quite a bit. Some parts, particularly screen 5, are clunky and terribly balanced, and there are a lot of decisions I heavily disagree with by my current standards. But it is still an important game to me because it really helped define a style that was unique to me, and I wouldn't have made Phonotransmitter without this initial step in my journey.
When all is said and done, I'd avoid this game and go straight to the infinitely better sequel, but I can't stop you I'm a review. Just note that I'm pretty certain it requires a 1 frame.
Rating: N/A
Difficulty: 82 82
Nov 21, 2016
31 Reviews:
EzTheBoss2
Really good needle game, I found most of the saves to be very enjoyable. The only grip I really have with the game is that the second to last save was a little annoying and took a lot longer than anything else in the game. I would recommend this game if you are skilled at needle.
[0] Likes
Rating: 8.5 85
Difficulty: 83 83
Oct 20, 2020
SilentNight
Challenging and fun needle.
Tagged as: Needle
[0] Likes
Rating: 8.0 80
Difficulty: 83 83
May 31, 2020
Delicious Fruit
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