I Wanna Kill The Blue Mage 2

Creator: BlueMage0

Average Rating
8.5 / 10
Average Difficulty
63.8 / 100
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Tags:

Adventure (13) Needle (10) Avoidance (4) Gimmick (10) Boss (9) Long (1) Story (1) Required_secrets (1)

Screenshots

  • by MrDobryiKot
  • by MrDobryiKot
  • by MrDobryiKot
  • by MrDobryiKot
  • by MrDobryiKot
  • by MrDobryiKot
  • by Kiyoshi
  • by MrDobryiKot

30 Reviews:

CanusAntonius
Blue Mage 2 is a Needleventure game that I really ended with mixed feelings on. It was neat for the start but started to drag on more than I wished, and I'm not quite sure if I like it or not.

The needle in the game was absolutely generic to the point of becoming boring, the sword gimmick made it a bit cleaner but even then I feel like there could have just been less platforming in this. Almost every save in this has some form of gate jump or diagonal, after a hundred saves of that it just becomes completely repetitive. There's nothing too atrocious in the needle atleast, besides some of the final saves as well as the ice screens, but it just wasn't interesting either.

The bosses are different, they're mostly very enjoyable. A lot of them use attacks you can probably dodge on your first try or atleast get a good understanding of quickly. Using the sword you can make most fights pretty fast, though later I felt as if some bosses had a bit too much HP. But now I'll mention my biggest problem, holy fucking shit is the secret red Touhou boss garbage. It's completely unbalanced and way harder than anything else in the game, took me longer than every other boss combined, the intermission is pretty damn bad, the orange attack was kind of bullshit a lot of times due to the random bullets she shoots in the beginning, and overall I think this boss completely ruined my enjoyment for the game. It should have been left as an optional secret, because after playing it for a hour at first I decided not to do it, having it made required later was a distasteful move.

Last thing I'll mention is that the end of the game feels completely odd. The storyline drops off completely, you don't get a clear screen or credits, and you fight three unrelated bosses without stages between them. It really makes it feel like the game was just cancelled near the end and everything got thrown together to get it out, I think if you just cut some of the earlier stages and moved them here you could have had a more well-paced stage five. (I did like the fights here though atleast).

Overall, some parts of it are good, a lot of parts are generic needle, and one boss is the most infuriating thing I've played in a long while. Don't know if I'd recommend it, this kind of just feels like another Meltdown situation where a game has soured with age.

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Tagged as: Adventure Needle Avoidance Gimmick Boss
[1] Like
Rating: 7.0 70       Difficulty: 65 65
Dec 31, 2022
Lake
Rating based on insane mode + extra

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Tagged as: Adventure Needle Boss
[1] Like
Rating: 9.5 95       Difficulty: 70 70
Mar 25, 2022
Yeego0405
A well-made game except for flandre scarlet

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[1] Like
Rating: 8.6 86       Difficulty: 75 75
Oct 4, 2021
Cutiefruity
This game was really cool, I really enjoyed it although it felt kinda random at times. The needle was fun, and the simple but varied gimmicks were quite unique. I enjoyed using the sword both in platforming and bosses. The last boss felt kind of underwhelming in difficulty, but it was fun

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[1] Like
Rating: 9.0 90       Difficulty: 65 65
Aug 27, 2021
CakeSauc3
Rating based on Insane mode.

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Tagged as: Adventure Needle Avoidance Gimmick Boss
[1] Like
Rating: 9.1 91       Difficulty: 69 69
Aug 13, 2021