I wanna defeat the Discord Makers CN side

Creators: STAB, Umbrella_2, ArcFox, AutumnWater, Big_universe, Bootstrap, Chance, Coffee, FallenLeaves, Flames, Irkara, Lucien, Lvyuki, Man, Mirror, Nine3water, Oblivion, Pingmin, Q123, seVens, Shadow, ShadowsFlou, Shimmer, TheWWworld, Torore, Will, Wind, WymCat, _Xp_

Average Rating
8.0 / 10
Great
Average Difficulty
83.3 / 100
Expert
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Tags:

Needle (10) L_Game (1) Long (2) Trigger (1) Triple_Jump (2) Collab (5) Discord_Makers (3) Pathing_Puzzle (1) _Xp_(maker) (1)

Screenshots

1/4
by DerpyHoovesIWBTG

Creator's Comments:

Irkara [Creator]
One of the authors.

I really appreciate this game, though there are some flaws.

will add more rewrite if possible.
Tagged as: Needle Collab Discord_Makers
[4] Likes
Rating: 8.9       Difficulty: 83
Oct 5, 2018

29 Reviews:

tuhkakuppi
There's easy needle, there's hard needle, there's consistency needle, there's easy precision needle, there's trigger platforming. Just loads of stuff and it's mostly cool.

My main complaint is that the vine screen of TheWWworld stage was neutered away during testing basically just because it was based on nonstandard vine placements, it would've been fun to play.
Tagged as: Needle Trigger
[2] Likes
Rating: 7.0       Difficulty: 80
Jun 5, 2022
Wolfiexe
Discord Makers CN Side is a mammoth of a needle game consisting of a whopping 28 stages! With such a wide range of makers, each stage differs greatly from the last, making for a very varied needle ride. Even if you're not committed to clearing everything in the game, chances are you're going to find some stages to like here.

The stages are split into 3 categories, these being 'Easy', 'Hard' and 'Special'. Despite this, I found the stages to be moreso just an Easy -> Medium -> Hard sort of range. A number of stages in the 'Special' category don't feel particularly special. That's not to say the needle isn't good or interesting, but whilst stages like Shimmer's L-needle stage or Shadow's Rukito-esque trap needle stage stand out as very unique, stages like seVens or Q123's are moreso just very difficult albeit creatively designed needle.

In regards to needle enjoyment, I enjoyed a vast chunk of the platforming in this game. I gather from infern0's review that a lot of testing was put into it which is very appreciable given just how much needle there is to work through. Some of my personal standouts include the aforementioned Shadow's stage which was a very creative Rukito+ style challenge, Bootstrap's high-quality 32px heavy stage and Flames stage which whilst being one of the easier ones remained a fun challenge throughout. Even some of the ones I didn't expect to like such as Shimmer's L stage turned out to be surprisingly enjoyable, as it didn't require any cancels or 1f's.

The production value also deserves a shoutout, which is really polished and well done. The interface resembles that of a mobile rhythm game (Voez I believe?) and the style works really well as you navigate the clean menu and aesthetically pleasing arrangement of stages. My only complaint was sometimes after scrolling along I couldn't click a stage until I'd scroll more, as if the page was desynced with where the buttons were. Maybe it's an issue with my bigger window, who knows.

Very worth mentioning that you can back out of any stage at any time and it will save your progress should you want to return later. For a game with such a large amount of stages and variety, this is hugely appreciated and a really great feature of the game.

I did have some gripes with a few stages regarding either design or difficulty. One thing that comes to mind is the water screen in TheWWworld's stage which had some kinda questionable jumps, and a few parts of Coffee's stage were a bit on the unpleasant side. Obviously with a game of this size nobody is going to like everything, and I was still able to appreciate every stage despite some hiccups along the way.

If you're a needle fan then I'd strongly recommend giving this game a shot. 100% completion can be demanding if a number of the stages aren't to your liking, but I'd still push you to give the stages a try and see which ones appeal to you, because there's a lot of high quality needle in here packed inside a very pretty package.

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Tagged as: Needle Collab
[2] Likes
Rating: 8.0       Difficulty: 82
Jun 7, 2019
xva
massive and difficult discord makers game with a whole ton of Chinese makers. some I've heard of and some I haven't, perhaps some for the best. this game is quite mixed - there's a wide array of good and bad, easy and difficult; however nothing on the "bullshit/not bullshit" spectrum, which is a great thing. every stage is (usually) fair and (usually) doesn't have particularly egregious choke jumps.

stages are also divided a bit oddly, not sure why "Special" is above "Hard". why not just call them "Very Hard" or something of that nature? I mean they are special in their own right - they stray into other kinds of needle (i.e. trigger, trap, line, precision, etc.) and clearly set themselves apart from the rest of the stages.

some of my favorite stages were fallenleaves, oblivion, wworld, autumn and shadow. some of the worst ones were nine3water, STAB, irkara, wind and se7ens. se7ens is especially annoying since the last screen in the stage has one of the most annoying and poorly thought out vine jumps that I've ever seen as one of the last jumps in the save. I don't know what was going through this guy's head while designing it but it's entirely counter-productive and annoying to include. on the other side though, shadow's stage is really fun and simple, having a K3 Rukito area theme. it plays a lot like it, but much much better. better traps, more creative needle design, much less difficult and much more pleasant-looking. I wish that stage lasted for 10 screens instead of lvyuki and wind, which took up way too many screens. however, lvyuki gets a pass for at least having somewhat interesting and difficult needle; wind's screens are all in one annoying fucking circlejerk that seems to never end really. this problem appears a few other times - stages that overstay their welcome and drone on for too long. wind is the main culprit of this, but it happens a few other times like in lvyuki (slightly) and coffee. might as well mention that coffee stage is quite ugly and plays poorly. both are true for wind stage too, I suppose

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Tagged as: Needle L_Game Long Triple_Jump Collab
[1] Like
Rating: 6.3       Difficulty: 84
Oct 23, 2024
LastTISisLife
While nothing was really oustanding or amazing here, there is nothing really bad here as well, which is honestly quite solid checkmark for such a huge needle collab. Needle stages are decently varied, production value is on point and system where you can leave stage and progress is saves is based and should be required for collabs like this (even tho i still progress in traditional way by doing stage by stage without leaving)

About individual stages: i quite enjoyed Xp and Shadow stages, which were trigger-oriented with clearly some inspiration from Rukito and they were just enjoyable honestly. I also remember Chance stage has very funny twist at the end. I remember Torore stage was pretty cool. I remember Shimmer stage was also pretty cool, despite being on precision side, and so was Man stage. I remember Mirror stage has some fun shit as well as TheWWworld stage, even tho they has lowpoints as well. I also remember i quite disliked Wind stage for being just insanely long for no good reason and BigUniverse stage which has weirdchamp balance, where hardest saves were worst as well

About hardest stages - seVenes stage was probably hardest at peak and in general. Q123 stage was also pretty intense. Also both of this stages has a lot of gravity-switch needle (which is solid part why are they so hard). STAB stage and Coffee stage has some rough shit, and also Mirror stage and BigUniverse stage were pretty damn hard

All in all, this was solid experience. My usual way of playing this - when i was bored and just want to play mindless needle, this was one of my number 1 pick. You can call it fastfood needle - sure why not, but this game doing it's job great still. Once i got to special stages i kinda went ham on the rest of the game and was not disappointed as well. Overall, it's fun game

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Tagged as: Needle Long
[1] Like
Rating: 7.6       Difficulty: 81
May 19, 2024
Sethdash
A bit of a late review, but this is still what I would claim to be my hardest fangame clear at the current moment with a whopping death/time of 64,635 deaths and on the time 47:18:30. This game is a gigantic chinese needle collab featuring 28, yes 28, stages which can range from 1 to 10 screens. Though the average stage I would say has around 4 to 5 screens. The quality of the stages is also quite varied with some of them being fun, and others being a pain. The game splits the stages into three separate difficulty tiers being easy, hard, and special. The game also assigns Its own difficulty numbers to each of the stages too, which generally speaking I would say are fairly accurate. The difficulty each have their own fun and painful stages though from what I can recall I remember hard giving me the most frustration. Overall, this was an extremely tough and long grind that I’m glad i pushed through. I will say though I gave this game a 7/10 enjoyment, I would not recommend this game to anyone who is below the skill level of this game. Those who are will have an extremely tough time as I did.

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[0] Likes
Rating: 7.0       Difficulty: 87
Jun 25, 2024
nankotu5316
たのしい
[0] Likes
Rating: 9.4       Difficulty: 92
Apr 16, 2024
PlutoTheThing
Discord Makers CN Side is a really big collab, consisting of 28 different, primarily vanilla needle stages. Despite this there's actually a somewhat decent amount of variety. I will say some of the weakest moments of the game are the stages like Wind's or Lvyuki's which go on for too long without much to keep it interesting or engaging. The best and worst parts are in the final tier of stages, the Special tier. The low points are TheWWworld's stage, which isn't awful but kinda awkward and unwieldly, and especially Mirror's stage, which was by far my least favorite. It's also worth noting I think the first screen of Mirror is by far the hardest thing in the game, both saves were a lot harder than the rest. Without those two my difficulty rating would be in the 73-75 range. The highlights though were really good, stuff like Q123, SeVens, Shadow, and XP made some great stages in my opinion, the latter 2 having some trigger needle definitely makes me biased towards them. I think if you like basic needle it's worth playing, although if you need a gimmick to keep you going, this won't be for you.

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[0] Likes
Rating: 7.0       Difficulty: 77
Aug 5, 2023
Thenewgeezer
A needle game with way too many needlessly hard jumps sprinkled in across the stages that made those levels a grind that focused on those jumps. A couple examples:

seVens stage, room 2, last drop to the vine (also the 2nd save position here is in a terrible spot).
Shadows stage, room 1, save, 2, awkward corner jump towards the end.
Luciens stage, room 1, save 1, top left drop.


The save balance went all over the place. The visuals in some stages were not pleasing at all, especially the L-Needle area. The beginning of Coffee's stage was a terrible first impression on the stage. The rukito landing was used too often (the sideways spike right above a block that resembles a TAS landing). There are too many small things that piled up that made the game not that enjoyable for me.

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[0] Likes
Rating: 6.5       Difficulty: 88
Nov 26, 2019
MrSnailz
Rating based on 100% clear.

Stages you should avoid (my personal opinion):
Coffee, Wind, Mirror, STAB

Otherwise good.
Tagged as: Needle
[0] Likes
Rating: 7.5       Difficulty: 85
Oct 5, 2019
kurath
A pretty massive needle collab from the chinese community, featuring some 28 grouped into three categories - easy, hard and special. The naming is a bit misleading, as nothing in this game I would say really dips all the way into the easy realm and much of the stages in special are moreso just very hard.

Having completed all of easy, hard and about half of special whilst giving the rest of them a try, I can say this is definitely one of the more impressive needle collabs. It plays to its strengths well, which while being predominantly traditional engine needle (with a couple trigger needle exceptions and one oddball line stage) really has a lot of variety. There's a ton of different styles present, from windy long pathing saves to tricky gimmick manouvers between water and vines, the aforementioned trigger needle, short precise saves to the extreme of even having an L stage in it.

Production wise its very good all around, though this varies a bit from stage to stage. The menu system is fantastic and the quality of life features are what makes the game for me. With the difficulty and grind presented in many stages, I would not have even considered playing the game if not for the fact you can leave a stage at any time and be returned to the exact save you left off at and this should be a required feature in basically every needle collab of this style. Thanks to this, it probably resulted in my clearing the only L-needle screen I'll ever do, because the ability to just hop in and out as something on the side made it enjoyable in small bursts, whereas a standalone it just doesn't feel worth bothering with for me.

Gameplay wise, its needle through and through. Don't come into this expecting much for surprises because there isn't much. If you're interested in needle though, its probably worth giving a try - the ability to sample the stages and play the ones you like with no gated content and a wide array of difficulty available makes it a solid game to take a stab at from time to time.

Overall, its easily recommended to needle fans or those looking to get more into the genre. There's a lot of styles to try out to get a feel for what kind of styles and makers you like but keep in mind there really isn't anything easy in this game, so don't make it an early choice. It starts in the low 50s-60s for easy, mid 60s-70s for hard and ramps up to about an 80-85 for special. I would probably say approach with care though, committing to beating it is questionable as because while the variety means there's probably a style you will like, there's also an equally high chance there will be ones you don't and this will likely be hard enough that you'll have to grind your way through it for a while.

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Tagged as: Needle
[0] Likes
Rating: 8.5       Difficulty: 85
Jul 11, 2019