I wanna be the Krypton

Creators: infern0man1, Thenadertwo

Average Rating
8.6 / 10
Average Difficulty
53.0 / 100
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Tags:

Needle (23) Gimmick (8) Long (2) Dotkid (18) Outline (2) Neon (12) Collab (1) domu_game (1)

Screenshots

  • by Keyossa
  • by Chatran
  • by Cubpletionist
  • by ElCochran90
  • by DerpyHoovesIWBTG
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Chatran

Creator's Comments:

Chatran [Creator]
I choose to rest

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[18] Likes
Rating: N/A       Difficulty: N/A
Jan 31, 2019

73 Reviews:

Keyossa
Extremely fun needle made by two of the best to ever do it.

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Tagged as: Needle Dotkid Neon
[1] Like
Rating: 9.0 90       Difficulty: 50 50
Oct 8, 2022
YaBoiMarcAntony
What do you get when you put two brilliant makers together and have them make a game? You get a brilliant game!

I Wanna be the Krypton is a collaboration between infernoman1 (now Chatran, this was his last game as inf) and Thenadertwo, both highly competent makers, based on the Neon series of the latter creator. What you get is six rock-solid stages of needle, both of the typical and dot-kid variety, made up of thirty-six screens, all of which vary from great to superb. The game further breaks up into couplets, the first two stages being pure needle, the next two being dot-kid, and the final being a mixture of both. The last stage specifically is especially interesting due to combining both in a single screen for every screen. This leaves one feeling a bit curious about why the penultimate stage was not built in this way, but that's not a flaw in any way, merely interesting.

If I were to categorize these stages from best to worst, it would look something like this:

1st - 6th stage
???
???
???
???
6th - 1st stage

Ultimately, every stage aside from the 1st and 6th are totally consistent in quality, not even slightly dipping below the expected norm from both of these superb designers. The 6th stage places itself at the top due to a quite successful combination of dot-kid and normal kid. The 1st stage finds itself at the bottom, however, for no real reason other than a few jumps felt iffy to me, like it took inferno and Nader a few screens before they really found their groove. By the second stage, I stopped having complaints altogether. Every section flows wonderfully and as if it were made by one person; their designs blend together with such purity that you'll find yourself thinking about the possibility that this isn't a collab, that it was just one person making it and lying about it for one reason or another.

The only criticism that I could personally level at it is sort of a double-edged sword. There's not much variety in the design, so every save more or less feels like the one that came before it and the one which will follow it; however, given the strength of the design, I don't see that as a genuine issue. I do not mind if there is little variety in the design so long as what is there is strong enough to hold itself up alone. Plus, thanks to there only being thirty-six screens here, it felt like the design reached a natural conclusion with the final stage, so I was never left asking for something different.

Krypton is a phenomenal game, one that sees both makers delivering some of their best work. Given that this was something of a send-off for both infernoman1 and the Neon series, I'd say that it does this job brilliantly. Luckily, we saw the rebirth of infernoman1 in the form of Chatran, and the Neon series of course found its real end with Neon 3. Nonetheless, this would have been a fine way to see them off had that been the case.

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Tagged as: Needle Dotkid Neon
[1] Like
Rating: 9.0 90       Difficulty: 53 53
Jul 23, 2020
Wifie
It is a fantastic needle game.

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[1] Like
Rating: 8.8 88       Difficulty: 50 50
Jul 10, 2019
Wahfuu
I liked this game. It's a good game.

I'm kind of inexperienced in Infernos needle, but i'm quite familiar with Naders, so this was an interesting experience. I was worried that the alternating saves would result in some whiplash, but it ended up being a fun flavor rather than something distracting. Infernos needle felt a lot more wide open, with more jump sequences taking you over a large breadth of space, with Naders being more claustrophobic and tight. It helped keep the needle fresh.

I think there didn't need to be 2 stages straight of dotkid needle, mind, since dotkid needle feels more like a spectacle than an actual platforming challenge. You can't really push it very far without it getting silly, so it all kinda blends together. But with the last stage being what it is, it makes sense why there's a decent bit of focus on it. Speaking of, I thought the last stage was a really cool usage of dotkid. Would have liked to see a bit more mid-jump transformations, there's a lot of design space for that i think.

Anyway, a comfy needle game that will probably only last most people an hour or two, but it's very well made from top to bottom. I like neon aesthetics aswell, and the music. So that's always a plus. Go play it.

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[1] Like
Rating: 8.5 85       Difficulty: 51 51
Mar 12, 2019
Wolfiexe
Krypton is a 36-room needle game, alternating saves between the two makers. It features a couple of extra gimmicks beyond just standard needle, such as dotkid and speed changing, as well as a handful of easter eggs thrown in for good measure.

The game flows very nicely and no saves stick out as badly designed or unbalanced, making for a very pleasant needle experience. The difference between Inferno's and Nader's styles is noticeable, but not jarring and makes for a good combination. I particularly liked the usage of dotkid and speed which made the platforming feel more fresh and interesting. I would've liked to see them perhaps elaborated on more for the final few screens, maybe a big combination of the gimmicks on a larger screen to reach the final warp, as I was left caught off-guard when the game had ended.

Overall a very solid needle game, as to be expected from two great needle makers.

Edit: Zwanzig informed me that he doesn't remember any speed-changing gimmicks in the game, and honestly neither do I. Still, I'll leave that in the review as a reminder to not wait long periods before reviewing games as your memory may deteriorate to dangerous levels by the time it comes around.

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Tagged as: Needle Gimmick Dotkid
[1] Like
Rating: 8.5 85       Difficulty: 50 50
Feb 28, 2019