I wanna best the 100 floors

Creator: Makedounia

Average Rating
7.9 / 10
Average Difficulty
68.8 / 100
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Tags:

Needle (10) 100_Floor (5) x_Floor (1) 100-Floor (1) mini-spikes (1)

Screenshots

  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG

35 Reviews:

Chyeri
100 floor game on the easier side with simple standard needle - vines, platforms, water, jump refreshers. Nothing really stands out or is very memorable, but the game is fun to play and the gameplay flows very well.

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Tagged as: Needle 100_Floor
[1] Like
Rating: 9.0 90       Difficulty: 55 55
Dec 19, 2019
SfumatoCannon_
The difficulty curve is a little bit awkward. Some jumps in 30F around are so precise that it makes these screens even harder than 40-50F. Generally speaking, it is still a good needle game.

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[0] Likes
Rating: 7.5 75       Difficulty: 67 67
Feb 4, 2024
Trener
In fact, the game consists of 3 parts, namely 99 floors, then a transitional part of 5 screens to the tower, and the final part of the tower itself, also consisting of about 5 floors or screens.If we talk about impressions, then the differences in complexity are very striking, there is no curve and no logic, 40-70 floors are the most difficult in the game, then up to the 99th floor the game becomes easier.40-70 floors are the most difficult in the game, then up to the 99th floor the game becomes easier, many save points are so simple that they feel meaningless.This is the main problem of the game, any game should become more complicated by the end, otherwise you do not feel rewarded, euphoria from the fact that you have achieved the final, you have overcome the game, and this applies to absolutely any games.Here you tense up in the middle and then just run, irresponsibly not feeling anything inside.The same goes for the 5 screens transitional to the tower, they are all without savepoints,the first screen is the longest, the most accurate and with a difficult completion with a fall through the water, the screen is accurate and has a complexity of around 71, then the screens you fly they are much shorter and easier, although the jumps may be separately and more difficult, but this it is not felt because of the length and balance of the location of these jumps.The tower is almost the simplest part of the game, with a huge number of saves that are absolutely inappropriate often, It is because of this that the game feels twofold

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[0] Likes
Rating: 8.0 80       Difficulty: 71 71
Dec 9, 2022
Jqck
chill jtool needle with a new tileset and music every 5 screens. Would recommend.

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Rating: 8.5 85       Difficulty: 70 70
Jun 29, 2022
Cthaere
Best the 100 floors is a 100 floors jtool needle game which seems to come from the late CN2 era of needle, where needle started to become refined in both visuals and gameplay, slowly incorporated the standard jtool gimmicks more, and has moved on to incorporate more open space and less corridors in the design.

I would like to say that this game is akin to a lunch at a local mom n pop restaurant. Something that doesn't try to be fancy or shoot for the stars, but rather a solid, overall enjoyable experience that clearly has some heart poured into it. The amount of jump heights, maneuver complexity, and save length are all positively varied, without any particular effort to make any of these elements pronounced. The music and visuals are also simple yet charming. Unfortunately, I am unable to make the initial comparison, as a result of something that will cause me to violate Kale's commandments: Difficulty balance.

While I am a firm believer in difficulty diversity, and that difficulty is meant to serve the game rather than the player, here it manages only to annoy and frustrate. It is not just the difficulty either; Many jumps in the harder saves are awkward or overly precise, and difficulty seems to be the result of these deviations from the more lenient, natural style most of the game goes by. The usage of 8px grid in gross ways (squished/altered normal jumps, jumps that are a bit higher or lower than you expect initially, 4.25 jumps), forced low jumps, and drops that have very little leniency all contribute to this.

As a result, while I did enjoy a decent amount of this game, I find it hard to recommend it. Play only if you don't care about clearing/grinding it but rather about just having a good time, and are ready to drop the session whenever you stop having fun.

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[0] Likes
Rating: 6.5 65       Difficulty: N/A
Jun 8, 2022