Amaranth Needle

Creator: BrackBas

Average Rating
5.6 / 10
Average Difficulty
88.8 / 100
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Needle (4) 100_Floor (1) x_Floor (2) CrimsonNeedle-Like (1)


  • by NightShark115
  • by IGINLAJ
  • by MikuStar263

29 Reviews:

It is the best 100F needle I have played.
This game was made based on crimson needle and irkara needle, but it is much better than the original.
The content is a simple 100F needle.
Evaluation is based on ver1.2.
The structure of this needle is wonderful, the tiles and atmosphere are perfect.
The only bad thing is that the red floor tiles are hard to see and my eyes were hurting.
Also, there are some bad difficulty balance in the latter half of the game especially needle rush screen between 90F and 91F.
Therefore, I did not give a full score.
This is the crimson needle everyone wanted to play, more difficult than cn2 and this is for advanced players.
I highly recommend if you want to play non-gimmick 100F needle.

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[16] Likes
Rating: 9.0 90       Difficulty: 90 90
Jan 9, 2020
Made me want to eat tons of shit
update(1/26)57 is unreasonable
update(1/27)Many of the spikes and cherrys are used to increase the difficulty.If some of the bothering spikes can be removed , it would be better

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[13] Likes
Rating: 0.0 0       Difficulty: N/A
Jan 23, 2020
As the readme says this is a CN1 inspired needle game. Unfortunately it takes the worst parts of it, having no save balance with some saves being incredibly difficult while others are almost first-tryable. Not only that, but a lot of the needle in this game is very unfun to play. There are quite some rooms that are basically just generic jumps spam and feel like filler or there is also an abundance of rooms that are generally interestingly designed and ruined by incredibly precise jumps at the very end or close to the end, thereby artificially increasing the play time by a lot. It is undeniable that there was some effort put into the game since there are also many rather well designed or interesting saves but in comparison to the bad parts of the game there are way too few of those. Also there are secrets that you probably need for an upcoming extra stage. Getting those also is mostly a pain since they are normally just backtracks that make you spend longer on saves yet again; the secret on F49 and 92 Another being especially terrible.
All in all I think that this game could be really good and fun and all but the terrible balance ruins it and makes it impossible for me to recommend this to anyone.

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[13] Likes
Rating: 4.0 40       Difficulty: 89 89
Jan 16, 2020
Overall, probably the most consistently enjoyable long needle game I've ever played, and imo the best 100f needle. It's basically everything I'd want in regular needle of this magnitude. Best release of 2019 overall.
I just don't like the long final save trend.

Edit: After second playthrough, didn't mind 100 as much. Game really picks up at the 30s and has just a couple parts past that which weren't interesting.

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Tagged as: Needle
[7] Likes
Rating: 8.5 85       Difficulty: 88 88
Jan 19, 2020
Will rating after clear the game.

I just want to talk about my feelings about the game instead of the content as others have introduced this game in details. Actually I'm amazed and honored when I heard that someone made a CN-like needle game inspired partly by me, and it tastes that like the style of CN indeed. In my past opinion, making a needle game for saluting does need some sacrifices, for setting, visuals, and even comfort in playing. Instead of admitting the lack of experiences, I would like to claim, "I think these spikes should be placed there, and these screen should be made like this. Those are exactly what I want to give you about my theory of 'Iwanna' or 'Classic Needle Game'. I'm not making a game, but a epic."

But I have turn my opinion now. Each delicate games(Sorry I can't remind a good words) contain the painstaking and aspiration from their authors. Although in fact different player have their different tastes, and there can't be a rule, event a common view by the majority, plenties of players just to gain joy rather than challenge themselves. That means such game like this will fall into a dilemma. "If it worth making such an 'Artwork', although it will receive much critiques and seldom player will play it? " I'm considering it, and making my effort to prove that is right.

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[7] Likes
Rating: N/A       Difficulty: N/A
Jan 17, 2020