Needle Hatena
Creators: dono, Chrisay, KittyGame, egg, princeoflight612, LemonGH, TheJPEGDemon, Starz0r, shign, Artimax
Creator's Comments:
dono [Creator]
Current version: 1.1.1
Update notes:
-Fixed compile error that broke the music
[3] Likes
Update notes:
-Fixed compile error that broke the music
Rating: N/A
Difficulty: N/A
Jul 17, 2020
39 Reviews:
LastTISisLife
Based on 100 % clear. Some stuff in extra made me cringe, but overall this collab is pretty solid. Favourite areas: Prince, Shign, Lemon, Chrisay. Artimax stage was also quite cool, but give me some headache
[1] Like
Rating: 8.0 80
Difficulty: 68 68
Apr 8, 2023
Gaborro
This needle collab has the entire range from very simple platforming to off the rockers cycle stuff. Very fun.
[1] Like
Rating: 9.0 90
Difficulty: 70 70
Nov 4, 2022
shign
Rating doesn't include my stage.
Pretty good collab I'm proud having a stage in. The menu looks super good and easy to use, giving you the choice to play stages in any order. Once you've beaten all of them, you have a small credit stage then you unlock a few extra ones. Difficulty order is good but many stages are overestimated in difficulty and are actually easier than what the game says, I'm espacially thinking about mine, chrisay and egg extra.
Here some individual reviews of each area :
-princeoflight : extremely cool stage with some very unique use of line needle. The mix between catharsis water and mid-air maneovers is well-done. Clearly one of the best stage of the collab.
9.5/10
-shign : my area. In retrospective, I think the first screen could have been a bit better, especially the second save but I'm really proud of what I've done and I honestly think it's one of the better stage of the collab. If I had to rate it, I would give it 8.5 or 9.
-egg : a stage that really tried to stand up by using a lot of uncommon jumps and a dark atmosphere, but a lot of jumps felt annoying to execute.
6.5/10
-LemonGH : a stage focused on long saves. It has a great atmosphere thanks to the spotlight and most of the saves are pretty good despite sometimes feeling too long. A few akward jumps tho but solid overall.
8/10
-TheJPEGDemon : a bit generic needle but enjoyable. The typical nothing special but nothing bad area.
6.5/10
-Kittygame : the easiest stage, kinda forgettable but very chill with nice visuals. Good to take a break from the harder stages.
7.5/10
-Chrisay : now we're talking. During the testing, I told Chrisay that I just cannot play his stage because I had no idea how to do the second jump and was scared that the entire stage will be like that. This fear was the main reason why I delayed this game so much. Now that I completed it, I can clearly say that this is by far the most impressive and the best stage in the game. I don't know if it's true but almost each jump feels like it was calculated for no wait despite the entire stage being weird cycles. So from someone who tend to dislike cycle needle, good job, it was amazing.
10/10
-Artimax : despite being only one screen, this is one of the most interesting one with excellent pathing. The fact that the arrows reverse the screen make the backward route way more enjoyable, something that wasn't in the testing version during the making. I wish it was more than 1 screen but it was really good.
8.5/10
-Starz0r : probably the most bland stage, consisting of corridor needle with mario tileset (which really looks weird for needle). The jumps themselves aren't especially interesting but it's not generic jump spam and manage to be enjoyable.
6/10
-Credits : the credits stage is kinda fun with some cool use of slopes. I won't rate it since it's not really a stage and is just here to be a cool form of credits instead of just being text on a screen.
princeoflight extra : as good as his main stage except that the third screen has an irritating jump.
9/10
Kittygame extra : not bad but not super interesting too, it uses trigger in a very basic way. Also the easter egg is way too loud for being funny.
6/10
egg extra : way better than her main stage, extra consists of one screen with heavy use of triggers that force you to always move. Kinda sad that it's only one screen but I really enjoyed this one.
9.5/10
Starz0r : exactly the same as his regular stage but easier, less interesting and only one screen.
5/10
Overall a nice collab, as AmatueR said most of the stage are pretty safe in their form (mine included) but it's not a bad thing at all and if you're searching for a standard needle collab, this one should give you what you want. If Hatena 2 happens someday, I'll be glad to participate again.
[1] Like
Pretty good collab I'm proud having a stage in. The menu looks super good and easy to use, giving you the choice to play stages in any order. Once you've beaten all of them, you have a small credit stage then you unlock a few extra ones. Difficulty order is good but many stages are overestimated in difficulty and are actually easier than what the game says, I'm espacially thinking about mine, chrisay and egg extra.
Here some individual reviews of each area :
-princeoflight : extremely cool stage with some very unique use of line needle. The mix between catharsis water and mid-air maneovers is well-done. Clearly one of the best stage of the collab.
9.5/10
-shign : my area. In retrospective, I think the first screen could have been a bit better, especially the second save but I'm really proud of what I've done and I honestly think it's one of the better stage of the collab. If I had to rate it, I would give it 8.5 or 9.
-egg : a stage that really tried to stand up by using a lot of uncommon jumps and a dark atmosphere, but a lot of jumps felt annoying to execute.
6.5/10
-LemonGH : a stage focused on long saves. It has a great atmosphere thanks to the spotlight and most of the saves are pretty good despite sometimes feeling too long. A few akward jumps tho but solid overall.
8/10
-TheJPEGDemon : a bit generic needle but enjoyable. The typical nothing special but nothing bad area.
6.5/10
-Kittygame : the easiest stage, kinda forgettable but very chill with nice visuals. Good to take a break from the harder stages.
7.5/10
-Chrisay : now we're talking. During the testing, I told Chrisay that I just cannot play his stage because I had no idea how to do the second jump and was scared that the entire stage will be like that. This fear was the main reason why I delayed this game so much. Now that I completed it, I can clearly say that this is by far the most impressive and the best stage in the game. I don't know if it's true but almost each jump feels like it was calculated for no wait despite the entire stage being weird cycles. So from someone who tend to dislike cycle needle, good job, it was amazing.
10/10
-Artimax : despite being only one screen, this is one of the most interesting one with excellent pathing. The fact that the arrows reverse the screen make the backward route way more enjoyable, something that wasn't in the testing version during the making. I wish it was more than 1 screen but it was really good.
8.5/10
-Starz0r : probably the most bland stage, consisting of corridor needle with mario tileset (which really looks weird for needle). The jumps themselves aren't especially interesting but it's not generic jump spam and manage to be enjoyable.
6/10
-Credits : the credits stage is kinda fun with some cool use of slopes. I won't rate it since it's not really a stage and is just here to be a cool form of credits instead of just being text on a screen.
princeoflight extra : as good as his main stage except that the third screen has an irritating jump.
9/10
Kittygame extra : not bad but not super interesting too, it uses trigger in a very basic way. Also the easter egg is way too loud for being funny.
6/10
egg extra : way better than her main stage, extra consists of one screen with heavy use of triggers that force you to always move. Kinda sad that it's only one screen but I really enjoyed this one.
9.5/10
Starz0r : exactly the same as his regular stage but easier, less interesting and only one screen.
5/10
Overall a nice collab, as AmatueR said most of the stage are pretty safe in their form (mine included) but it's not a bad thing at all and if you're searching for a standard needle collab, this one should give you what you want. If Hatena 2 happens someday, I'll be glad to participate again.
Rating: 8.0 80
Difficulty: 70 70
Oct 29, 2020
sugar149
i love this needle collab, its cool game :-) (include extra)
[1] Like
Rating: 9.0 90
Difficulty: 60 60
Sep 4, 2020
Yiaz
I think most things about this game have already been said so I will just say something that I haven't seen yet. Chrisay's area imo was fun to play, but I think the graphics should have been way different. The bright orbs look nice but the glow makes it really hard to really figure out where the hitbox actually is, and it contrasts also a lot with the dark background. And that background for me made it really hard to see spikes or sometimes even where to land and I spent an unnecessary amount of time just jumping into spikes or pits since I just couldn't really make them out and I seriously wish that were different.
[1] Like
Rating: 7.0 70
Difficulty: 70 70
Jul 15, 2020