13 Reviews:
omega2020
I've gotta say this was a fun and tough game. The trap were plentyful and fustrating might I add. However, I had fun going through it. The bosses were entertaining and to wrap it up with an avoidance made it a worth while playthru for me.
[1] Like
Rating: 8.0 80
Difficulty: 50 50
Aug 4, 2020
Sorcerer
Great traps game always comfort needlers' hands and minds, especially when it's long and interesting.
But the way from the save to the trap might be much too long from time to time.
But the way from the save to the trap might be much too long from time to time.
Tagged as: Traps
[1] Like
Rating: 7.3 73
Difficulty: 53 53
Aug 2, 2020
BloggerOP
It was fun at first, there are decent amount of basic traps and fun stuffs like enemies here and there. But it does get old and boring after like 10~20 minutes, because it reuses same trap over and over again, or puts traps at the end of the long saves very often. I also found some sound effects way too loud. The finale avoidance and the ending were amazing though, definitely worth going for those, very atmospheric and engaging to dodge.
[0] Likes
Rating: 6.0 60
Difficulty: 45 45
Sep 8, 2025
GaspacoZanis
Surprisingly after long absence, author of 'I wanna use snow magic' and 'I wanna get lively' made full length adventure game, which seemingly is dedicated to the meteor showers which were seen around the time when game got released (at least I guess so by one of the readme files), which is pretty cool.
The game itself is weirdly enough mixed bag of good and mediocre. A lot of times it felt as if game lacks of something personal, and felt pretty lifeless, I guess?
It has good traps, but it also offers the most generic stuff you can get. I loved unique thing of every stage, but the further I got, the less I wanted to play it.
Bosses and platforming are more or less same difficulty, except final boss, which is so much easier, which is really weird. But it is for the better, since it is the best part of the game.
Shooting-bosses felt sometimes too long and felt as if having weird ideas like stage 3 boss (shoutouts to control changing and long intro). You really pray to get lucky and beat it as fast as you can, otherwise you would get stuck forever.
Stage 3 platforming really stuck in my mind as being very tedious in execution, and not particularly fun.
I could say similar thing about most of stages probably though.
Stage 4 has cool references to all stages, but I would be lying if I said that it did not feel forced. You really have a feeling that something is wrong.
Even soundtrack choices sometimes felt out of place, like in stage 4 - very short and although it is an amazing choice for individual song - but for the final stage, I felt as if something was not really there.
There were certainly original moments, but this weird sense of awkwardness was really notable.
Final avoidance was breath of fresh air though - your classic author's style of Miku avoidance with Mitchie M. Original attack ideas, dynamic gameplay, short and sweet. I do not know what to say much - it is really good and beginner-friendly.
But you really should go through a lot to get to it. And is it worth it? I would not say so.
It has some fun moments, but overall game still has the old adventure soul in it, which does not go well with it.
Would not recommend, unless you wanna spend your 1-3 hours just to try out avoidance for few minutes.
[0] Likes
The game itself is weirdly enough mixed bag of good and mediocre. A lot of times it felt as if game lacks of something personal, and felt pretty lifeless, I guess?
It has good traps, but it also offers the most generic stuff you can get. I loved unique thing of every stage, but the further I got, the less I wanted to play it.
Bosses and platforming are more or less same difficulty, except final boss, which is so much easier, which is really weird. But it is for the better, since it is the best part of the game.
Shooting-bosses felt sometimes too long and felt as if having weird ideas like stage 3 boss (shoutouts to control changing and long intro). You really pray to get lucky and beat it as fast as you can, otherwise you would get stuck forever.
Stage 3 platforming really stuck in my mind as being very tedious in execution, and not particularly fun.
I could say similar thing about most of stages probably though.
Stage 4 has cool references to all stages, but I would be lying if I said that it did not feel forced. You really have a feeling that something is wrong.
Even soundtrack choices sometimes felt out of place, like in stage 4 - very short and although it is an amazing choice for individual song - but for the final stage, I felt as if something was not really there.
There were certainly original moments, but this weird sense of awkwardness was really notable.
Final avoidance was breath of fresh air though - your classic author's style of Miku avoidance with Mitchie M. Original attack ideas, dynamic gameplay, short and sweet. I do not know what to say much - it is really good and beginner-friendly.
But you really should go through a lot to get to it. And is it worth it? I would not say so.
It has some fun moments, but overall game still has the old adventure soul in it, which does not go well with it.
Would not recommend, unless you wanna spend your 1-3 hours just to try out avoidance for few minutes.
Rating: 5.6 56
Difficulty: 45 45
Jan 25, 2025
Delicious Fruit
Download Game