Float.

Creator: AlexBrogan

Average Rating
8.8 / 10
Average Difficulty
57.2 / 100
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Tags:

Needle (8) Gimmick (7) Puzzle (2) gBrain (3) Pathing_Puzzle (1)

Screenshots

  • by Dog
  • by Dog
  • by Dog
  • by Dog
  • by Dog

Creator's Comments:

AlexBrogan [Creator]
Float. is my first game in a long time and it feels good to release something. I decide to jump on the gimmick bandwagon, but the game turned out to be much more puzzly than I had originally intended. It was inspired by Dreamroamer, but don't expect it to be particularly similar. Also, don't expect it to be anything like anything else I've ever released.

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[3] Likes
Rating: N/A       Difficulty: 50 50
Mar 30, 2021

23 Reviews:

kurath
A neat pathing/gimmick needle game focused around its namesake floaty gimmicks. It has a lot going for it, especially in the middle - which is fantastic and a lot of fun, but unfortunately its start and end both really drag it down.

The production is clean, looks good and is very thematic and builds a nice, consistent atmosphere.

The beginning is just a classic, no frills, completely forgettable needle segment. Its short and mostly inoffensive, but does nothing to introduce or progress the game and feels out of place. The middle is the meat, thankfully, and is the best part. There's three different gimmicks that roll in, and do so quite well. Lots of interesting pathing/puzzle options here though the actual execution can sometimes feel quite slow since speed changes happen so gradually.

Then the end kind of loses it again, the actual gameplay takes a horrendous nosedive in order to favor being clever over fun (which admittedly is really cool, just not fun to play or figure out) and suffers from the classic fangame gimmick design where the designer is clearly assuming the player has the same level of familiarity as they do. This results in an extremely steep rise in difficulty at the end which was a lot more frustrating than anything else. Unfortunately while the gimmicks were super cool to play with as it was more chill, as it got harder the fact your movement is so limited meant there's really just a lot of weaving back and forth through the same left right movements and very little else.

There's a lot of good stuff in this though, and would recommend anyone who likes gimmick needle with a decent confidence in their needle skill to give it a shot as the long saves with slow movement will drag on with deaths.

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Tagged as: Needle Gimmick
[2] Likes
Rating: 8.0 80       Difficulty: 60 60
Apr 19, 2021
EzTheBoss
This game somehow manages to balance G-Brain pathing with flowy satisfying needle. Well done.
Enjoyment 9/10

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Tagged as: Needle Gimmick gBrain
[1] Like
Rating: 9.5 95       Difficulty: 55 55
Mar 30, 2021
popop614
Insane G-brain pathing.
Definitely going into my top 10, very much enjoyable.
Even though a few of the gimmicks felt awkward at the start they eventually became easy to control, and that felt pretty good to me.
i had to ask alex a few times on how to solve the last screen

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Tagged as: Needle Gimmick gBrain
[1] Like
Rating: 9.6 96       Difficulty: 52 52
Mar 30, 2021
Gaborro
Amazing puzzle platformer using refreshers and gravity shenanigans to create very complicated to figure out paths; starts out as mostly just platforming and as more gets added, the brilliancy of the game starts going off.

The final screen's solution is insane and while it could make you struggle I think it's worth trying to figure out; don't be afraid of getting the solution from someone else after a while, you will still be blown away by the design anyways.

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[0] Likes
Rating: 9.0 90       Difficulty: 65 65
May 31, 2022
zViitor
The difficulty is solely based on the needle aspect from it. Puzzles are around 60-65

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[0] Likes
Rating: 9.5 95       Difficulty: 55 55
May 31, 2022