Float.

Creator: AlexBrogan

Average Rating
8.7 / 10
Average Difficulty
57.1 / 100
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Tags:

Needle (12) Gimmick (10) Puzzle (5) SourPls (1) gBrain (3) Pathing (1) Pathing_Puzzle (1) Gimick (1)

Screenshots

  • by Dog
  • by Dog
  • by Dog
  • by Dog
  • by Dog

Creator's Comments:

AlexBrogan [Creator]
Float. is my first game in a long time and it feels good to release something. I decide to jump on the gimmick bandwagon, but the game turned out to be much more puzzly than I had originally intended. It was inspired by Dreamroamer, but don't expect it to be particularly similar. Also, don't expect it to be anything like anything else I've ever released.

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[4] Likes
Rating: N/A       Difficulty: 50 50
Mar 30, 2021

32 Reviews:

MastersTomb
great game with a lit bit hard puzzles

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[1] Like
Rating: 9.2 92       Difficulty: 56 56
Mar 30, 2021
voraciousreader
pretty much agree with kurath - beginning is kinda eh, middle is very good, last stage is hard to figure out because there's no way of knowing in advance how much height you get from the jump refreshers, so it can feel very trial and error - unless you cave in and look up a video, which I did for several saves

bonus points for Chrono Trigger music

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Tagged as: Needle SourPls Pathing Gimick
[0] Likes
Rating: 8.4 84       Difficulty: 58 58
Jul 15, 2023
skdursh
I had fun with this though IMO most of the difficulty is in figuring out the pathing of the later levels; the needle itself, once figured, is fairly easy. It might cause you to stop and think a bit, but this isn't something that newer players would need to avoid. So, with that in mind I'm going against the grain. I believe the difficulty rating should be a fair bit lower than it sits currently. Getting through this one isn't going to be so reliant on a traditional fangame skillset.

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[0] Likes
Rating: 8.2 82       Difficulty: 45 45
Apr 7, 2023
CanusAntonius
A pretty decent gimmick needle game that focuses hard on the Puzzle aspect, I liked the act of having to solve how to beat a save but wasn't too particularly fond of actually trying to execute it.

I'm generally a fan of these puzzley gimmick needle games, especially Dreamroamer and Chromatic Wanderer, but to me this is one that's missing the mark by quite a good bit. Actually solving what the path is was rather interesting, but the execution side of it was rather unenjoyable due to how tedious and difficult it felt. A lot saves involve your player moving slower in the air than normal so it made deaths even more bothersome due to how attempts could run rather long, and a lot of segments felt a bit too precise for something like this. Also, the gimmicks independently are pretty fine, but since all of them change your speed it becomes quite a mess to play once they get combined. It's definitely got some neat ideas here, but I can't say the actual design and implementation of them made for an enjoyable experience. That being said, I do find it somewhat fun a bit anyways due to how it's certainly a good puzzle game in solving the screens themselves, so if you can handle the needle easily then you'd probably enjoy it a bit more than I.

I'd recommend it but also under the notion you understand that the puzzle aspect isn't the only reason for the difficulty rating.

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Tagged as: Needle Gimmick Puzzle
[0] Likes
Rating: 7.0 70       Difficulty: 60 60
Jan 14, 2023
mflyingchickenm
[0] Likes
Rating: 9.5 95       Difficulty: N/A
Oct 29, 2023