I Wanna be the 512

Creator: 128-Up

Average Rating
8.5 / 10
Average Difficulty
71.9 / 100
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Tags:

Needle (3) Rukito-like (1)

Screenshots

  • by Dog
  • by Wolsk
  • by Wolsk
  • by Wolsk

8 Reviews:

kurath
The third in 128ups rukito-like trigger needle.

It definitely stays true to the source material, which unfortunately results in a lot of misses for me, but overall maintains a state as being a very competent needle game. The production is as you'd expect, with simple tilesets and backgrounds, default spikes and whimsical upbeat music. It steps it up a bit during bosses which is nice.

The bosses were much easier than the platforming and were a fun diversion but not the core of the game. Keeps up a theme of having a good arena-changing final boss, which I always get behind.

Platforming wise, this is the bulk of the game and presumably what you come for. I found the earlier game more palatable and a bit more diverse, and felt it got more frustrating and less fun as time went on. The balance was sketchy, as a few long saves really dominated the playtime and primarily just by virtue of backtracking. There were some good highlights in triggers, but it felt like much of the lategame trigger work was dominated by just that backtracking, which is where I found myself enjoying the game a lot less (Also do rukito games have to have a bad water segment?).

Its a solid continuation and a solid entry in the genre and if you're looking for more of the same, it does well. Its worth a play if you like the rukito needle style as its probably one of the more faithful in the trigger needle domain, but if not, I don't think it'll change your mind.

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Tagged as: Needle
[1] Like
Rating: 7.0 70       Difficulty: 75 75
Apr 30, 2021
moogy
Last two stages are a lot harder than the rest of the game and imo also much less fun. I would say that saves in this game are a little too long for their own good on average, and this ends up getting kind of obnoxious when combined with the level of precision the needle toward the end demands. Almost every save having a choke jump (or multiple) at the end gets pretty old too.

Otherwise it's a fun Rukito clone; the actual needle design is probably closer to Rukito's own style than many of its peers, which can be a good or bad thing depending on your point of view.

The final boss is non-trivial and requires some reading skills, don't expect a pushover after the absurdly easy mid-boss.

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[1] Like
Rating: 7.5 75       Difficulty: 72 72
Apr 9, 2021
Tehninza
another banger

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[0] Likes
Rating: 9.5 95       Difficulty: 70 70
Apr 7, 2021
Yiaz
8 stage trigger needle game with 2 bosses. The platforming is for the most part really fun, with a lot of moving obstacles sprinkled in as well and the platforming feeling pretty satisfying to pull off. Most of the triggers just change the platforming layout to make you be able to access the parts where u need to go, but some of them also give off the rukito feeling and make you actually react to things and from time to time there is also that one trigger that just straight out owns you. But it's all in good fun. My only real complaint is that the final stage felt quite a bit harder than the rest and had imo way too bright background and tiles. But other than that the game was really fun. Would defintely recommend

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[0] Likes
Rating: 8.5 85       Difficulty: 72 72
Apr 7, 2021
EzTheBoss
Fun rukito-like, I will update my review when I clear the game.

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Tagged as: Needle Rukito-like
[0] Likes
Rating: N/A       Difficulty: N/A
Apr 7, 2021