I Wanna Be The GBC
Creators: 29th_letter, AHS1222, AlexBrogan, aNobodi, Arras, Chrisay, cLOUDDEAD, Cthaere, Duncan, EchoMask, EzTheBoss2, FatherPucci1, FloNess, FruitlessWasabi, Gaborro, hautp, IanBoy141, Kiyoshi, LAWatson, LemonGH, Mastermaxify, MeeM, minty_3f7, p00ks, popop614, princeoflight612, quasiatry, RandomErik, Razzor_iw, RedBatNick, Samario, Sanctuspaladin, shign, stageman21, SuperSheep, very_cool, Welowas, YaBoiMarcAntony
Creator's Comments:
aliceNobodi [Creator]
Congrats on release!
Tagged as: Collab
[4] Likes
Rating: N/A
Difficulty: N/A
Dec 25, 2021
35 Reviews:
KittyGame
This is probably my favorite fangame this year so far.
The GB Collab has a simple premise: participants must create a variation of the infamous GB screen. That's it. No restrictions. Just do whatever the hell you want, and as long as it somewhat resembles the screen, it gets into the collab.
And the lack of restraint used by makers is shown. You will play some things in this game that will fuck you up. Yet, somehow, it never becomes unplayable or unfun. How it happens, I'm not sure myself.
This collab has a lot of content. Like a stupid amount. Some participants have multiple stages. In addition to the main campaign, there are extra stages, achievements, endless modes, and hub world needle. Stages are also super unique. Pretty much every stage reinvents the wheel and brings a fresh experience. Even the few lesser stages did not deter this experience. It almost makes you think about the amount of times people have reinvented one screen from a game.
The production quality in this game is also top notch, with some subtle menu and hub effects. Props to where they are due.
In conclusion this game is spectacular. It proves that fangames can break the archetype of Needle and deliver an experience unlike no other.
Play this game.
The GB Collab has a simple premise: participants must create a variation of the infamous GB screen. That's it. No restrictions. Just do whatever the hell you want, and as long as it somewhat resembles the screen, it gets into the collab.
And the lack of restraint used by makers is shown. You will play some things in this game that will fuck you up. Yet, somehow, it never becomes unplayable or unfun. How it happens, I'm not sure myself.
This collab has a lot of content. Like a stupid amount. Some participants have multiple stages. In addition to the main campaign, there are extra stages, achievements, endless modes, and hub world needle. Stages are also super unique. Pretty much every stage reinvents the wheel and brings a fresh experience. Even the few lesser stages did not deter this experience. It almost makes you think about the amount of times people have reinvented one screen from a game.
The production quality in this game is also top notch, with some subtle menu and hub effects. Props to where they are due.
In conclusion this game is spectacular. It proves that fangames can break the archetype of Needle and deliver an experience unlike no other.
Play this game.
Tagged as: Special
[8] Likes
Rating: 10.0 100
Difficulty: N/A
May 15, 2021
EzTheBoss
Please only base ratings off main game, hope you enjoy!
[8] Likes
Rating: N/A
Difficulty: 70 70
May 14, 2021
pyun
I felt stressed in 90% of the stages.
But I think for some people, 90% of the stages feel interesting.
[6] Likes
But I think for some people, 90% of the stages feel interesting.
Rating: 4.0 40
Difficulty: N/A
May 30, 2021
Chrisay
This honestly turned out better than I could have imagined.
A lot of effort were put into this. I can really appreciate that.
There are some very annoying stuff here, but most of it is fun and or funny.
[6] Likes
A lot of effort were put into this. I can really appreciate that.
There are some very annoying stuff here, but most of it is fun and or funny.
Rating: 8.0 80
Difficulty: N/A
May 14, 2021
DerpyHoovesIWBTG
Rating is based on beating every stage in maingame. Keeping my review short here since I feel like most of the fun comes from playing the game blind instead of having an indepth review that analyses every stage in detail and which ones I liked or not. There is way too much to explain.
There are some sudoku tier screens which may hinder your experience but for me that was why I enjoyed it so much. Thankfully if you can't handle a bad screen and you don't go for 100% you can just skip it and beat a different screen. A lot of creative screens present and most if not all of the bosses are cool.
The only things I was wishing for is that the beginning wasn't so slowpaced compared to the rest of the game and fast travel by pressing stage number keys instead of moving through the other hub but both of these are pretty minor.
In conclusion: A very unique collab idea with a lot of variety. I'm glad I participated since I didn't really care about quality but rather coming up with dumb stage ideas and watching others play them.
[6] Likes
There are some sudoku tier screens which may hinder your experience but for me that was why I enjoyed it so much. Thankfully if you can't handle a bad screen and you don't go for 100% you can just skip it and beat a different screen. A lot of creative screens present and most if not all of the bosses are cool.
The only things I was wishing for is that the beginning wasn't so slowpaced compared to the rest of the game and fast travel by pressing stage number keys instead of moving through the other hub but both of these are pretty minor.
In conclusion: A very unique collab idea with a lot of variety. I'm glad I participated since I didn't really care about quality but rather coming up with dumb stage ideas and watching others play them.
Rating: 8.5 85
Difficulty: 77 77
May 14, 2021