The Maker Medley

Creator: Kelvar

Average Rating
8.9 / 10
Average Difficulty
44.1 / 100
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Tags:

Adventure (13) Needle (19) Avoidance (21) Gimmick (13) Medley (22) Boss (19) Special (8) Story (3) Minigame (3) RNG (2) Masterpiece (2) Undertale (1) Tower_Defense (1) IWM-like (2)

Screenshots

  • by Kelvar
  • by MeetTheCreator
  • by Kelvar

Creator's Comments:

Kelvar [Creator]
Version 1.3.2 (few small tweaks and improvements): https://drive.google.com/file/d/1SWOIZ6-uHC29iD2DT3rCcUSW2ZqOJTNs
Changelog is included in the download

Happy 3rd- err... fourth! anniversary to I Wanna Maker!
For fastest response, please contact/ping me (HikikoKelvar on Discord) to report any issues or concerns.

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[4] Likes
Rating: N/A       Difficulty: N/A
Feb 13, 2023

57 Reviews:

voraciousreader
Pretty fun game, couple of spots that felt like unnecessary difficulty spikes (not a fan of the NANG stage ) but the rest is good, the production value is great, and the bosses are really good.

Would recommend to IWM players trying to decide whether they're ready for "real fangames", or any adventure/medley enjoyers.

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Tagged as: Adventure Needle Avoidance Gimmick Medley Boss RNG
[6] Likes
Rating: 8.9 89       Difficulty: 47 47
Feb 18, 2023
CanusAntonius
This is a medley largely based on I Wanna Maker maps, and before you exit the page I urge you to play this since it will absolutely go above your expectations. Not only does it do a good job at accomplishing such, but it actually stands as one of the best fangames I've played, especially up there in the medley genre as well.

Almost the entirety of the game is spent doing something interesting, even the one needle screen I could remember had a gimmick where you could place two extra saves. Various gimmicks from Maker are brought in of course, such as the parachute or bubble, but the largest focus is going to be related to how people used I Wanna Maker to create crazy maps. This means there are really cool bosses, avoidances, and even minigames throughout the medley (the last of which completely demolishing the concept of boss rush). The final stage is pretty neat as well, and combines screens from the earlier parts of the game, literally. And then there's the final boss, which is an exciting tribute to the developers of I Wanna Maker and is a pretty spectacle. I didn't have much a problem with anything, though I will say the PvZ game actually felt pretty damn hard, and the Kurath sandstorm chase as well as the first phase of final boss seemed way harder than every other part

I saw this game and was pretty skeptical on it, but I'm glad I gave it a try because it was really fun and I recommend it a lot. I've not heard of the makers here before, but now I'll definitely have to keep them on the radar.

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Tagged as: Adventure Needle Avoidance Gimmick Medley Boss Minigame
[5] Likes
Rating: 9.5 95       Difficulty: 42 42
Feb 14, 2023
KogamiTakara
The game is amazing.
It's very chill, visually beautiful and gives excitement to see many people from the IWM community inside the game. For me, this is perfect, and it makes me very happy that something like this exists.
Thank you very much for considering me to put me inside the game, I really didn't expect it, you almost made me cry

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Tagged as: Needle Avoidance Gimmick Boss Special
[5] Likes
Rating: 10.0 100       Difficulty: 40 40
Feb 13, 2023
MegaKid
Based
I'm tester and i'm so happy to know this game
10/10 graphic from IWM
i love buffed mode too
Normal mode: 40 ?
Buffed mode: 70

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Tagged as: Needle Avoidance Gimmick Medley Boss
[4] Likes
Rating: 10.0 100       Difficulty: 40 40
Feb 13, 2023
Cthaere
The Maker Medley is an IWM-themed medley game consisting largely of maker maps, but also drawing heavily upon fangame pop culture to create a hybrid game that gives a great entry level to fangames.

As a medley, the game is relatively short: Only two stages with their own boss (and sometimes a mid-boss), followed by a handful of guest stages, a medley of all the content from the first two stages, and a final boss. To summarize my experience with those, The first two stages are pretty fun, but not really outstanding. The first boss feels a lot more like an avoidance than a boss, which I appreciate and approve of, however it's understandably not got that much to draw upon; Making flashy avoidance attacks in maker at a fitting difficulty level is a nigh impossible task. Second boss was actively unfun for me; Both it and the final boss suffer from extremely awkward design around shooting, with limited shooting windows coupled with short iframes that still incentivize mashing and a health pool that feels too big even if realistically it's not. As a result, the first attack was highly annoying to play through. In the final phase, the timing of the warning signs feels like complete guesswork, and failing it sends you back to the 40 second avoidance beforehand, which is also a source of frustration. The guest stages are extremely good, although they all feel like there's a lot of trial-and-error to them, which can be a bit tedious for the longer ones. The medley stage was mediocre, and really didn't feel like it was handled the best way possible; It just felt like replaying everything, except a lot more watered down, and was pretty disappointing. Final boss is great, and visually and theming wise it popped off big time, although I would appreciate it if it indicated phase transitions better.

As far as the overall theming is concerned, the game is heavily themed around both IWM and fangame pop culture. Music and assets are mostly taken from IWM, although it's clear that in a lot of cases they've been transformed or enhanced to be able to do things that cannot be accomplished in IWM. As a result, the game feels like you're playing a collection of random maker maps for the first two stages, which cheapens the experience for me a bit. From boss 2 onwards, though, the production value goes up significantly, and more unique elements begin to appear. The game also features numerous cutscenes which form a short, humorous story, although how funny it ends up being to you is going to be extremely subjective. All in all, I suspect people coming from IWM would end up liking this a lot, while those who find the IWM music and assets to be soulless and overused are going to be much less appreciative.

All in all, a pretty fun game, a great beginner game, and a stellar introduction to fangames for IWM players, but not an experience I would consider essential.

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[3] Likes
Rating: 7.7 77       Difficulty: N/A
Feb 27, 2023