A SUPERPLANET CALLED KG

Creators: KittyGame, SlendersBlender

Average Rating
9.3 / 10
Average Difficulty
60.4 / 100
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Tags:

Adventure (11) Needle (9) Avoidance (2) Gimmick (8) Boss (8) Special (1) Puzzle (7) Extra (1) needleventure (1) Cycle (1) hub (2) Achievements (2) Shortventure (3) Anthology (2)

Screenshots

  • by KittyGame
  • by KittyGame
  • by KittyGame
  • by KittyGame
  • by MeetTheCreator

Creator's Comments:

KittyGame [Creator]
This is my final game. I hope you enjoy it.

(I plan to patch out egregious bugs for the first few weeks of this game being out. After that, I will upload the source code here. Sorry if this contradicts what it says in the game about the source code being released on Day 1.)

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Tagged as: Adventure Needle Boss Puzzle Shortventure
[5] Likes
Rating: N/A       Difficulty: 60 60
Jul 2, 2023

27 Reviews:

voraciousreader
Difficulty and rating based on v1.00 any% clear, no extras or achievement hunting.

The Superplanet anthology consists of 5 shortventures: Monmouth has Frozen Over, Cape May, Till the Cows Come Home, PB Sessions, Mansion of the Mind. I'll rate each separately and aggregate the score. By the way
no I'm not using the secret words to prove I read the readme. Of course I did, I chose my username for a reason ;p

Spoilers below, caveat lector.


Monmouth: My favorite of the lot. Great atmosphere, visuals and music are a great fit (I still wish the snow was less opaque and the cave was less dark though). The gameplay is carefully designed around the gimmicks and it shows; the effort made turns a gimmick like strong winds, which could have been hell to suffer through, into very fun platforming sections. I also really love the final boss, really cool art and it's so fun to beat!
9.2 rating, 56 difficulty.

Cape May: It's got a lot of variety, from basketballs to needle and mini-avoidances, and though some parts landed worse than others, I enjoyed it overall. The first part is pretty chill, basketball is a fun diversion, then the stormy part ramps up the difficulty by a lot (arguably the hardest platforming in the whole anthology), especially the very last save which thankfully I cheesed; it's a cool save, but the second half is brutal. The claws felt a bit clunky at first, but I got used to them eventually. The ship was pretty fun; the mini avoidances are well sprinkled between the needle, and despite the zoomed-in view, an effort was clearly made to avoid unfair blind drops and screen transition rugpulls.
Rating: 8.6 Difficulty: 58

Till The Cows Come Home: Probably my least favorite gimmicks of the whole lot, but still a decent game. It might be a me problem, I'm definitely spoiled by zero-momentum fangame physics, but getting pulled bythe ziplines' momentum felt somewhat annoying (although once again the careful design around them makes it much more bearable). The paint-gun gimmick is nice, but some saves felt a bit too long, especially the ones involving riding a moving block. The ending is also a bit (???)
Rating: 8.2 Difficulty: 52

PB Sessions: Definitely captures the spirit of PB, very fun gameplay in both halves (same comments about the ziplines in Cows Come Home apply to the bubbles in the first half...). I feel the boss could've been buffed a fair amount without hurting the game as a whole, but I'm not complaining. I don't quite get the forced corner in the end though.
Rating: 9 Difficulty: 50

Mansion of the Mind: A nice puzzly game, with fun cycles and some item hunting. The atmosphere is well done (I wish the wood spikes had a bit more contrast with the background), and the couple times I got stuck were frankly on me, not on the puzzling or item hunting being obtuse or unclear. Ending was a bit of a jebait (-_-)
Rating: 9 Difficulty: 45

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Tagged as: Needle Gimmick Boss Special Puzzle Cycle Shortventure Anthology
[1] Like
Rating: 9.0 90       Difficulty: 58 58
Jul 12, 2023
very_cool
great in terms of visuals, sound design, gameplay, and gimmicks

pretty much nothing not to love

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Tagged as: Adventure Needle Boss Puzzle needleventure Shortventure
[1] Like
Rating: 9.7 97       Difficulty: 64 64
Jul 9, 2023
XCVBFWDSC
ex excluded

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[1] Like
Rating: 9.3 93       Difficulty: 63 63
Jul 5, 2023
LitnhJacuzzi
Rating would be available after completing the game(currently 9.2/60).

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Tagged as: Adventure Gimmick Boss Puzzle
[1] Like
Rating: N/A       Difficulty: N/A
Jul 4, 2023
bantsmen
Cool anthology of 5 short adventure games. The platforming is very accessible and flows together very nicely. Although there are few bosses in the game, the ones that are there are also very accessible and fun to fight (although I'm very sad that the math boss at the end of the mansion stage was not real). Each stage is generally divided into 2 distinct parts (except for the mansion stage which is the same throughout), the gimmick in each part is explained in both word and game-play pretty clearly and are easy to grasp. My only complaints are some stages are harder in the beginning compared to the end, namely the bubbles in the first half of PB sessions are harder to deal with than the cycles of the second half, and the refreshing leaves of the first half of the alien stage are harder than the paint gun platforming of the second half. I didn't finish the wacky extra stage so I won't blabber about it here.

If you're looking for some nice light adventure to play than I would definitely recommend.

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Tagged as: Adventure Needle Avoidance Gimmick Boss Puzzle hub Achievements
[1] Like
Rating: 8.0 80       Difficulty: 60 60
Jul 3, 2023