Creator's Comments:
tijit [Creator]
current version: 0.2.3 https://tijit.itch.io/fangame-unlimited/devlog/824116/v023-changelog
rating for main dungeons on adventurer difficulty
rating for main dungeons on adventurer difficulty
Tagged as: Adventure
[1] Like
Rating: N/A
Difficulty: 30 30
Oct 21, 2024
18 Reviews:
Faucet
Really promising game so far. Don't play on challenger difficulty though even if you're good at fangames.
[0] Likes
Rating: N/A
Difficulty: N/A
May 25, 2025
Patuah
Rating of 0.2.3.
Game has tons of potential and I'm excited to see where it goes next.
My only complaint would be that the more "modern" humour clashes a bit too much with the rest of the game.
[0] Likes
Game has tons of potential and I'm excited to see where it goes next.
My only complaint would be that the more "modern" humour clashes a bit too much with the rest of the game.
Rating: 9.5 95
Difficulty: 45 45
Feb 11, 2025
voraciousreader
One of the few fangames I'd recommend to people outside the IWBTG fangame sphere, which is pretty high praise from me, for what it's worth. Really looking forward to the finished product!
Difficulty based on medium (1HP, boss checkpoints).
[0] Likes
Difficulty based on medium (1HP, boss checkpoints).
Rating: 9.7 97
Difficulty: 48 48
Oct 21, 2024
Chrisay
Very well made successor to I wanna be the Fangame. There's a lot of attention to detail and the game is filled with fun references and fun platforming. As it is only a demo for now, some of the exploration felt anticlimatic when you just hit a section covered with demo blocks, but this would be fixed in the full release.
Platforming is generally pretty fun, run and gun type stuff isn't really my favorite, but it's done well here and isn't too much of a hassle. Inside dungeons it often switches to a more puzzle/gimmick platforming focus and most of this is well made and enjoyable. It's also pretty easy for the most part even on Classic mode due to the game's easier difficulty, but it still managed to be fun and engaging with it's exploration and gimmicks. I found some of the puzzles in the second dungeon to be a bit of a pace breaker, but I'm also not great at those types of puzzles.
The bosses are fun and enjoyable with a lot of set-pieces which keep them interesting, I could see them dragging on quite a bit without checkpoints, but luckily you don't have to do them without checkpoints.
I found the Side dungeon to be a bit less enjoyable than the rest of the game, while it has a cool premise, it's also full of really long sections without a save, and I found the gameplay less interesting.
This is an excellent game in it's current state and I'm looking forward to the full release.
[0] Likes
Platforming is generally pretty fun, run and gun type stuff isn't really my favorite, but it's done well here and isn't too much of a hassle. Inside dungeons it often switches to a more puzzle/gimmick platforming focus and most of this is well made and enjoyable. It's also pretty easy for the most part even on Classic mode due to the game's easier difficulty, but it still managed to be fun and engaging with it's exploration and gimmicks. I found some of the puzzles in the second dungeon to be a bit of a pace breaker, but I'm also not great at those types of puzzles.
The bosses are fun and enjoyable with a lot of set-pieces which keep them interesting, I could see them dragging on quite a bit without checkpoints, but luckily you don't have to do them without checkpoints.
I found the Side dungeon to be a bit less enjoyable than the rest of the game, while it has a cool premise, it's also full of really long sections without a save, and I found the gameplay less interesting.
This is an excellent game in it's current state and I'm looking forward to the full release.
Rating: 8.8 88
Difficulty: 48 48
Oct 20, 2024
Delicious Fruit
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