Tamatou's Profile
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Game | Difficulty | User's Rating |
---|---|---|
I wanna be the Fangame! | 45.0 | 9.5 |
Battle Kid 2: Mountain of Torment | N/A | 9.5 |
I wanna kill the Guy | 50.0 | 9.0 |
Fangame: UNLIMITED | N/A | 8.0 |
I wanna Rose Gear | 55.0 | 7.0 |
I wanna be the Boshy | 75.0 | 7.0 |
I Wanna Graduate From DT | 40.0 | 6.0 |
I Wanna Kill The BLB 2: Nemesis Tamatou | N/A | N/A |
8 Reviews
Tamatou
For: Fangame: UNLIMITED
For: Fangame: UNLIMITED
inb4 rambling
Fangame is my Fav Fangame so I am happy that we got a sequel
I always loved Fangame because imo it was one of the few fangames that really captured the vision of the original IWBTG and made it even better.
Fangame Unlimited has a very different vision though. It feels much more polished and proper in its game design. (like alot of popular modern fangames) Also it focuses alot more on exploration. I'm not sure if I like the combination of one hit deaths + exploration but to be fair this game features an easy mode which gives you 3 hitpoints.
I like that this game tries so appeal to many different tastes within the IWBTG Community by featuring Needle and Avoidance stuff but personally I couldn't care less about these subgenres. The avoidance is mixed in nicely with the Boss Battles which is cool.
The Dungeons have some 4D Level Design y'all! Pretty cool. They are well designed. Gimmicks are properly introduced and used creatively. Problem is: I liked guy and fangame because they don't follow proper game design rules. They hit you with weird new stuff every 2-3 Screens
Loved the La Mulana Rep. Would be cool if there were some riddles. I personally liked the block pushing puzzles and felt smart after cleaing them but maybe if I hadn't played La Mulana before and knew what to expect, maybe I wouldn't have enjoyed them as much.
Did not like the Gun level (because it was just a few screens too long for my tastes) but the artist being credited right after was cute
Pac Man Joke got me
Also I found it a bit odd in the begining that the game references Wonderboy 3 more than it references itself. I was kinda a bit dissapointed when I went into the tower that inside it looked like in Wonderboy 3 instead of how it looked in Fangame.
Good game I excited!
i think my brain just dies
[0] Likes
Fangame is my Fav Fangame so I am happy that we got a sequel
I always loved Fangame because imo it was one of the few fangames that really captured the vision of the original IWBTG and made it even better.
Fangame Unlimited has a very different vision though. It feels much more polished and proper in its game design. (like alot of popular modern fangames) Also it focuses alot more on exploration. I'm not sure if I like the combination of one hit deaths + exploration but to be fair this game features an easy mode which gives you 3 hitpoints.
I like that this game tries so appeal to many different tastes within the IWBTG Community by featuring Needle and Avoidance stuff but personally I couldn't care less about these subgenres. The avoidance is mixed in nicely with the Boss Battles which is cool.
The Dungeons have some 4D Level Design y'all! Pretty cool. They are well designed. Gimmicks are properly introduced and used creatively. Problem is: I liked guy and fangame because they don't follow proper game design rules. They hit you with weird new stuff every 2-3 Screens
Loved the La Mulana Rep. Would be cool if there were some riddles. I personally liked the block pushing puzzles and felt smart after cleaing them but maybe if I hadn't played La Mulana before and knew what to expect, maybe I wouldn't have enjoyed them as much.
Did not like the Gun level (because it was just a few screens too long for my tastes) but the artist being credited right after was cute
Pac Man Joke got me
Also I found it a bit odd in the begining that the game references Wonderboy 3 more than it references itself. I was kinda a bit dissapointed when I went into the tower that inside it looked like in Wonderboy 3 instead of how it looked in Fangame.
Good game I excited!
i think my brain just dies
Rating: 8.0 80
Difficulty: N/A
Oct 21, 2024
Tamatou
For: Battle Kid 2: Mountain of Torment
For: Battle Kid 2: Mountain of Torment
One of my favourite games out there. I remember when it came out I was so excited.
And it did not disappoint. much more solid than the first one. even has some cool puzzle elements.
it can hardly be considered a fangame. but since it is here I give it 9.5 stars.
it is a little bit more difficult than the prequel assuming you are playing on normal difficulty.
[1] Like
And it did not disappoint. much more solid than the first one. even has some cool puzzle elements.
it can hardly be considered a fangame. but since it is here I give it 9.5 stars.
it is a little bit more difficult than the prequel assuming you are playing on normal difficulty.
Rating: 9.5 95
Difficulty: N/A
Apr 23, 2020
Tamatou [Creator]
For: I Wanna Kill The BLB 2: Nemesis Tamatou
For: I Wanna Kill The BLB 2: Nemesis Tamatou
VERSION 1.200 CHANGE LIST:
-Six Trails Screen has the Cherry (Trail 3) replaced with the DVD Logo (Thanks to Ongar for this Suggestion)
-You automatically face Bang when his Boss Fight starts
-An annoying Bug somehow got into Version 1.100 which activates the Red Gem Gun in the Trigun Screen when on the lower path.
This bug has not been present in Version 1.000. Either way it is fixed now
-Truki Chan's Voices are Louder now (Also suggested by Ongar)
-When entering a Wrong entrance to the Blue Boots Secret a sound now plays to let you know you messed up
(Thx to Mudkip for suggesting this)
-At the shop there is now a text that says "Press Z or Y to buy"
-Difficulty Down Item now only costs 7200 instead of 9000 cuz nobody could ever aford that.
-New Game / Load Game Screen now has a text telling you how to switch between new and load
-Your Coin Counter briefly flashes red when being touched by Fulcilives1990
-A weird out of bounds at the second fulci screen has been removed
-A secret in the Sailor Mars screen has been nerfed
-Cutscene after Final Boss has been changed in the English Version
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VERSION 1.100 CHANGE LIST:
Enemy Changes:
-Beam Trap shot speed reduced
-Beam Trap Hitbox fixed
-Red Gem Gun Shot Hitbox fixed
-Gnome Rocket now appears in Cave at Level 3 too
--------------------
Boss Fight Changes:
Clone / 7736:
-"Finish Him" label added when he's on the ground
-Lower Chance of Clone killing you after waking up
-Changed behaviour of Clone's Super Bullet
-Only allow Max 2 Clone Super Bullets on screen
-Can't stunlock Cloneboss anymore so no easy wins ;)
-Clone can be knocked down with normal shots
-"Tap z or y" label added when punching him
Ghost Pig:
-Health Bar added
-Enemies now despawn when Ghost pig is killed
Mouse Pig:
-Healthbar added
-Illusions now stay on screen for the most part
BLBCrew:
-Agatha Ring Attack updated with warning sound if not done correctly
-Agatha fire punish collision fixed
-Updated Agatha image in big screen
-Double Mudkipz Glitch removed
Nemesis Tamatou:
-Phase 1 (Main Stage): Micheal Jackson Nerf 6 hp to 5 hp
-Phase 2 (Mars): Sailor Mars Glitch fixed
-Phase 2 (Mars): Fire Balls can be removed with Stone
-Phase 2 (Mars): Secret added inspired by すず
-Phase 3 (Trap): Shoot Label added
-Phase 3 (Trap): Healthbar added
-Phase 3 (Trap): Tamatou can now be shot with stones
-Phase 3 (Trap): Added warning before Agatha spawns
-Phase 3 (Trap): Extra Block added to make it less likely to fall into spikes upon entering the room
-Phase 6 (IQube): IQube Pod sprite corrected when jumping out
-Phase 6 (IQube): Tamatou depth corrected
-Phase 9 (Final): Corpses and Mini Bubbles added
Ongar:
-HP from 100 downscaled to 80
-Healthbar added
-Chance of spawning boxes increased
-More Spikes added that deflect Bullets
BLB AI:
-Ring Distraction slightly less seizure-inducing
-Laser from below nerfed
-Pong ceiling and botton of screen out of bounds fixed
Truki Chan:
-Softlock removed
--------------------
Upgrade Changes:
-Removed Moving Corpse Item. This can now be done by default
-Added Auto Fire
-Limit Magazine Updrage now affects Trolley section
--------------------
Text Changes:
-(German) Stone Upgrade 2 description changed
-(German) Stone Upgrade 3 description changed
-(German) Final Ongar Encounter typo fix
-(General) Final Ongar Encounter added missing textbox
-(English) Ellbows -> Elbows
-(General) Change Stone Upgrade to say "Amo" instead of "Speed"
--------------------
Music Changes:
-Shop Music
-IQube Music Loops now
-IQube Music Bug fixed
-Fulci dark stage, added music
--------------------
Other Changes:
-IQube out of bounds removed
-Shoot Label added to machine in the Bullet Room
-Slower Fade-out at John Deere Screen
-Removed Magoo manipulation skip
-Healthbar disappear when at 0
-Sound plays when killing Bosses
-Fulcilives Soundeffect changed
-Fulcilives Ice screen (Schweinespeck) Platforms changed
-Fulcilives kills you now if you have 0 money
-Fulcilives spawn positions changed
-Coins added in Fulci Rooms
-Room Label position fixed at hub zone when entering from Kevin & Aaron Boss
-Room Label position fixed at hub zone when entering from Trigun
-Reward Label added at hub zone when entering from Kevin & Aaron Boss
-Reward Label position fixed at hub zone when entering from Trigun
-Trolley bullet speed slightly increased
-Cave Tileset changed (it's pretty now)
-Snow Tileset changed (pretty)
-Other minor Tileset additions (Refrain: yeah)
-Torches in Cave Added
-Blizzard Man Room Laser Barrier position Changed
-Increased Size of Patrick in Blizzard Man Room
-Blizzard Mans Bullets can be cancled out with Stone
-Trigun Tileset improved
-Ending Text added
-Easter Egg Added
-Changed some code in the darkness effect object. Not sure if it helps though
-Removed some unused stuff to reduce the file size
-Trigun Bullet speed reduced
-6 Trails: First Trail text size reduced
-6 Trails: Sparks fly toward middle of the screen now
-Removed Sound at IQube Screen
-Main Character Profile Description has more lines
-Calls can be muted now by pressing M
--------------------
Game Crashes:
-Nemesis Tamatou Boss Screen 3 Aaron game crash fixed
--------------------
Stuff I didn't fix cuz I didn't feel like it, sorry!
-Tricky Shmup double corpse glitch (Cuz it's funny)
-Title screen esc game crash (It might actually be fixed somehow)
Thank you for playing my fangame.
Be sure to let me know if you stream the game or upload videos to youtube.
I am very excited to watch ^^
https://twitter.com/nemtamofficial
Contact me at:
Discord: Tamatou#3848
Instagram: Tamatou_lex
I will probably update this game in the futre. So tell me what you think ^^
-Six Trails Screen has the Cherry (Trail 3) replaced with the DVD Logo (Thanks to Ongar for this Suggestion)
-You automatically face Bang when his Boss Fight starts
-An annoying Bug somehow got into Version 1.100 which activates the Red Gem Gun in the Trigun Screen when on the lower path.
This bug has not been present in Version 1.000. Either way it is fixed now
-Truki Chan's Voices are Louder now (Also suggested by Ongar)
-When entering a Wrong entrance to the Blue Boots Secret a sound now plays to let you know you messed up
(Thx to Mudkip for suggesting this)
-At the shop there is now a text that says "Press Z or Y to buy"
-Difficulty Down Item now only costs 7200 instead of 9000 cuz nobody could ever aford that.
-New Game / Load Game Screen now has a text telling you how to switch between new and load
-Your Coin Counter briefly flashes red when being touched by Fulcilives1990
-A weird out of bounds at the second fulci screen has been removed
-A secret in the Sailor Mars screen has been nerfed
-Cutscene after Final Boss has been changed in the English Version
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
VERSION 1.100 CHANGE LIST:
Enemy Changes:
-Beam Trap shot speed reduced
-Beam Trap Hitbox fixed
-Red Gem Gun Shot Hitbox fixed
-Gnome Rocket now appears in Cave at Level 3 too
--------------------
Boss Fight Changes:
Clone / 7736:
-"Finish Him" label added when he's on the ground
-Lower Chance of Clone killing you after waking up
-Changed behaviour of Clone's Super Bullet
-Only allow Max 2 Clone Super Bullets on screen
-Can't stunlock Cloneboss anymore so no easy wins ;)
-Clone can be knocked down with normal shots
-"Tap z or y" label added when punching him
Ghost Pig:
-Health Bar added
-Enemies now despawn when Ghost pig is killed
Mouse Pig:
-Healthbar added
-Illusions now stay on screen for the most part
BLBCrew:
-Agatha Ring Attack updated with warning sound if not done correctly
-Agatha fire punish collision fixed
-Updated Agatha image in big screen
-Double Mudkipz Glitch removed
Nemesis Tamatou:
-Phase 1 (Main Stage): Micheal Jackson Nerf 6 hp to 5 hp
-Phase 2 (Mars): Sailor Mars Glitch fixed
-Phase 2 (Mars): Fire Balls can be removed with Stone
-Phase 2 (Mars): Secret added inspired by すず
-Phase 3 (Trap): Shoot Label added
-Phase 3 (Trap): Healthbar added
-Phase 3 (Trap): Tamatou can now be shot with stones
-Phase 3 (Trap): Added warning before Agatha spawns
-Phase 3 (Trap): Extra Block added to make it less likely to fall into spikes upon entering the room
-Phase 6 (IQube): IQube Pod sprite corrected when jumping out
-Phase 6 (IQube): Tamatou depth corrected
-Phase 9 (Final): Corpses and Mini Bubbles added
Ongar:
-HP from 100 downscaled to 80
-Healthbar added
-Chance of spawning boxes increased
-More Spikes added that deflect Bullets
BLB AI:
-Ring Distraction slightly less seizure-inducing
-Laser from below nerfed
-Pong ceiling and botton of screen out of bounds fixed
Truki Chan:
-Softlock removed
--------------------
Upgrade Changes:
-Removed Moving Corpse Item. This can now be done by default
-Added Auto Fire
-Limit Magazine Updrage now affects Trolley section
--------------------
Text Changes:
-(German) Stone Upgrade 2 description changed
-(German) Stone Upgrade 3 description changed
-(German) Final Ongar Encounter typo fix
-(General) Final Ongar Encounter added missing textbox
-(English) Ellbows -> Elbows
-(General) Change Stone Upgrade to say "Amo" instead of "Speed"
--------------------
Music Changes:
-Shop Music
-IQube Music Loops now
-IQube Music Bug fixed
-Fulci dark stage, added music
--------------------
Other Changes:
-IQube out of bounds removed
-Shoot Label added to machine in the Bullet Room
-Slower Fade-out at John Deere Screen
-Removed Magoo manipulation skip
-Healthbar disappear when at 0
-Sound plays when killing Bosses
-Fulcilives Soundeffect changed
-Fulcilives Ice screen (Schweinespeck) Platforms changed
-Fulcilives kills you now if you have 0 money
-Fulcilives spawn positions changed
-Coins added in Fulci Rooms
-Room Label position fixed at hub zone when entering from Kevin & Aaron Boss
-Room Label position fixed at hub zone when entering from Trigun
-Reward Label added at hub zone when entering from Kevin & Aaron Boss
-Reward Label position fixed at hub zone when entering from Trigun
-Trolley bullet speed slightly increased
-Cave Tileset changed (it's pretty now)
-Snow Tileset changed (pretty)
-Other minor Tileset additions (Refrain: yeah)
-Torches in Cave Added
-Blizzard Man Room Laser Barrier position Changed
-Increased Size of Patrick in Blizzard Man Room
-Blizzard Mans Bullets can be cancled out with Stone
-Trigun Tileset improved
-Ending Text added
-Easter Egg Added
-Changed some code in the darkness effect object. Not sure if it helps though
-Removed some unused stuff to reduce the file size
-Trigun Bullet speed reduced
-6 Trails: First Trail text size reduced
-6 Trails: Sparks fly toward middle of the screen now
-Removed Sound at IQube Screen
-Main Character Profile Description has more lines
-Calls can be muted now by pressing M
--------------------
Game Crashes:
-Nemesis Tamatou Boss Screen 3 Aaron game crash fixed
--------------------
Stuff I didn't fix cuz I didn't feel like it, sorry!
-Tricky Shmup double corpse glitch (Cuz it's funny)
-Title screen esc game crash (It might actually be fixed somehow)
Thank you for playing my fangame.
Be sure to let me know if you stream the game or upload videos to youtube.
I am very excited to watch ^^
https://twitter.com/nemtamofficial
Contact me at:
Discord: Tamatou#3848
Instagram: Tamatou_lex
I will probably update this game in the futre. So tell me what you think ^^
Tagged as: Adventure
[7] Likes
Rating: N/A
Difficulty: N/A
Apr 23, 2020
Tamatou
For: I wanna kill the Guy
For: I wanna kill the Guy
This might be the best quality fangame there is. Alot of detail and thought went into every single screen. Some of the Gimmicks drag on for a little too long or get reused multiple times. However that doesn't make this game any less of a masterpiece. The Boss battles are a fun challenge. Unlike most fangames this game with its great visuals and music manages creates a very epic atmosphere.
[0] Likes
Rating: 9.0 90
Difficulty: 50 50
May 18, 2015
Tamatou
For: I Wanna Graduate From DT
For: I Wanna Graduate From DT
Now this game is just plain wierd. I think this game is supposed to be a dream or something. The Kid doesn't even wear a T-Shirt. The Game has some creativity in its stage ideas. There is even a quiz stage, but sadly it's in japanese. I think this game is rather creepy at times. It has a Screamer wich just sucks. I hate screamers. The Final Boss however is very well made. Of course it is hatsune miku. What I like about the miku fight is that it is a rather simple but epic fight. You really feel amazing beating it, even if it was not that hard. I'd say play it for the final boss and its wierdness.
[0] Likes
Rating: 6.0 60
Difficulty: 40 40
May 18, 2015
2 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I Wanna Kill The BLB | 46.0 | 3.3 | 1 |
I Wanna Kill The BLB 2: Nemesis Tamatou | 46.6 | 8.2 | 27 |
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1 Cleared Game
Game | Difficulty | User's Rating |
---|---|---|
I Wanna Kill The BLB 2: Nemesis Tamatou | N/A | N/A |