Latest Reviews
kurath
For: I wanna daze the Gets
For: I wanna daze the Gets
Didn't go far. After a screen of uninspired generic needle spam, you're greeted with another one. Maybe it gets better, but it felt too grindy and bland to find out.
Tagged as: Needle
[0] Likes
Rating: N/A
Difficulty: N/A
Aug 2, 2016
Bob
For: I wanna be the Signore
For: I wanna be the Signore
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Aug 2, 2016
Bob
For: I wanna rudiments
For: I wanna rudiments
Decent needle game. There was one stage I didn't like but overall it wasn't too bad. The tileset with the white background was really shitty though and it hurt my eyes.
There is an avoidance at the end but it's pretty pointless and boring and there is a NSFW picture after you beat it.
[1] Like
There is an avoidance at the end but it's pretty pointless and boring and there is a NSFW picture after you beat it.
Rating: 5.6 56
Difficulty: 66 66
Aug 2, 2016
Zurai
For: ♂I Wanna ASS♂
For: ♂I Wanna ASS♂
Good and challenging needle-meme game.
[0] Likes
Rating: 6.0 60
Difficulty: 63 63
Aug 2, 2016
Zurai
For: I wanna be the Something
For: I wanna be the Something
Okay needle game with some unnecessary traps inbetween. Has a decent touhou-likish boss at the end.
[0] Likes
Rating: 5.7 57
Difficulty: 58 58
Aug 2, 2016
kurath
For: I wanna be like Brassen
For: I wanna be like Brassen
Thoroughly unenjoyable.
There's some value here but I certainly could not appreciate it. That's not to say no one could, its not broken by any means and there is some decent content in here.
But everything just feels really generic and the aesthetic choices are awful. The first stage looks fine, but after that the color schemes become dark grey on black, dark red on slightly lighter red (see the dark area screenshot for an example of the poor aesthetics). The difficulty curve is all over the place and the avoidance bosses just felt like a drag including the first one where the final attack just instagibs you with no explanation of what's happening. You need to grab all the moons
The later needle felt like 'well, here's some generic jumps but to make it harder every landing will be 16px!'.
[2] Likes
There's some value here but I certainly could not appreciate it. That's not to say no one could, its not broken by any means and there is some decent content in here.
But everything just feels really generic and the aesthetic choices are awful. The first stage looks fine, but after that the color schemes become dark grey on black, dark red on slightly lighter red (see the dark area screenshot for an example of the poor aesthetics). The difficulty curve is all over the place and the avoidance bosses just felt like a drag including the first one where the final attack just instagibs you with no explanation of what's happening. You need to grab all the moons
The later needle felt like 'well, here's some generic jumps but to make it harder every landing will be 16px!'.
Rating: 2.5 25
Difficulty: 60 60
Aug 2, 2016
Delicious Fruit