Latest Reviews
LastTISisLife
For: I Wanna Test The Game (Test)
For: I Wanna Test The Game (Test)
Insane that this is actually pretty enjoyable
[0] Likes
Rating: 5.9 59
Difficulty: 61 61
May 18, 2025
theTics
For: I wanna be Violet
For: I wanna be Violet
Tagged as: Needle
[0] Likes
Rating: 3.8 38
Difficulty: 57 57
May 18, 2025
Slends
For: I wanna be the KRS
For: I wanna be the KRS
The kid has finally gotten time to wind off after an exhausting week of work and watch some friday roadshow, will he able to do so? Fuck no.
Honestly? One of my favorite yeps. This one has everything. Cool lore? Check. Cool atmosphere? Check. Good music? Check.
This one's context is "friday roadshow of the past", a japanese program that that plays movies from the past, particularly, ghibli movies.
The Title screen and avoidance images and music are 2 different openings of the show. Love both of them.
As for the game, it's a simple avoidance in which, for 40 sconds, cherries will be sent from a spiral. After that, everything will turn black and cherries will stop spawning, the catch is that the ones on screen will stay there and keep their trajectory, meaning you'll have to rememeber their pattern from earlier and avoid them, before being granted victory.
Reccomended for its vibes alone. Wonderful.
[1] Like
Honestly? One of my favorite yeps. This one has everything. Cool lore? Check. Cool atmosphere? Check. Good music? Check.
This one's context is "friday roadshow of the past", a japanese program that that plays movies from the past, particularly, ghibli movies.
The Title screen and avoidance images and music are 2 different openings of the show. Love both of them.
As for the game, it's a simple avoidance in which, for 40 sconds, cherries will be sent from a spiral. After that, everything will turn black and cherries will stop spawning, the catch is that the ones on screen will stay there and keep their trajectory, meaning you'll have to rememeber their pattern from earlier and avoid them, before being granted victory.
Reccomended for its vibes alone. Wonderful.
Rating: 9.0 90
Difficulty: 43 43
May 17, 2025
Zambrini
For: I wanna be the ASDF
For: I wanna be the ASDF
Yo, I love Tomska
[0] Likes
Rating: N/A
Difficulty: N/A
May 17, 2025
Aetius
For: Joshy The Verdlo Geme
For: Joshy The Verdlo Geme
Most of the difficulty is from janky hitboxes and having to restart from the beginning every time that you die, but it's silly I guess.
[0] Likes
Rating: 2.0 20
Difficulty: 20 20
May 17, 2025
Aetius
For: I wanna Funnytrap
For: I wanna Funnytrap
Pretty fun trap game and even though it's in scratch, the engine is pretty good.
[1] Like
Rating: 7.0 70
Difficulty: 25 25
May 17, 2025
eggkid
For: I wanna Escape from Novokuibyshevsk
For: I wanna Escape from Novokuibyshevsk
Tagged as: Needle
[0] Likes
Rating: 5.6 56
Difficulty: 62 62
May 17, 2025
arzztt
For: I wanna be the my third game
For: I wanna be the my third game
Stopped at the second avoidance, seems way too challenging and pattern heavy for me to care. There's definitely improvement here compared to their first two games, but it's still lacking in a lot of areas.
Most of the stages are based around x name needle jump (gate, diagonal, 16px) and unfortunately it doesn't stray very far outside of that inside of the stages other than there being a lot of traps. There's a few times where it has some other gimmicks going on and I felt these sections were some of the better parts, like with the jump refreshers and gravity/speed changers.
Overall the stages have mediocre to poor design across the board, it felt like an untested game.
The bosses are really RNG heavy, for about half of the bosses it didn't feel like skill was very useful in beating it. There's also an avoidance after a few stages in, and it's super pattern heavy and luck based as well, not very fun.
After you beat the main 7 stages, you are sent to do the entire game again but upside down, with saves adjusted to be possible upside down. All of the problems I stated earlier are accentuated and it makes the bosses even more RNG based and the platforming even more challenging and bland.
Overall I can't recommend this game, but I see a lot of improvement from this game and hope the maker continues to try making things in the future.
[1] Like
Most of the stages are based around x name needle jump (gate, diagonal, 16px) and unfortunately it doesn't stray very far outside of that inside of the stages other than there being a lot of traps. There's a few times where it has some other gimmicks going on and I felt these sections were some of the better parts, like with the jump refreshers and gravity/speed changers.
Overall the stages have mediocre to poor design across the board, it felt like an untested game.
The bosses are really RNG heavy, for about half of the bosses it didn't feel like skill was very useful in beating it. There's also an avoidance after a few stages in, and it's super pattern heavy and luck based as well, not very fun.
After you beat the main 7 stages, you are sent to do the entire game again but upside down, with saves adjusted to be possible upside down. All of the problems I stated earlier are accentuated and it makes the bosses even more RNG based and the platforming even more challenging and bland.
Overall I can't recommend this game, but I see a lot of improvement from this game and hope the maker continues to try making things in the future.
Rating: 3.0 30
Difficulty: 75 75
May 17, 2025
Delicious Fruit