Latest Reviews
UbersawMedic
For: I Wanna Feel The Cold Soil Press Down Upon My Chest
For: I Wanna Feel The Cold Soil Press Down Upon My Chest
So apparently very big rooms just make Game Maker stop working properly sometimes (which, admittedly, is not a very hard thing for it to do). How do I now know this information? Weeeeeeell...
Packaged with the rest of the Secret Santa 2025 games and now delivered standalone, this game does a fun twist on the Geometry Dash formula. It consists of a single, very, very, very long screen (5+ minutes) that can be traversed without ever stopping moving right, kinda like the Tom and Jerry stage in Variety. When played like so, this game feels like the needle version of avoidance, drawing from the strengths of both.
Intriguingly, the premise of walking right for 5 minutes does sound like it could very easily lead to severe corridor needle syndrome, and yet it doesn't. With a combination of good design, music, and sheer eye candy, this game is incredibly enticing to play. Each death just leaves you wanting to restart and try again to see how far you can get. It also shares the intrinsic motivation that avoidances have to play them, where the longer you last, the more of the song you get to listen to.
Reiterating the previous points, let's talk about the visuals, whose main gimmick is apparent from any given screenshot. This game, like, looks so cool. Fractaloid Vib Ribbon-ass-looking game here. Being able to see so much of the level at once makes for some stunning vistas, especially with how varied the geometry of the level gets. It even feels smart in a mechanical sense, where when you go high up, you don't collide with killers drawn above you because they are off-screen.
As is tradition for Secret Santa games, this is a long save game, but it does the smart thing where it gives you 10 HP with generous i-frames to boot. As daunting as the prospect of staying alive for 5 minutes is, having so much HP makes progression very smooth. Playtime spent in this game feels like incremental progress stacking up bit by bit, your personal best being pushed forwards bit by bit, as you use landmarks to compare how much HP you had at a specific point.
Let me be sincere; I still haven't beaten this game myself, though I will be doing so soon. But for the avid players that do, there seems to be a slew of extra modes and optional challenges to keep you entertained! The game allowing you to get as much from it as you want is always very nice to have and makes it feel complete. An amazing time, y'all go give it a try. And do read the readme, please.
[1] Like
Packaged with the rest of the Secret Santa 2025 games and now delivered standalone, this game does a fun twist on the Geometry Dash formula. It consists of a single, very, very, very long screen (5+ minutes) that can be traversed without ever stopping moving right, kinda like the Tom and Jerry stage in Variety. When played like so, this game feels like the needle version of avoidance, drawing from the strengths of both.
Intriguingly, the premise of walking right for 5 minutes does sound like it could very easily lead to severe corridor needle syndrome, and yet it doesn't. With a combination of good design, music, and sheer eye candy, this game is incredibly enticing to play. Each death just leaves you wanting to restart and try again to see how far you can get. It also shares the intrinsic motivation that avoidances have to play them, where the longer you last, the more of the song you get to listen to.
Reiterating the previous points, let's talk about the visuals, whose main gimmick is apparent from any given screenshot. This game, like, looks so cool. Fractaloid Vib Ribbon-ass-looking game here. Being able to see so much of the level at once makes for some stunning vistas, especially with how varied the geometry of the level gets. It even feels smart in a mechanical sense, where when you go high up, you don't collide with killers drawn above you because they are off-screen.
As is tradition for Secret Santa games, this is a long save game, but it does the smart thing where it gives you 10 HP with generous i-frames to boot. As daunting as the prospect of staying alive for 5 minutes is, having so much HP makes progression very smooth. Playtime spent in this game feels like incremental progress stacking up bit by bit, your personal best being pushed forwards bit by bit, as you use landmarks to compare how much HP you had at a specific point.
Let me be sincere; I still haven't beaten this game myself, though I will be doing so soon. But for the avid players that do, there seems to be a slew of extra modes and optional challenges to keep you entertained! The game allowing you to get as much from it as you want is always very nice to have and makes it feel complete. An amazing time, y'all go give it a try. And do read the readme, please.
Rating: 9.0 90
Difficulty: 60 60
Jan 8, 2026
hydreigon786
For: I wanna be the Destination
For: I wanna be the Destination
Tagged as: Adventure
[0] Likes
Rating: 8.0 80
Difficulty: 80 80
Jan 8, 2026
YaBoiMarcAntony
For: Exordium
For: Exordium
Exordium took me by surprise in a few ways. For one, it's far longer than I expected it to me, thinking it would take me no more than half an hour when in fact it took me three and some change. This is by no means a negative, and the length is by all means necessary to the game. Its exploration of its key gimmicks feels well measured, paced out excellently, ultimately concise. So many saves I'd just marvel at the ingenuity of, so many felt impossibly clean and well-executed. I never felt like any one stage was spinning its wheels, each save felt like it was a unique, interesting exploration of what its given gimmick or gimmicks could do. This culminates in the finale, which not only entertains many interesting combinations of the game's overall gimmicks, but tests you on your usage of them and makes sure you've developed great proficiency with everything Exordium has to offer.
The overall story of the game is interesting, in part because it exists at all. I like the idea of this cursed game that seems to have a mind of its own and changes against the owner's wishes. I would like to have seen it explored further, but I don't mind that the game lacks in this regard given the context.
If you have any love for modern needle, then this is an absolute must play. Exordium inspires me as a creator, and I hope it inspires others, too.
[3] Likes
The overall story of the game is interesting, in part because it exists at all. I like the idea of this cursed game that seems to have a mind of its own and changes against the owner's wishes. I would like to have seen it explored further, but I don't mind that the game lacks in this regard given the context.
If you have any love for modern needle, then this is an absolute must play. Exordium inspires me as a creator, and I hope it inspires others, too.
Rating: 9.0 90
Difficulty: 65 65
Jan 7, 2026
LastTISisLife
For: I wanna be the Negotiator
For: I wanna be the Negotiator
Based on 100 % clear. Good modern adventure that is maded in style of very old fashion (which was replicated quite well, the good old GameMaker Lite logo wouldn't lie). I liked it, the more you dive in, the more fun game delivers. However bosses were a bit lacking compared to platforming, and overall conclusion i can give is that experience was alright, but not really much beyond this
[0] Likes
Rating: 6.8 68
Difficulty: 48 48
Jan 7, 2026
LastTISisLife
For: I Wanna Start A New Game
For: I Wanna Start A New Game
ВЫ НЕ ПОНЯЛИ zalupa kentavra 2
[0] Likes
Rating: N/A
Difficulty: N/A
Jan 7, 2026
OtiWolf
For: I Wanna Be The Barbuta Escape
For: I Wanna Be The Barbuta Escape
Oh boy, what a journey it was.
I really loved the vibe and atmosphere in this game. Puzzles were tricky yet really cool and clever. My favorite puzzle has to be the one where you have to "cheat" to enter the giant's mind, I really love stuff like this where you really have to think outside the box.
As a puzzle enjoyer, I approve.
Highly recommended to play blind.
[2] Likes
I really loved the vibe and atmosphere in this game. Puzzles were tricky yet really cool and clever. My favorite puzzle has to be the one where you have to "cheat" to enter the giant's mind, I really love stuff like this where you really have to think outside the box.
As a puzzle enjoyer, I approve.
Highly recommended to play blind.
Rating: 9.5 95
Difficulty: 50 50
Jan 7, 2026
Riechert
For: Sepia Needle
For: Sepia Needle
rating based on normal clear
[0] Likes
Rating: 7.0 70
Difficulty: 50 50
Jan 7, 2026
Delicious Fruit