Latest Reviews
mosamari
For: i wanna walk out in the rain
For: i wanna walk out in the rain
A true love letter to fangames. You can really feel to care kiiview put into this game. It's a once in a lifetime expeiece so I can't say any more other than I recommend you go in blind, and definitely don't read the other spoiler filled reviews!
Tagged as: Masterpiece
[7] Likes
Rating: 10.0 100
Difficulty: 84 84
Jan 28, 2025
bit05
For: My floor game
For: My floor game
fun 42 floor game with interesting usage of waters
solid game all around + Naked Bart creature
[0] Likes
solid game all around + Naked Bart creature
Rating: 7.3 73
Difficulty: 65 65
Jan 28, 2025
CanusAntonius
For: I Wanna Climb The Snowy Tower
For: I Wanna Climb The Snowy Tower
Short and fun platforming game with good variety in how the segments play from each-other. Would recommend if you want something that feels fresh.
[0] Likes
Rating: 7.5 75
Difficulty: 35 35
Jan 28, 2025
MooMooArmageddon
For: i wanna walk out in the rain
For: i wanna walk out in the rain
walk out in the rain more like poop piss in the cum
Tagged as: Troll
[6] Likes
Rating: N/A
Difficulty: N/A
Jan 28, 2025
Naloa
For: Battle Kid: Fortress of Peril
For: Battle Kid: Fortress of Peril
A fangame that is a bit harder to access than normal, as you'll need either an NES or Famicom emulator, or to buy it on Switch/Xbox One/PC (itch.io). If you do find a way to access it though...
Battle Kid is a metroidvania fangame originally built as a romhack to run on the NES. While the physics aren't the same as what we now consider standard, they still feel very good to play with.
Most screens will only have one or two obstacles to figure out, however saves will generally consist of 8+ of these screens before reaching another, so if long saves aren't your thing, this will be a problem.
Especially as a few of the saves have an issue of having decently learny screens near the end, although the emphasis is on "a few", and not the vast majority.
The bosses are also pretty learny as well, however they also don't have much hp, so on a good attempt they will probably last 30 seconds at most, and in my opinion, were fun to learn with that in mind.
As for the metroidvania aspect, while there are co-ordinates listed for what screen you're on, there is no in game map, so I would recommend noting down paths you see but have not visited while you play otherwise it's possible to have a bit of trouble trying to find where to go next after gaining a new ability.
There is a pc at the start of the game to give you an idea of where to go, however this may not always be helpful to you. To quote/paraphrase one hint I had "The next place is in a subterranean area."
There's also an extra area, which had very fun platforming and felt very much like an IWBTG fangame, but finding it was a nightmare and I personally asked a friend to tell me where the entrance was.
It's to the left of where you get the first key, through a fake wall block.
The in-game pc does have a hint for this (telling you to look for the unusual green background), referring to the green columns that look like a re-textured guy tile from the left path from the entrance, but good luck noticing that early and definitely good luck trying to find it by the end.
Overall I'd say this game is still worth playing even in today's age, assuming you can handle the consistency requirements of longer saves.
Apparently there are two versions of this game (1.0 being the NES romhack and 2.0 being the Switch/Xbox One/itch.io versions), however I only played 1.0. I can only imagine 2.0 improved on the issues I had.
[1] Like
Battle Kid is a metroidvania fangame originally built as a romhack to run on the NES. While the physics aren't the same as what we now consider standard, they still feel very good to play with.
Most screens will only have one or two obstacles to figure out, however saves will generally consist of 8+ of these screens before reaching another, so if long saves aren't your thing, this will be a problem.
Especially as a few of the saves have an issue of having decently learny screens near the end, although the emphasis is on "a few", and not the vast majority.
The bosses are also pretty learny as well, however they also don't have much hp, so on a good attempt they will probably last 30 seconds at most, and in my opinion, were fun to learn with that in mind.
As for the metroidvania aspect, while there are co-ordinates listed for what screen you're on, there is no in game map, so I would recommend noting down paths you see but have not visited while you play otherwise it's possible to have a bit of trouble trying to find where to go next after gaining a new ability.
There is a pc at the start of the game to give you an idea of where to go, however this may not always be helpful to you. To quote/paraphrase one hint I had "The next place is in a subterranean area."
There's also an extra area, which had very fun platforming and felt very much like an IWBTG fangame, but finding it was a nightmare and I personally asked a friend to tell me where the entrance was.
It's to the left of where you get the first key, through a fake wall block.
The in-game pc does have a hint for this (telling you to look for the unusual green background), referring to the green columns that look like a re-textured guy tile from the left path from the entrance, but good luck noticing that early and definitely good luck trying to find it by the end.
Overall I'd say this game is still worth playing even in today's age, assuming you can handle the consistency requirements of longer saves.
Apparently there are two versions of this game (1.0 being the NES romhack and 2.0 being the Switch/Xbox One/itch.io versions), however I only played 1.0. I can only imagine 2.0 improved on the issues I had.
Rating: 8.0 80
Difficulty: 60 60
Jan 28, 2025
dimasik1997
For: I Wanna Escape Heavenly Host
[0] Likes
For: I Wanna Escape Heavenly Host
[0] Likes
Rating: 10.0 100
Difficulty: 35 35
Jan 28, 2025
CanusAntonius
For: i wanna walk out in the rain
For: i wanna walk out in the rain
This is a failed effort
[10] Likes
Rating: N/A
Difficulty: N/A
Jan 28, 2025
CanusAntonius
For: I wanna planet 100
For: I wanna planet 100
An old-school feeling 100 floor game with a bit of a humorous side every now and then. The inclusion of an avoidance for one of the boss slots makes for an interesting twist to the normal formula, alongside one of the later stages that subverts all expectations.
[0] Likes
Rating: 6.0 60
Difficulty: 34 34
Jan 28, 2025
Kazzalazzadingdong
For: i wanna walk out in the rain
For: i wanna walk out in the rain
Jeez LOUISE !! Where do I even BEGIN ?!
No, like actually, where do I begin...
[2] Likes
No, like actually, where do I begin...
Rating: N/A
Difficulty: N/A
Jan 28, 2025
Delicious Fruit