Latest Reviews
PlutoTheThing
For: I wanna be the Scenery
For: I wanna be the Scenery
Super quirky and charming, this game focuses on mostly boss fights, there are platforming sequences but besides the first one they are too notable, and they are quite fun. In particular the final boss is a really cool and decently lengthy fight which was really fun to play. The story is zany and all over the place, and the general atmosphere of the game is very distinct, similar to all of this maker's games! Definitely worth a shot, it's short enough you probably won't regret it.
[1] Like
Rating: 8.5 85
Difficulty: 46 46
Dec 8, 2023
DerpyHoovesIWBTG
For: I wanna be the Desert Paradise
[0] Likes
For: I wanna be the Desert Paradise
[0] Likes
Rating: 3.6 36
Difficulty: 55 55
Dec 8, 2023
opanker
For: I Wanna Kill The Kamilia 2 EXTREME!
[1] Like
For: I Wanna Kill The Kamilia 2 EXTREME!
[1] Like
Rating: 5.6 56
Difficulty: 52 52
Dec 8, 2023
Fishuser
For: I wanna be the EKZ
For: I wanna be the EKZ
Сейчас будет что-то экзотическое
[0] Likes
Rating: 5.5 55
Difficulty: 60 60
Dec 8, 2023
Nearigami
For: I Wanna Pamper that Amber Glamour
For: I Wanna Pamper that Amber Glamour
Big fan of this game but it doesn't really have much of an identity. I knew from looking at the readme that it was a side project and it very much felt that way. It ends super quickly and lacks a lot of the interesting bits of variety and atmosphere that give anxKha's other ventures a more cohesive feeling. It very much feels like a stripped back, easier version of Wolfi needle instead of a proper AnxKha experience. Still though I'm excited that I get to play more anxKha work even in this sort of toned-back capacity. A low effort anxKha game is still manages to be better than 85% of needle with ease.
[1] Like
Rating: 7.5 75
Difficulty: 45 45
Dec 8, 2023
Nearigami
For: I Wanna Kill The Kamilia 2 EXTREME!
For: I Wanna Kill The Kamilia 2 EXTREME!
Never really been a fan of delfruit likes without a downvote system because it means that people just release a review that's negative towards a game as a means to post a hot take and people upvote it to drown out anything positive to say about a game. I don't necessarily think this game is a perfect example but the people who make reviews like "why are we still making kamilia fangames in 2023" get to me. Why are we making anything? Why are we playing these games 16 years later? I fail to see how this is a valid line of questioning. More importantly, it doesn't even say anything about the quality of the game, like what delfruit is in theory *supposed* to do.
So here's a real, serious review of the game because the creator put real time into it and should at the very least be treated with that baseline level of respect:
Kamilia 2 Extreme is a game that remixes the first stage and boss of K2. It seems to have more of a sudoku slant though and uses jokes/memes that have long been dated in the community. The game uses the Kill the Sudoku save colors. The Dark Blue screen just uses the visual noise from I'm Bored 2. The boss uses the book from Straight Outta Compton. You get the idea If you are relatively new to fangames and have only played some of the older classics (a lot of those games are 2010 to 2015) I can understand why you would make something with this sense of humor. It doesn't really work for me anymore personally though and kind of cheapens the idea by virtue of how long I've been exposed to it.
The Sudoku slant continues into the actual platforming and as a result makes the changes to some of the screens feel rather uninteresting. Enjoy The Game is mostly the same but with spotlight. Conquer The Blow Game is the same but with a black and white background visual challenge. Dark Blue is the same except with the I'm Bored 2 visual challenge. This applies to most of the screens. It makes them not really feel significantly different and mostly just makes them worse to play, which is generally why people make visual challenge gimmicks in the first place. Given that the humor doesn't work for me anymore already though, I didn't particularly care.
It feels like the maker didn't really found the fun in what they were making and so gave up once they realized their skills did not reach their ambitions. I don't really fault them for this. I know many have run into this issue, but I still felt it. I'm hoping the maker can continue to improve. I think their rapid pace of fangame releases is still pretty admirable even though I wish they would slow things down to work more on their craft and play other fangames.
[21] Likes
So here's a real, serious review of the game because the creator put real time into it and should at the very least be treated with that baseline level of respect:
Kamilia 2 Extreme is a game that remixes the first stage and boss of K2. It seems to have more of a sudoku slant though and uses jokes/memes that have long been dated in the community. The game uses the Kill the Sudoku save colors. The Dark Blue screen just uses the visual noise from I'm Bored 2. The boss uses the book from Straight Outta Compton. You get the idea If you are relatively new to fangames and have only played some of the older classics (a lot of those games are 2010 to 2015) I can understand why you would make something with this sense of humor. It doesn't really work for me anymore personally though and kind of cheapens the idea by virtue of how long I've been exposed to it.
The Sudoku slant continues into the actual platforming and as a result makes the changes to some of the screens feel rather uninteresting. Enjoy The Game is mostly the same but with spotlight. Conquer The Blow Game is the same but with a black and white background visual challenge. Dark Blue is the same except with the I'm Bored 2 visual challenge. This applies to most of the screens. It makes them not really feel significantly different and mostly just makes them worse to play, which is generally why people make visual challenge gimmicks in the first place. Given that the humor doesn't work for me anymore already though, I didn't particularly care.
It feels like the maker didn't really found the fun in what they were making and so gave up once they realized their skills did not reach their ambitions. I don't really fault them for this. I know many have run into this issue, but I still felt it. I'm hoping the maker can continue to improve. I think their rapid pace of fangame releases is still pretty admirable even though I wish they would slow things down to work more on their craft and play other fangames.
Rating: 3.5 35
Difficulty: 45 45
Dec 8, 2023
Fruitless
For: I wanna be the Gun Fighter
For: I wanna be the Gun Fighter
Tagged as: Copyright
[0] Likes
Rating: N/A
Difficulty: N/A
Dec 8, 2023
Delicious Fruit