Latest Reviews

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LastTISisLife
For: I wanna be the Locus
While nothing truly bad happens, i didn't had too much fun with this one. A lot of dumb overused traps and awkward design through. Physics stage (stage 3) and vertical stage (stage 2) were kinda good at few places, and stage 4 tries, but it was still far from what i call a tasty. Boss was alright tho, and once you are in EX stage, things get better - this wasn't that bad of a stage aside of platform ride ig. EX avoidance was probably best thing in the game with some cute attacks and of course infamous pattern

In general, this is one of the old adventures that i probably didn't recommend. A lot of needle feels dated, lack of bosses is depressing and many things will just annoy you probably

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[0] Likes
Rating: 4.9 49       Difficulty: 71 71
Dec 9, 2023
Kilgour22
For: Clarity
Rating based on playing through the GMS version.

Beefy needle game mostly focused on vines, water, and platforms, with gravity arrows making an appearance later in the game. As is standard for Stella's games, expect some awkward sequences and unapologetic usage of corners. It never really gets that difficult, but it never gets that easy, either, with only a few gimme saves; it's well balanced in this respect, even if the game fluctuates in difficulty throughout its length. There's some very nice pathing, without ever feeling overwhelming.

Would recommend to experienced needle players who don't mind the more uncomfortable platforming sequences.

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[1] Like
Rating: 7.5 75       Difficulty: 70 70
Dec 9, 2023
grimmblacksouls2
For: I wanna kill the Kamilia
[0] Likes
Rating: 6.0 60       Difficulty: N/A
Dec 9, 2023
Cosmoing
For: I wanna be the GAME of DEATH
This is one of the worst games available on this platform and I hope that means a lot coming from me

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Tagged as: Needle Trap Boss
[2] Likes
Rating: 0.1 1       Difficulty: 70 70
Dec 9, 2023
Mercury
For: I wanna be the Archfoe2
Tagged as: Needle Archfoe-like
[1] Like
Rating: 5.5 55       Difficulty: 68 68
Dec 9, 2023
PlutoTheThing
For: Jtool Jamplex
Pretty fun collab game, I think the average stage is quite solid and there's good balance between the stages, some are shorter and some are longer but I think most people tended to make their stages on the harder side so in general it feels quite balanced. Not every stage is a total winner but a lot of people made interesting and cool stuff I had a lot of fun with. The stuff that stands out the most is probably Popop, Aroxon, and PlayerDash, but I don't think there were any stages I downright disliked. Fun game overall :)

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[2] Likes
Rating: 8.5 85       Difficulty: 61 61
Dec 9, 2023
Alight
For: Chew 039
[1] Like
Rating: 6.6 66       Difficulty: 58 58
Dec 9, 2023
fangameXPmaster
For: I Wanna Kill The Kamilia 2 EXTREME!
I was enjoy but short;;

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Tagged as: Trap Medley Short Visual_Challenge
[1] Like
Rating: 7.0 70       Difficulty: 55 55
Dec 9, 2023
LastTISisLife
For: I wanna be the SAN
Huge game, filled with really crazy one-of-kind stuff going on. The actual highlights were:
-Gardening. Despite being tight in terms of requirements, it was just very unique and absolutely fun. Boss slaps hard as well being even probably my favourite in the game in terms of balance and enjoyment
-Double Kid stage. Holy classic gimmick with some sweet ideas replicated. Boss of this stage while not having gimmick, was fucking bonkers. Determinate difference between minions was crazy, thrilling and actually hillarious. Despite i had baffling time sometimes, it was just pure an extravaganza of chaos, and i love it
-I don't really remember Miku stage, but the Miku avoidance was charming with catchy song and fun not that hard attacks
-Touhou stage is probably best stage in the game, being somewhat of Dice roll gimmick, featured with fun segments that are never get boring. This was pretty hard stage and ending twist is fucking scary, but it was worthwile and simply awesome
-Flandre avoidance is eeh, yeah it has issues having really bro nothing intro and also very long duration with most of the hard attacks are placed closure to end. I can't say i had brilliant time, even tho it was enough to play it up until to end blindly. Mostly, because song is jammer, some attacks are very fun and also you had one thing that make experience much more enjoyable and smooth - bombs, that allows you to destroy everything on screen, outside of the Flandre herself. Overall - it was decent, definitely not the highest moment of the game, fine tho
-Final stage is very long and hard needle, divided by 4 sub-stages and one very last save. Tbh, it's probably lowest moment of the game, because almost every save, despite having interesting ideas about, was ruined with some fucked up overprecise jumps. I also actively dislike last save of water sections (yeah, the idea is cool, but it's really sucks to play) and very last save, because i find it boring with some really unpleasant jumps here and there. There were also very good saves tho, especially in trigger (first) section and vine (second) section, but not that much. Frankly, i can completely see how this stage can bring motivation to extremely low point, but...

If you made it through this needle madness up to end, you will find

-Actually one of the most unique, hard and awesome final bosses in fangames. Very deep, very charming and very cruel boss, that will drive you insane probably quite a lot. It made in Destination-like shell, but actually way more deeper because a lot of twists and shenanigans will appear with even second phase, that is actually incredibly chaotic avoidance. Despite this boss having some RNG issues (sometimes quite a lot, tbh), i still find it absolutely enjoyable. Probably, best thing is how often this boss requires from you pull off some crazy dodges, that you are completely not expecting from yourself, which is always big pleasant for me. I had good time at the end and the victory feeling over this beast is one of the most rewarding i've had

At the end, i can say, this game is great. Yeah, it has some minor and major troubles here and there, but this is one of the games that has genius ideas and concepts, and not affraid of offering it to player in sometimes brutal form, but still that classic adventure form, that is warming and welcoming to conquer obstacles, with many things that just happened to be very cuddly. I really wish this game can come out from under radare and having more clearers

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[1] Like
Rating: 8.3 83       Difficulty: 87 87
Dec 9, 2023
abaghost
For: I don't wanna Worry
[0] Likes
Rating: 6.5 65       Difficulty: 37 37
Dec 9, 2023
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