Latest Reviews
very_cool
For: I wanna realize
For: I wanna realize
This game is just solid really good stuff, has all the stuff I love in fangames and then some
dress going to big places with this one
[1] Like
dress going to big places with this one
Rating: 9.7 97
Difficulty: 65 65
Aug 23, 2023
PlutoTheThing
For: I Wanna be the RO
For: I Wanna be the RO
Fantastic Rukito influenced game, it definitely morphs into it's own thing but the influences are obvious and appreciated from someone who likes that style of needle. The triggers are interesting and there's a lot of really cool gimmicks that enhance the needle. The whole game has this sense of flow which is really cool, the highlight of the experience was probably the gravity flipping water, as that gimmick felt super good to master and play around with. There's even some cute jokes all over the game! Definitely recommended for anyone who enjoys some trigger needle.
[3] Likes
Rating: 9.7 97
Difficulty: 61 61
Aug 22, 2023
bantsmen
For: i wanna be the genius 2
For: i wanna be the genius 2
As the title implies, this game is the work of a genius. Every pixel of every screen has significance to the thesis of this work. I would recommend this to everypony, but I fear that only some will be able to truly appreciate This game for what it is.
[0] Likes
Rating: 5.0 50
Difficulty: 40 40
Aug 22, 2023
Mercury
For: I wanna Marcescence
For: I wanna Marcescence
Tagged as: FTFA-like
[1] Like
Rating: N/A
Difficulty: N/A
Aug 22, 2023
PlutoTheThing
For: I wanna kill the Kamilia 2 WARPED
For: I wanna kill the Kamilia 2 WARPED
This review is based on a 100% Clear
Kamilia 2 WARPED is a very strange game, very clearly being a joke as it uses Kamilia 3 gimmicks to offer a somewhat unique experience with the original game. Despite the jokey undertones however, I think the game succeeds at being enjoyable, far more so for me than the original Kamilia 2. The platforming is probably the thing that stands out the most on a first glance, every screen has the same visuals, the K3 Stage 5 blocks and grid background, which is a little jarring. However there are often some pretty interesting changes to the gameplay, the main highlights platforming wise are the odd-numbering stages, with the conveyors, ice, and trigger needle gimmicks. Particularly stage 5 was a really good experience, and was suprisingly inventive. The other platforming is probably the weak point of the game, with stages 2 and 4 being sort of annoying, and stage 6 being very uninteresting, as it's "gimmick" is that it's a slightly buffed kamilia 2 stage 6.
The game truly shines in it's bosses, with the exception of maybe crimson and destination, I think all of these bosses actually enhance the original versions, being far more interesting and less boring. The biggest glow-up to me is easily Solgryn, who went from one the weakest points in K2, to one of the absolute highlights of this game for me. I also think the changes made to Nue were really cool, that fight definitely sticks out in my head. I would say Gravityman is a bit rough, he's definitely a difficulty spike and kind of a big barrier to the rest of the game, but he's kind of like that in regular K2 as well. The final boss was a good conclusion, while many seem to dislike it, I was quite fond of it.
The extra content is kind of strange, feeling like an entirely different game, but I really liked basically everything here. DJ Sray and Mario are kind of just silly, but the three avoidances offered by this part of the game were great, particularly Redire's version of Bottomless Abyss, which is one of my favorite avoidances despite the fact I had a relatively rough time with it. Len and Miku were also quite enjoyable, but not to the same degree. My biggest complaint about extra is that I wish there was a little more interesting platforming.
All in all, I'd actually recommend people try this game, I think it's worth playing especially considering how often it's dismissed by many community members, and for good reason. The time I had with it was great, memorable, and I'm glad I stuck with it. Great stuff here!
[4] Likes
Kamilia 2 WARPED is a very strange game, very clearly being a joke as it uses Kamilia 3 gimmicks to offer a somewhat unique experience with the original game. Despite the jokey undertones however, I think the game succeeds at being enjoyable, far more so for me than the original Kamilia 2. The platforming is probably the thing that stands out the most on a first glance, every screen has the same visuals, the K3 Stage 5 blocks and grid background, which is a little jarring. However there are often some pretty interesting changes to the gameplay, the main highlights platforming wise are the odd-numbering stages, with the conveyors, ice, and trigger needle gimmicks. Particularly stage 5 was a really good experience, and was suprisingly inventive. The other platforming is probably the weak point of the game, with stages 2 and 4 being sort of annoying, and stage 6 being very uninteresting, as it's "gimmick" is that it's a slightly buffed kamilia 2 stage 6.
The game truly shines in it's bosses, with the exception of maybe crimson and destination, I think all of these bosses actually enhance the original versions, being far more interesting and less boring. The biggest glow-up to me is easily Solgryn, who went from one the weakest points in K2, to one of the absolute highlights of this game for me. I also think the changes made to Nue were really cool, that fight definitely sticks out in my head. I would say Gravityman is a bit rough, he's definitely a difficulty spike and kind of a big barrier to the rest of the game, but he's kind of like that in regular K2 as well. The final boss was a good conclusion, while many seem to dislike it, I was quite fond of it.
The extra content is kind of strange, feeling like an entirely different game, but I really liked basically everything here. DJ Sray and Mario are kind of just silly, but the three avoidances offered by this part of the game were great, particularly Redire's version of Bottomless Abyss, which is one of my favorite avoidances despite the fact I had a relatively rough time with it. Len and Miku were also quite enjoyable, but not to the same degree. My biggest complaint about extra is that I wish there was a little more interesting platforming.
All in all, I'd actually recommend people try this game, I think it's worth playing especially considering how often it's dismissed by many community members, and for good reason. The time I had with it was great, memorable, and I'm glad I stuck with it. Great stuff here!
Rating: 8.7 87
Difficulty: 91 91
Aug 22, 2023
TheChiekurs
For: I wanna Dominate the World
For: I wanna Dominate the World
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Aug 22, 2023
kurath
For: Retrospective
For: Retrospective
Pretty fun gimmick needle game. It certainly serves as a re-hash of a lot of voraciousreader's other works, which may make parts of it feel a bit repetitive if you've played their other games + IWM maps. The platforming is solid throughout, and if you're unfamiliar with voraciousreader's works, this works as a great point to start if you're into gimmick needle with a fair few cycles.
[1] Like
Rating: 7.7 77
Difficulty: 60 60
Aug 22, 2023
Delicious Fruit