Latest Reviews

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Aetius
For: I wanna be the Eggy2!「Remake」
very fun trap game that i think all should play

rip they need to fix link

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[0] Likes
Rating: 6.9 69       Difficulty: 44 44
Sep 7, 2023
Stitchball
For: April is the Cruelest Month
[1] Like
Rating: N/A       Difficulty: 89 89
Sep 7, 2023
Stitchball
For: Panasonic Bluray
Tagged as: Needle Beginner_Friendly needleventure production_value
[1] Like
Rating: 8.0 80       Difficulty: 61 61
Sep 7, 2023
PlutoTheThing
For: I'm bored 2
I wasn't very big on this one, while some things are cool it ended up feeling like a pretty basic game as far as gameplay was concerned, there's some creativity and humor to it but a lot of it just didn't click with me personally. The bosses were often just boring and a lot of the platforming was just so forgettable to me, with not many points of interest. It's far from a horrible experience but I wouldn't say I walked away with positive feelings.

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[0] Likes
Rating: 4.7 47       Difficulty: 36 36
Sep 7, 2023
wakusei
For: I wanna be the Engine ねころんEdition
MY FAVORITE GM8 ENGINE.
there's nothing fancy about this engine, it's perfect for making an adventure game, and the trigger system is easy to use
because it's so old, I made a lot of new changes to it and I fixed a lot of bugs, I've released it on the wiki under the name ISK Engine
as for the Nekoron font, I've packed it into my engine, so you can download and install it directly

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Tagged as: Engine
[1] Like
Rating: 10.0 100       Difficulty: N/A
Sep 7, 2023
PlutoTheThing
For: April is the Cruelest Month
It's really not too hard to understand why I like this game on a bare-bones, fundamental level. It's a Figure-like, and you can see from my highest rated games that I quite like figure, along with a lot of other games Marc also likes that could have possibly influenced this game. The game has lots of cool jumps with gimmicks ranging from basic stuff to more complex and unique ideas that are used in some of the most creative ways I've seen, with great atmosphere and music. The gameplay is about as suited to my tastes as it gets, I like literally every single save. April Is The Cruelest Month is a very brilliantly designed game, but my feelings towards it are a bit more complicated than just, I like the needle. They extend to the core gameplay and theming of the game, which is hard to explain, but I will do my best.

So, the structure of a Figure-like is similar to a floor game, and this game does parallel the floor numbers that represent something, and they also are not in order. This in my opinion is actually integral to the overall feel the game gives, because there's a level of ambiguity towards what's coming next, and how far along you are. The game is deliberately very inconsistent, there are floors which are just one screen, but many can be multiple screens or a big area, the lack of clarity of how far along you are really does add to how you feel, especially because the difficulty balance is all over the place. I think the game keeping it's cards close to it's chest and not letting you really prepare for what comes is not just interesting to experience, it also ties into life itself, which for me makes the themes hit all the harder. You can't be prepared to get knocked down by some random obstacle out of nowhere, it just happens, and you have to live through it even if you don't think you can. It's in that aspect where I think the difficulty is actually instrumental to this game, because it's about heavy stuff, and if it was just a pleasant romp with zero struggles, you wouldn't feel it as much, and it wouldn't resonate as much. You spend a lot of time with most of the floors in April, you really get to take in the visuals, the audio, and the jumps. You have fun while doing it, but it does stick to you, and it is challenging.

I'm not really someone who cares about story, at least in most situations. There are instances where I do but in fangames, it just seems silly to care about, and the story of April does not impact my review at all, but it definitely impacts how I feel about it. The game is very personal, to the point where I think it's a bit odd for someone like me to try to tie it all into how I feel, because it's not about me, but ultimately while the game is a reflection of the person who made it, there are things that someone like me can take away from it which are relatable. I planned to write a lot about it, but I realized I can't really do my emotions justice, I never really have been able to. It's impossible for me to verbalize why I feel how I do, or what makes me even feel how I do. When thinking about how the game made me feel I did start crying, there's something about this game that makes me very fearful and anxious, and in my mind I know what it is, but I don't think it would make sense to anyone else. At the bare minimum, the end of the game does leave off on a somewhat positive note, which is maybe something I should think about more, but it's very easy to become addicted to the things that make you feel the worst.

Ultimately I don't really have any complaints about April. It's not perfect I guess, but there's not really any way I would care to improve it, it's perfect for my taste in other words. I really do think this is one of the most profound needle experiences of all time and something well worth playing, it's a contender for my favorite needle game and it's probably the only time that I will get this emotional over something in a silly precision platformer. Great work.

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[3] Likes
Rating: 10.0 100       Difficulty: 82 82
Sep 7, 2023
Zambrini
For: Faded envy and indistinct ideals
Tagged as: Adventure Trap Gimmick Boss
[0] Likes
Rating: 7.6 76       Difficulty: 65 65
Sep 6, 2023
PlutoTheThing
For: I Wanna Take A Little Trip
This review is based on clearing both routes with secrets.

A decently cool game with bite sized stages, it's fun to go through and see the ideas, some of which are really creative, like the heavy visual challenge gimmick in Route B. The bosses are cool, although the Route A avoidance was easily my least favorite part of the game, as I found it a bit tedious, however the Route B avoidance easily makes up for it. It's fun for the short time it lasts.

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[1] Like
Rating: 8.7 87       Difficulty: 49 49
Sep 6, 2023
DerpyHoovesIWBTG
For: I wanna go the Jungle Adventure
Tagged as: Needle Gimmick
[0] Likes
Rating: 6.3 63       Difficulty: 60 60
Sep 6, 2023
PlutoTheThing
For: I wanna know what's in my Desktop
One of the absolute best trap games I've seen, not only is it incredibly unique, clever, and funny, it has some of the best production value that I've seen in a fangame. The only thing I could point to as a bad part is the two less developed stages, but the two which are proper trap stages are some of the best trap gameplay I've played. It's beginner friendly too, so definitely an easy recommendation for a beginner fangame, it's just so cute and fun.

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[2] Likes
Rating: 9.5 95       Difficulty: 26 26
Sep 6, 2023
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