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NightShark115
For: I wanna be the Tomodatination
Tagged as: Boss Destination
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Rating: N/A       Difficulty: N/A
Jan 24, 2022
LastTISisLife
For: I wanna diaodiaodiaodiaodiao
Antigaming

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Tagged as: Gaming Anti
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Rating: N/A       Difficulty: 99 99
Jan 24, 2022
rottenbread
For: I wanna discord.gg/????????
Tagged as: Needle Collab
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Rating: 7.7 77       Difficulty: N/A
Jan 24, 2022
LastTISisLife
For: I wanna kill the Blue Mage
I guess i don't understand something, but this is a poor copycat of Cultured 1 for entire 1st stage, the first boss was boring and badly designed, and the game didn't pick up later, so in my opinion, this is like garbage-tier. Didn't see why everyone likes it

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Jan 24, 2022
LastTISisLife
For: I wanna be the Dendi
There's a some unique things and effort in, but in total not a fun experience, i would say

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Tagged as: Different_Engine Dota_2
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Rating: 3.4 34       Difficulty: 33 33
Jan 24, 2022
LastTISisLife
For: I Wanna Kill The Kamilia 3
I write a review, but only chosen ones can see it

Great, long, challenging, fun and really iconic in any way fangame. For everyone who wants truly hard challenge, this is №1 pick, despite all flaws, debatable areas and bosses, it still a high-tier class game, which changed fangames forever. The rewarding feel of beating it is irreplaceable

Ok i guess i also wanna, just for fun, review my thoughts about content of the game (wanna say that i clear any% without taking secrets, all of the secrets and secret bosses was grind after defeating final boss) :

Stage 1 - not a bad opening of the game, CTBG 1 screen is good roadblock for beginners who randomly got in this game. In general, i didn't really enjoy this stage, but it's fine
Secret 1 - it was quite okay, i like entrance, but i really dislike exit with backtrack. Item is not that useful
Crimson, secret boss - i have fun with this one! Mostly people dislike this boss, but i'm fan of Crimson-like concept and this boss execute it quite well. But i must say i have this opinion on boss, while not using counting strat, with counting strat this boss is probably way more boring and unfun
Boss 1 (Flandre Scarlet) - good boss, Crime & Punishment slaps, mushrooms are fun

Stage 2 - introducuing a lot of gimmicks, this stage really got this right. A lot of good choices like Payment, Crayon, Magnanimity. This is a stage where i started to really enjoy needle in this game
RNG Crystal - glorious gamedesign decision
Secret 2 - sucks in many ways (escpecially save 2), althought it has strongest item in the game. Entrance was pure gold tho
Destination, secret boss - banger Destination-like boss. It has 3 phases for each color and since HP are balanced, this fight is insanely dinamic and feels really cool to grind. White phase has a dick moment, but it's tolerable. Very very fun boss after all
Boss 2 (Shine & Bright) - one of the most enjoyable bosses ever maded. Dice is awesome and beyond like everything, phases of S&B was memorable and fun to takedown them, Rosegear avoid is cool. Ez S-tier

Stage 3 - a lot of players hate it, but i'm really okay with stage 3. It starts not greatly, but once you get to Uhuhu Spike 3 things are getting better. Justice, Hope the End Of, RZ, Guy Tower was absolutely bangers choices, and Refresher Save is like one of my favourite save in the entire personal needle experience
Secret 3 - weakest secret in the game. Entrance was all right, secret itself was pretty bad - save 2 is garbage as well as last save. Drop save and ascent save was fun tho. Item is absolutely useless
Nue, secret boss - very bad boss. In 1.5 this boss has insanely buffed attack - UFO, which is just grind-fiesta and after UFO there are still several attacks that you can choke easily (and one of them is very learny pattern, lol). Pretty bad, and also first attacks are mostly too easy and heavy to play after while. Don't recommend to grind this for anyone
Boss 3 (Guy) - meh boss, mainly because Scythe is dumb. Benzen was alright tho. Overall this boss feels kinda weak in terms of design, but not the worst ever, you know

Stage 4 - incredibly good stage. Sunspike was harsh, but after it the rest was one of a big fun ride. Even debatable picks like Black, Maze, Hades give me a lot of fun. Butterfly, Excursion (BUBBLE IS COOL, CHANGE MY MIND), Emperor, Azure - this was all fine and enjoyable
Secret 4 - imho this is best secret in the game. Hard, but interesting entrance followed by redisgned TAS-screen which has iconic and fun drop and overall pretty interesting saves. I have some issues with TAS-drop save tho because of grindy beginning and last save is kinda dumb, but still - i like this secret a lot. Item is needed for secret bosses and extra, so okay, we take this
Gravityman, secret boss - oh man, this fucker is epitomy of crazy gamedesign. Constant gravity switches, shield on second phase, insanely chockable post-final. And you know, i doubt this was good boss in the end. It's just too learny, too unfair way often than it should be and simply unfun to me

After stage 4 there comes the Bossrush:
Dotkid - worst K3 boss (any %). It's just not works for me, outrage is trash-tier, final is a bad meme, rest was vapid
Piano - hard, but really fun avoidance. It has a really good pace, slow attack is ultimate danger, but gives you always a good feeling when you past it. I didn't like burst at the end of Red/Blue and not a fan of curvings, but it didn't bother me too strong, so good boss
Colonel - truly great barrage, platform is awesome-sauce, and other attacks are nice as well
Emperor - learning patterns kinda boring and second attack lasts too long, but in the end i start have fun with this one, because ending of the boss is actually pretty great
And after 4 devas, one last boss of 4 stage awaits:
Next Stage - astonishing tribute to the old era of fangaming and absolutely fantastic end of the medley content. This is an avoidance, that i always will be remember, visuals and song is beyond reasonably good, just fucking great. I have a lot of fun

After medley content, there's a Stage 5, which contains several guest areas:
Secret 5 - infamous Infinity Trials is one of the hardest things in the game and if you ask me, it's very dumb designed secret. It has some charm tho and i kinda enjoyed grinding it sometimes, but it's just too hard and painful as well very often. I have 14 screen 9 attempts and even despite i glad i've beat this after all, i still have some PTSD because of it. Item is kinda useless for any%, but very helpful if you go for 100 %
Kamilia area - imho truly great area. I have good times will all of minigames, Simon Says was really fitting in tone of the game somehow, as well as Maze. Minesweeper was wacky, but still worthwhile
Lunarmagic area - fast paced avoidance with interesting and kinda hard to dodge attacks. I don't mind that type of the fight and it works with me very well. I wish patterns at the end was not that learny and i feel like maker overused them a bit, but it's still decent. Final is cracked, but i didn't hate it. Good boss at the end
Betty area - sweety ice needle with some traps, which are not annoying and not generic. Snowflakes gimmick kinda dumb, but not really hurts you ability to play. I love every save of the area, except maybe first of 2 screen. Last save was great, didn't get why many of people hates it
Doruppi area - pattern-heavy avoidance with some parts of RNG, which i kinda dislike in total. Patterns themselves are ok, you need to just learn positions and sometimes do tricky jumps, but nothing too bad. RNG on the other side was really shitty, i think easily the weakest part of the avoid. So i didn't enjoy this, but i don't feel bad after this. Visuals was really good, must admit
Rukito area - good needle with energetic vibes, that are created by wise music choice and interesting and unique needle design. A lot of triggers, time-based segments, sometimes traps - and all of this was just so cool. Rukito for real creates classy needle, that's for sure. Love this area
Cyber area - this avoidance is kinda overhyped, i think, but i still enjoy this. This avoid uses a lot of curvings and sudden change of trajectory, which is fun, but some attacks are really become almost lucky-based i would say (yep, final, i'm speaking to you). First attacks also kinda faded, and strangely i enjoy the mostly Disco Jump and Bad Setup - unusual, hah. I like this avoid, but it has some flaws, so not the best, that's it
Influka area - long gradius fight, that are suprisingly fun. Getting powerups is thrilling, Moon phase was nervous and cool, final phase was disbalanced a bit, but creates really good intense atmosphere. Music slaps really hard through entire area. Very based, very good

And then comes the end of the game:
M-Stage - hate this tbh. I'm not a fan of chase needle and this is a example of HARD chase needle. Massive amount of precise and quite often bad jumps, also a lot of neat timings. I enjoy some saves, but i hate like half of it. Worst needle in K3, that's my final word
Kamilia - epitome of the game and unfortunately i have a bad time with this boss. First phase is make no sense, just pattern that you repeating over and over, it's really boring and feels out of place. Second phase is fun, but absolutely harsh to learn, Darkness is incredibly hard, Insanity is kinda dumb overall. I like this phase, but i'm really tired of it at the end. Final phase is good cluster of nerves, RNG, patterns and shooting her to victory. I dies at the post-final once because got incredibly unlucky orbs spawn, and the orbs themselves feels like unnessesary addition to this fight, so i don't know. Feels epic, gameplay was debatable. But i still have massive relief and positive when finally got her

And this is how i feel about K3. Most of the content in the game was memorable in good way, have a good replay ability and just fun in general. I definetinely not going in extra (because it's like awful), but i think i will hunting down some secrets ans secret bosses, that's for sure

Also i must admit that i beat Blue area throw practice tool, which is the only extra area that i considered as playable. Blue area absolutely slaps, one of the best avoids i will ever played, driving OST, superb visuals, gameplay was also incredibly good for me. I wish it can be put in main game, because it's really deserves it

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Rating: 9.5 95       Difficulty: 87 87
Jan 24, 2022
LastTISisLife
For: I Wanna Scroll My Mousewheel Downwards 2- Scroll Harder
Gimmick was unique, but the usage was kinda meh. Boss was ???. Not a great game, but memorable for sure

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Tagged as: Gimmick Mouse
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Rating: 5.1 51       Difficulty: 55 55
Jan 24, 2022
LastTISisLife
For: I Wanna EZL 2
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Rating: 6.8 68       Difficulty: 52 52
Jan 24, 2022
LastTISisLife
For: I wanna be the Vidro
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Rating: 6.8 68       Difficulty: 35 35
Jan 24, 2022
LastTISisLife
For: I Wanna Balik
Ya ne pon

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[1] Like
Rating: 4.8 48       Difficulty: 44 44
Jan 24, 2022
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