Latest Reviews
Cobblstwn
For: I Wanna Wait For A Cosmic Ray To Flip A Bit In The Kid's Position Value
For: I Wanna Wait For A Cosmic Ray To Flip A Bit In The Kid's Position Value
Tagged as: RNG
Masterpiece
[0] Likes
Rating: 0.2 2
Difficulty: 100 100
Jul 3, 2022
kurath [Creator]
For: The Farewell Medley
For: The Farewell Medley
Update: Now the game has been out a month and someone has 100%'d the game - congratulations anxKha - a full unlock save is available at https://drive.google.com/file/d/12Imu5lMw8ofEVRj75q6rvQMYFxFZMDDI/view to allow those who are interested in playing certain parts of the game but rightfully are not interested in doing it all. Extract this to %localappdata% and it should create a 'TheFarewellMedley' folder with the save information.
The Farewell Medley is a huge, adventure game heavily focused on variety and inspired by I wanna be the Farewell, and other things. The ultimate goal being to both bring together a taste of everything fangames have to offer, and trying a lot of new things to see what else might or might not work. While we believe it is best to go in with no real knowledge or expectations, that can be a big ask. For those who like to know a little regarding content/difficulty This is a non-linear variety focused adventure game - so there is a very wide array of gameplay and you should expect to have to play a lot of irregular or non-fangame gameplay. If you like wacky things, this is largely the core of the game. If you like the straightforward traditional fangame experience, this probably won't be. The estimated difficulty from the team is maybe 50 with items (honestly lower if you go hard and find all the crazy strats), and perhaps 75 without. Item usage is very much part of the game, so if you're interested but feel like it might be too difficult, do not feel like items are in any way cheating. Additional information is available in the readmes to help you tailor your playthrough slightly.
Update:
Current Version: 1.5 - Minor bugfixes, added infinite street challenge + some discarded content.
As the filesize is quite large, in order to facilitate updates, the following link https://drive.google.com/file/d/1EVwkOa8itnoZAdUqRSK7cCGU8ueaxRUZ/view only includes the exe/datafile updates and is substantially smaller.
I hope everyone continues to enjoy and be confounded by this game, and as always, please continue reporting any problems that arise via discord if possible.
[20] Likes
The Farewell Medley is a huge, adventure game heavily focused on variety and inspired by I wanna be the Farewell, and other things. The ultimate goal being to both bring together a taste of everything fangames have to offer, and trying a lot of new things to see what else might or might not work. While we believe it is best to go in with no real knowledge or expectations, that can be a big ask. For those who like to know a little regarding content/difficulty This is a non-linear variety focused adventure game - so there is a very wide array of gameplay and you should expect to have to play a lot of irregular or non-fangame gameplay. If you like wacky things, this is largely the core of the game. If you like the straightforward traditional fangame experience, this probably won't be. The estimated difficulty from the team is maybe 50 with items (honestly lower if you go hard and find all the crazy strats), and perhaps 75 without. Item usage is very much part of the game, so if you're interested but feel like it might be too difficult, do not feel like items are in any way cheating. Additional information is available in the readmes to help you tailor your playthrough slightly.
Update:
Current Version: 1.5 - Minor bugfixes, added infinite street challenge + some discarded content.
As the filesize is quite large, in order to facilitate updates, the following link https://drive.google.com/file/d/1EVwkOa8itnoZAdUqRSK7cCGU8ueaxRUZ/view only includes the exe/datafile updates and is substantially smaller.
I hope everyone continues to enjoy and be confounded by this game, and as always, please continue reporting any problems that arise via discord if possible.
Rating: N/A
Difficulty: N/A
Jul 3, 2022
fatherpucci1
For: I wanna fly the Far away
For: I wanna fly the Far away
Creative needle game with lots of interesting jumps. Good for its time and still banging. Absolute classic challenge for dedicated needle players
[1] Like
Rating: 8.5 85
Difficulty: 85 85
Jul 3, 2022
OccultCube
For: I wanna QoQoQo
For: I wanna QoQoQo
rating excluding last boss
[0] Likes
Rating: 6.5 65
Difficulty: 55 55
Jul 3, 2022
OccultCube [Creator]
For: I wanna cancer cancer cancer 2
For: I wanna cancer cancer cancer 2
Difficulty is kinda arbitrary; more unfairness than actual difficulty
[0] Likes
Rating: N/A
Difficulty: 77 77
Jul 3, 2022
OccultCube
For: ANIA x Needle
For: ANIA x Needle
Gravity flip save itself wasn't so bad; that kind of jump is the thing I overuse in my pathing needle game. Only problem of the save is just being off-context.
Tagged as: Needle
[0] Likes
Rating: 6.0 60
Difficulty: 55 55
Jul 3, 2022
Kilgour22
For: ANIA x Needle
For: ANIA x Needle
The game has two stages. The first stage is mostly pure needle + platforms, with the last save involving a gravity flipper. This save really sucks if the correct method for the drop isn't intuitive for you. Hint: hit the gravity flipper from below. I stand by what I said about this save being unfathomably stupid: a 10-second run-up of nothing platforming only to die to a trial-and-error jump.
The second stage introduces vines and water. The jumps begin getting precise here. Pathing isn't really an issue, so it's mostly a matter of execution. Personally, I found the level of precision to hinder my enjoyment, and would have much preferred easier but longer segments.
There are a couple of small skips throughout both stages, but they're minor (partial segments). Sometimes there appear to be larger ones possible, but there are invisible killers, so don't bother trying those.
Would recommend to players who like more precise manoeuvres in their needle.
The second stage introduces vines and water. The jumps begin getting precise here. Pathing isn't really an issue, so it's mostly a matter of execution. Personally, I found the level of precision to hinder my enjoyment, and would have much preferred easier but longer segments.
There are a couple of small skips throughout both stages, but they're minor (partial segments). Sometimes there appear to be larger ones possible, but there are invisible killers, so don't bother trying those.
Would recommend to players who like more precise manoeuvres in their needle.
Tagged as: Needle
[0] Likes
Rating: 5.5 55
Difficulty: 58 58
Jul 3, 2022
Delicious Fruit