Latest Reviews
wakusei
For: A medley ver 0.11
For: A medley ver 0.11
i love
Tagged as: Medley
[0] Likes
Rating: 10.0 100
Difficulty: 40 40
May 24, 2024
sirpion
For: I wanna try the 一発でクリアしないと処刑チャレンジ
[0] Likes
For: I wanna try the 一発でクリアしないと処刑チャレンジ
[0] Likes
Rating: 6.5 65
Difficulty: 45 45
May 24, 2024
Pyure
For: I wanna Anatasama
For: I wanna Anatasama
Probably will never go for clear on this, but I hope Scarlet_S keeps making games. Mad genius with visual design, and even if the difficulty level isn't for me, love seeing this chaotic style and know there's a lot of potential. Keep making cool shit.
[1] Like
Rating: N/A
Difficulty: N/A
May 24, 2024
Stickbro411
For: LSDKid
For: LSDKid
Game with very awesome moments buried within. All the settings are really nice with Stage 4 being a fun silly one and Stage 5 being my favorite. It's jsut so spacey and whatnot and it's very climactic feeling!
All the traps were cool too! I liked them all.
The bosses... oo they're pretty good toooo! Stage 1 boss (I think it's a reference to another fangame but idk) was honestly so dumb and yet tricky that it was a funny kind of infuriating and its certianly a strong start to the game! The final boss was really cool too, I loved memorizing and reacting to all the patterns and safe spots! Taht along with nearly every attack being based off of bosses from the rest of the game really made it feel like Stage 5 was just the final test, whiel this was it. The big one. Oh yaeh adn Funny Red Cherry was cool too.
The ending (which I, admitedly, spoiled myself on before still) is pretty great! I really liked how the rest of the game kind of felt liek the rest of the adventure was only just anotehr part of the mission for Guy the Kid in reaching the point of killing the Cromagnon.
The secrets were a pretty mixed bag for me. S1 was okay, the nerfed screen (I forgot this reference origin too) was funny. S2 was easily my favorite: taking an HB2 gimmick and actually designing a screen around it and it only was honestly a very inspired idea that was executed well! S3 was good; not much else to mention. S4 was an interesting dive into the general lore of the game, which added good substance to it. S5 was another HB2 gimmick but that one felt like more of a clone than an original take on it.The secret ending (I think its the secret ending) was a surprising reveal to say the least. Certainly, didn't expect to see Baffling come back. Very excited to see where things go from here since I already am starting to get a couple theories on what MooMoo is planning for IWBTOT2! I digress.
Overall, LSDKid was a mystical experience. It feels like a unique experience first, a Sublime-like second, and a MooMoo game third which you can take of what you will. I hope we get to see more of this game around the community in some form, though. There's certainly some gold in here.
[2] Likes
All the traps were cool too! I liked them all.
The bosses... oo they're pretty good toooo! Stage 1 boss (I think it's a reference to another fangame but idk) was honestly so dumb and yet tricky that it was a funny kind of infuriating and its certianly a strong start to the game! The final boss was really cool too, I loved memorizing and reacting to all the patterns and safe spots! Taht along with nearly every attack being based off of bosses from the rest of the game really made it feel like Stage 5 was just the final test, whiel this was it. The big one. Oh yaeh adn Funny Red Cherry was cool too.
The ending (which I, admitedly, spoiled myself on before still) is pretty great! I really liked how the rest of the game kind of felt liek the rest of the adventure was only just anotehr part of the mission for Guy the Kid in reaching the point of killing the Cromagnon.
The secrets were a pretty mixed bag for me. S1 was okay, the nerfed screen (I forgot this reference origin too) was funny. S2 was easily my favorite: taking an HB2 gimmick and actually designing a screen around it and it only was honestly a very inspired idea that was executed well! S3 was good; not much else to mention. S4 was an interesting dive into the general lore of the game, which added good substance to it. S5 was another HB2 gimmick but that one felt like more of a clone than an original take on it.The secret ending (I think its the secret ending) was a surprising reveal to say the least. Certainly, didn't expect to see Baffling come back. Very excited to see where things go from here since I already am starting to get a couple theories on what MooMoo is planning for IWBTOT2! I digress.
Overall, LSDKid was a mystical experience. It feels like a unique experience first, a Sublime-like second, and a MooMoo game third which you can take of what you will. I hope we get to see more of this game around the community in some form, though. There's certainly some gold in here.
Rating: 7.3 73
Difficulty: 66 66
May 24, 2024