Latest Reviews
64superman
For: I wanna be the unikurage
For: I wanna be the unikurage
It lacks rng protection, and other content is acceptable.
[0] Likes
Rating: 5.0 50
Difficulty: 55 55
May 22, 2024
Jopagu
For: Domu
For: Domu
Domu is a wonderful adventure game, largely focused on gimmick needle with some puzzley elements. The game starts with a short intro, before reaching some branching paths. Each path has a few stages, then a boss at the end.
The stages are by and large really fun, with lots of cool gimmicks, fun cycles, and moody atmosphere. The one stage I didn't really like was Growth, as the gimmick is undertutorialized, and the final save is slow. However, other than this I pretty much liked everything. Shoutouts to the ridiculous ice physics. There's also the atmospheric fog gimmick, a fun single jump section, and a cool puzzley raising/lowering platforms section. In the final stretch, I really like the use of switching blocks, a chasing kid, and the silly visual gimmick. The game also has a really fun puzzle stage at the end, with some familiar puzzles and a block puzzle with a tricky solution.
The bosses are frankly a bit middling, they have cool attacks but are usually pretty short and have some minor balance issues. The final boss has the opposite issue, it's slightly too long for what it is I feel. They're pretty easy though, so they don't take up too much of the playthrough, and for all I've said they're still pretty fun. The final avoidance is of course a classic, and for good reason. It's a really good way of making a pseudo-credits, and it has some creative and fun segments. The inclusion of checkpoints was a good decision, it feels very accessible so any player can enjoy it.
One other thing I disliked was traps. They're very rare, but they're all just end of save killers, with minimal attempts at humor. There was one instagib at the end of a mini-avoidance that was really egregious.
Overall, a famous adventure game for a reason. Despite a few things I didn't like, the majority of the game was a blast. A new favorite for me, and definitely an easy recommendation for an awesome adventure game that's easily accessible to most players with a bit of experience.
[1] Like
The stages are by and large really fun, with lots of cool gimmicks, fun cycles, and moody atmosphere. The one stage I didn't really like was Growth, as the gimmick is undertutorialized, and the final save is slow. However, other than this I pretty much liked everything. Shoutouts to the ridiculous ice physics. There's also the atmospheric fog gimmick, a fun single jump section, and a cool puzzley raising/lowering platforms section. In the final stretch, I really like the use of switching blocks, a chasing kid, and the silly visual gimmick. The game also has a really fun puzzle stage at the end, with some familiar puzzles and a block puzzle with a tricky solution.
The bosses are frankly a bit middling, they have cool attacks but are usually pretty short and have some minor balance issues. The final boss has the opposite issue, it's slightly too long for what it is I feel. They're pretty easy though, so they don't take up too much of the playthrough, and for all I've said they're still pretty fun. The final avoidance is of course a classic, and for good reason. It's a really good way of making a pseudo-credits, and it has some creative and fun segments. The inclusion of checkpoints was a good decision, it feels very accessible so any player can enjoy it.
One other thing I disliked was traps. They're very rare, but they're all just end of save killers, with minimal attempts at humor. There was one instagib at the end of a mini-avoidance that was really egregious.
Overall, a famous adventure game for a reason. Despite a few things I didn't like, the majority of the game was a blast. A new favorite for me, and definitely an easy recommendation for an awesome adventure game that's easily accessible to most players with a bit of experience.
Rating: 9.4 94
Difficulty: 60 60
May 22, 2024
Pyure
For: I wanna be the unikurage
For: I wanna be the unikurage
Happy to see another ミントさん avoidance. Both visually and gameplaywise, this one is definitely my favorite so far. You can still run into some tricky RNG in spots, but it rarely ever felt completely unfair or unreadable, and I think the lower overall difficulty worked well here. Really enjoyed playing it, cleared it a few times for fun.
Tagged as: Avoidance
[0] Likes
Rating: 8.0 80
Difficulty: 50 50
May 22, 2024
YoSniper
For: I Wanna Be The Jaeby
For: I Wanna Be The Jaeby
I might update this review as I progress, but I'll at least give my initial thoughts.
It's made in Unity, and C is the jump button instead of Z. Already, unconventional controls, but not bad.
Merely holding the X button shoots, as opposed to pressing it. I'm actually a fan of this.
The physics take some getting used to, but this is obviously a very ambitious project and seems to be heavily inspired by Boshy. I'm most of the way through the tutorial level right now, but the effort looks promising.
[UPDATE] Obviously the game wasn't tested a whole lot, because I managed to save in a spot where I'm essentially softlocked. It's the first appearance of those red glob monsters.
[1] Like
It's made in Unity, and C is the jump button instead of Z. Already, unconventional controls, but not bad.
Merely holding the X button shoots, as opposed to pressing it. I'm actually a fan of this.
The physics take some getting used to, but this is obviously a very ambitious project and seems to be heavily inspired by Boshy. I'm most of the way through the tutorial level right now, but the effort looks promising.
[UPDATE] Obviously the game wasn't tested a whole lot, because I managed to save in a spot where I'm essentially softlocked. It's the first appearance of those red glob monsters.
Rating: 6.2 62
Difficulty: 42 42
May 22, 2024
PlutoTheThing
For: I wanna revolve the moai statue
For: I wanna revolve the moai statue
The premise of this game is pretty enjoyable, you need to find a random point where every statue faces you. It's obviously quite random but once you get it, is rather intuitive and has a lot of charm. My biggest gripe is that dying instantly ends the game, which is mildly annoying, but it's not the biggest deal ever. It would maybe be cool to see this expanded upon but as a little minigame, it's fun.
[0] Likes
Rating: 7.3 73
Difficulty: 25 25
May 22, 2024
PlutoTheThing
For: Egg
For: Egg
Point and Click adventure deal, although it honestly just feels like walking around forever until you find the items to resolve whatever the current situation is. The atmosphere is quite good but the ending is not great. Has good elements but could be much better.
[0] Likes
Rating: 6.5 65
Difficulty: 5 5
May 22, 2024
misty
For: I wanna be the Forehead
For: I wanna be the Forehead
i liked the basic platforming, the bosses were kinda basic and just okey-ish, i hated the last boss, lots of rng involved which is frustrating
[0] Likes
Rating: 5.0 50
Difficulty: 49 49
May 22, 2024
PlutoTheThing
For: I Wanna Find My Butthole
For: I Wanna Find My Butthole
Really entertaining game, has a lot of absurd humor and some cool gimmicks and ideas, like having your jump heights swapped, the vines, or the ice physics. It's very enjoyable in my opinion, even beyond the humor which isn't exactly my thing, I just think it's fun to play. Very cool game.
[0] Likes
Rating: 8.3 83
Difficulty: 45 45
May 21, 2024
PlutoTheThing
For: I wanna eat the worm
For: I wanna eat the worm
Very enjoyable collab, the stages are all very distinct and I enjoyed them all to some degree, both rotating screen gimmicks were fun, the floor 31 like section was one of the best parts in the game, there's some pretty well made bosses, and a majority of the platforming is quality. There's a few parts which are kinda tedious but they usually offset this by at least being funny. The whole game is really fun, if you would be interested in this style of game then it's a must play.
[1] Like
Rating: 8.5 85
Difficulty: 46 46
May 21, 2024